Resurrection (Ara): Difference between revisions
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**Recovery amount per spirit increased | **Recovery amount per spirit increased | ||
**Upon activation, forces knockdown and removes all debuffs (including Power Stun). | **Upon activation, forces knockdown and removes all debuffs (including Power Stun). | ||
*09/10/2015 KR | |||
**Fixed debuff is not disappear. | |||
**Fixed error with amount of orbs needed. | |||
<br> | <br> | ||
Revision as of 13:54, 8 September 2015
[Passive] Recover HP when your HP reaches 0 if you have at least 3 energy. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Yama Raja | Lv. 20 | 50 | 4 | Self-defense Spirit |
Skill Information
Skill Level | Level Required | Fixed HP Regain | HP Regain per Spirit Power |
Spirit Energy | Cooldown |
---|---|---|---|---|---|
1 | 50 | 2.5% | 0.5% | Consumes All (Minimum: 3) |
60 Seconds |
2 | 3.4% | 0.7% | 56 Seconds | ||
3 | 53 | 4.3% | 0.9% | 52 Seconds | |
4 | 57 | 5.2% | 1.1% | 48 Seconds | |
5 | 61 | 6.1% | 1.3% | 44 Seconds | |
6 | 65 | 7% | 1.5% | 40 Seconds | |
7 | 69 | 7.9% | 1.6% | 36 Seconds | |
8 | 73 | 8.8% | 1.8% | 32 Seconds | |
9 | 77 | 9.7% | 2% | 30 Seconds | |
10 | 81 | 10.6% | 2.2% |
Tips and Details
- The damage from the last killing hit will carry over to the HP regenerated.
- If enough damage is done in a single hit, you will die if your remaining and regenerated HP is not greater than the damage dealt.
- There's a bug of this passive where if you killed by very strong single hit against any Field Boss, you will be resurrected with amount of regenerated HP equal to damage + HP regain from passive.
- This passive can activate if you are killed by El Shard enchanted weapons, but it won't activate from other damage-over-time statuses such as Frostbite or Burning.
- This passive activates before the user is technically dead, so if you are resurrected with any Status Effects (both buffs and debuffs), you'll maintain them.
- Similar to Flexible Movement, you will not be knocked down if Resurrection activates from a skill that inflicts Stun.
Trivia
- Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
- It can also mean a momentary recovery of consciousness just before death.
Updates
- 08/22/2013 KR
- Fixed problem where the debuff and activation only could be seen by the player
- Fixed so debuff cool down applies even when using resurrection stone.
- When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
- 11/07/2013 KR
- Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).
- Now the cooldown decreases as you level the skill.
- 03/13/2014 KR
- Fixed tool tip error showing shorter cooldown time than intended.
- 05/15/2014 KR
- Hp Regain increased.
- Cooldown increased.
- 02/05/2015 KR
- HP Recovery decreased.
- 07/09/2015 KR
- Cooldown error fixed.
- Fixed error where recovered extra HP.
- 08/06/2015 KR
- Fixed issue where the passive didn't have 1 second invincibility after activation.
- 09/03/2015 KR
- Spirit Energy required to use increased to 5.
- Recovery amount per spirit increased
- Upon activation, forces knockdown and removes all debuffs (including Power Stun).
- 09/10/2015 KR
- Fixed debuff is not disappear.
- Fixed error with amount of orbs needed.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 회광반조 | Resurrection |
South Korea (literal Chinese name) | 回光返照 | Supernatural Power |
France | Dernier rayon de soleil | Last Ray of Sun |
United Kingdom | Last Ray of Sunlight |