Resurrection (Ara): Difference between revisions
No edit summary |
Gameboy224 (talk | contribs) |
||
Line 62: | Line 62: | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Ara}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/22/2013 || - || colspan=2 align="left" | | |||
{{buff|When the user reached 0 HP, '''Resurrection''' will be triggered and the user will fall immediately.}} | |||
*Fixed problem where the debuff and activation only could be seen by the player | |||
*Fixed so debuff cool down applies even when using resurrection stone. | |||
|- | |||
| 11/07/2013 || - || colspan=2 align="left" | | |||
{{buff|Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).}} | |||
{{buff|Now the cooldown decreases as you level the skill.}} | |||
|- | |||
| 03/13/2014 || - || colspan=2 align="left" | | |||
*Fixed tool tip error showing shorter cooldown time than intended. | |||
|- | |||
| 05/15/2014 || - || colspan=2 align="left" | | |||
{{buff|Hp Regain increased.}} | |||
{{nerf|Cooldown increased.}} | |||
|- | |||
| 02/05/2015 || - || colspan=2 align="left" | | |||
{{nerf|HP Recovery decreased.}} | |||
|- | |||
| 07/09/2015 || - || colspan=2 align="left" | | |||
*Cooldown error fixed. | |||
*Fixed error where recovered extra HP. | |||
|- | |||
| 08/06/2015 || - || colspan=2 align="left" | | |||
*Fixed issue where the passive didn't have 1 second invincibility after activation. | |||
* | |- | ||
| 09/03/2015 || - || colspan=2 align="left" | | |||
{{buff|Recovery amount per spirit increased.}} | |||
{{buff|Upon activation, forces knockdown and removes all debuffs (including Power Stun).}} | |||
{{nerf|Spirit Energy required to use increased to 5.}} | |||
|- | |||
| 09/10/2015 || - || colspan=2 align="left" | | |||
*Fixed debuff not disappearing. | |||
*Fixed error with amount of orbs needed. | |||
|- | |||
| 09/17/2015 || - || colspan=2 align="left" | | |||
*Fixed certain debuffs not disappearing. ([[Creeping Terror]], [[Invincible Fire]], and Power Stun when hit by a Hyper Active) | |||
|- | |||
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" | | |||
{{nerf|Resurrection Cooldown time increased to 120 seconds.}} | |||
|- | |||
| 02/04/2016 || 05/18/2016 || align="left" | | |||
*None | |||
| align="left" | | |||
{{nerf|All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection}} | |||
|- | |||
| 10/13/2016 || 11/23/2016 || colspan=2 align="left" | | |||
{{nerf|Base HP recovery decreased from 20% ⇒ 10%.}} | |||
|- | |||
| 04/19/2018 || 05/16/2018 || align="left" | | |||
{{buff|Default Recovery increased from 10% to 15%.}} | |||
| align="left" | | |||
{{nerf|Default Recovery decreased from 10% to 4%.}} | |||
{{nerf|Extra HP Recovery per extra Spirit Power decreased from 4% to 2%.}} | |||
|} | |||
<br> | <br> | ||
Revision as of 17:24, 24 April 2019
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Yama Raja | 60 | Expert Training Skill Quest |
Skill Information
PvE
Skill Level | Level Required | Default Recovery |
Extra HP Recovery per extra Spirit Power |
Spirit Energy | Supernatural Rebirth Duration |
---|---|---|---|---|---|
1 | 60 | 5% | 1% | Consumes All (Minimum: 5) |
120 Seconds |
2 | 62 | 10% | 2% | ||
3 | 73 | 15% | 3% | ||
4 | 99 | 20% | 4% |
PvP
Skill Level | Level Required | Default Recovery |
Extra HP Recovery per extra Spirit Power |
---|---|---|---|
1 | 60 | 1% | 0.5% |
2 | 62 | 2% | 1% |
3 | 73 | 3% | 1.5% |
4 | 99 | 4% | 2% |
Tips and Details
- The damage from the last killing hit will carry over to the HP regenerated.
- If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt.
- There's a bug of this passive where if you killed by very strong single hit against any Raid Boss, you will be resurrected with amount of regenerated HP equal to damage + HP regain from passive.
- This passive can activate if you are killed by El Shard enchanted weapons, but it won't activate from other damage-over-time statuses such as Frostbite or Burning.
- Similar to Flexible Movement, you will not be knocked down if Resurrection activates from a skill that inflicts Stun.
- All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection in PvP.
Trivia
- Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
- It can also mean a momentary recovery of consciousness just before death.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/22/2013 | - |
▲ When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
| |
11/07/2013 | - |
▲ Cooldown decreased (from 180 Seconds to 55 Seconds at level 1). ▲ Now the cooldown decreases as you level the skill. | |
03/13/2014 | - |
| |
05/15/2014 | - |
▲ Hp Regain increased. ▼ Cooldown increased. | |
02/05/2015 | - |
▼ HP Recovery decreased. | |
07/09/2015 | - |
| |
08/06/2015 | - |
| |
09/03/2015 | - |
▲ Recovery amount per spirit increased. ▲ Upon activation, forces knockdown and removes all debuffs (including Power Stun). ▼ Spirit Energy required to use increased to 5. | |
09/10/2015 | - |
| |
09/17/2015 | - |
| |
02/04/2016 | 03/16/2016 |
▼ Resurrection Cooldown time increased to 120 seconds. | |
02/04/2016 | 05/18/2016 |
|
▼ All skills (except Wedding Skill and Hyper Active) in the skill slot counts cooldown after resurrection |
10/13/2016 | 11/23/2016 |
▼ Base HP recovery decreased from 20% ⇒ 10%. | |
04/19/2018 | 05/16/2018 |
▲ Default Recovery increased from 10% to 15%. |
▼ Default Recovery decreased from 10% to 4%. ▼ Extra HP Recovery per extra Spirit Power decreased from 4% to 2%. |
Alternative Names