Gun Dance/ModA: Difference between revisions
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== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
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*'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''. | *'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''. | ||
*'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''. | *'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''. | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Rose | |||
|<!--Original Features--> | |||
*Pressing {{CZ}} or {{CX}} will evade and shoot in front. | |||
**Recovers all ECP if evade shot is executed. | |||
*Overall deals more damage. | |||
|<!--Changed Features--> | |||
*Pressing {{CZ}} or {{CX}} will jump forward and kick while ignoring defense. | |||
**Deplete all ECP if kick is executed. | |||
}} | |||
<br> | <br> | ||
Revision as of 18:42, 14 February 2022
[Special Active: Bravery] [Mod] Shoot your revolvers in all directions. | |
Skilled Shooter
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Chain Revolver/Blade Skill
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Weapon Switch
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Over Strike
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Requirements
Class | Level Required | Base Skill |
---|---|---|
Black Massacre | 99 | Gun Dance |
Skill Information
Mode | Damage (Physical) | Faint Duration |
Max Hits | MP Usage | Kick ECP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Random Fire | Kick | Random Fire | Kick | ||||||
Damage | Defense Ignore | ||||||||
PvE | 759% | 9247% | 70% | 3 Seconds | 11 | 1 | 300 MP | 100% ECP | 21 Seconds |
PvP | 230% | 1001% |
Skill Traits
Light Gun Dance | Heavy Gun Dance | ||
---|---|---|---|
Attribute Effect | Details | Attribute Effect | Details |
MP Cost | Cooldown | ||
MP Usage decreased to 80% | 240 MP | Damage increased to 144% Cooldown increased to 120% |
25.2 Seconds |
Extra Information
Total Damage
Mode | Regular | Over Strike | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Cancel | Full | Cancel | Full | Cancel | Full | Cancel | Full | |
PvE | 15,319% | 8,349% | 22,059% | 12,023% | 18,382.8% | 10,018.8% | 26,471% | 14,427% |
PvP | 2,841% | 2,530% | 4,091% | 3,643% | 3,409.2% | 3,036% | 4,909% | 4,372% |
- Cancel damage assumes 8 Random Fire hits with Kick.
- Full damage assumes 11 Random Fire hits without Kick.
Related Skills
Revolver Mastery | Saw Blade |
Tips and Details
- Cancelling this skill while Frenzy is active will fully deplete the ECP Gauge and refresh the duration of Over Strike, effectively prolonging the duration of the buff.
- Because of this, it is almost always preferable to use this version of the skill.
- It is not possible to deal all 11 Random Fire hits in addition to the Kick.
- While the Cancel damage represents an average of 8 Random Fire hits and the Kick, the overall damage is dependent on when you cancel the fire. The theoretical maximum damage this skill can do is 29,094% (12/23/2021 KR Patch) with 10 Random Fire shots and the Kick, however, it is safer and more efficient to cancel earlier to maintain Frenzy as well to use other skills.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/28/2017 | 02/07/2018 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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08/01/2019 | 08/28/2019 |
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11/19/2020 | 12/16/2020 |
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12/23/2021 | 01/12/2022 |
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Alternative Names