Magic Missile: Difference between revisions
From Elwiki
No edit summary |
m (Copyedit (minor)) |
||
Line 9: | Line 9: | ||
| {{color|#FFC000|Magic Missile|b=1}} | | {{color|#FFC000|Magic Missile|b=1}} | ||
*After casting, does not inflict hitstun after a certain period of time | *After casting, does not inflict hitstun after a certain period of time | ||
*Upon use during awakening, tracking speed is increased by 30% | *Upon use during [[Awakening Mode|awakening]], tracking speed is increased by 30% | ||
|- | |- | ||
| | | | ||
Line 20: | Line 20: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha" | ||
|- | |- | ||
Line 34: | Line 33: | ||
! rowspan=2 | Mode !! rowspan=2 | Magical Sphere (Magical) !! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Magical Sphere (Magical) !! rowspan=2 | Hitstun Duration !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Normal !! | ! Normal !! Awakening | ||
|- | |- | ||
| colspan="8" | '''Normal''' | | colspan="8" | '''Normal''' | ||
Line 95: | Line 94: | ||
|- | |- | ||
|{{#ev:youtube|hBMzqoLdhhk|300}} | |{{#ev:youtube|hBMzqoLdhhk|300}} | ||
|Between its initial release and the 08/06/2015 KR Patch, Magic Missile was significantly slower and its movements typically stayed in the same Z-axis. | |Between its initial release and the 08/06/2015 KR Patch, [[Magic Missile]] was significantly slower and its movements typically stayed in the same Z-axis. | ||
|} | |} | ||
<br> | <br> |
Latest revision as of 00:54, 29 September 2024
[Special Active: Strength] Fire a magic sphere that tracks nearby enemies. | |
Magic Missile
| |
Final Enhanced Skill
| |
Available for Memorize
|
Requirements
Class | Level Required |
---|---|
High Magician | 15 |
Skill Information
Mode | Magical Sphere (Magical) | Hitstun Duration | Max Hits | Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|---|---|
Normal | Awakening | ||||||
Normal | |||||||
PvE | 322% | 1 Second (Est.) | 7 | 11 | 6 Seconds | 150 MP | 11 Seconds |
PvP | 254% | ||||||
[Enhanced] | |||||||
PvE | 322% | 2 Seconds (Est.) | 7 | 11 | 6 Seconds | 150 MP | 11 Seconds |
PvP | 254% |
Skill Traits
Persistent Magic Missile | Critical Magic Missile | ||||
---|---|---|---|---|---|
Attribute Effect | Max Hits | Duration | Attribute Effect | MP Usage | |
Normal | Awakening Mode | ||||
Range and duration increased to 125% | 10 | 14 | 7.5 Seconds | MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) |
195 MP |
Total Damage
Mode | Base | |
---|---|---|
Regular | Awakening Mode | |
PvE | 2,254% ~ 3,220% | 3,542% ~ 4,508% |
PvP | 1,778% ~ 2,540% | 2,794% ~ 3,556% |
- Damage ranges from max hits, to max hits with the Persistent trait.
Tips and Details
- The homing range is unlimited in dungeons, half a screen in PvP, and only 3~4M in fields. If Magic Missile cannot home in on a target, it will fly forward.
- Magic Missile will home in on a single target when it is released and will not target another until that target dies, but it will not home in on invincible targets.
- When Magic Missile kills a target, it will home in on the next closest target.
- While circling around a target, the missile has no issue hitting other enemies in its path, allowing it to still deal decent damage on groups of enemies.
- Magic Missile will not be delayed in any way; the use of skill freeze may help to trap opponents to be hit by the missile, as its lack of hitstun for most of its lifetime will prevent it from cancelling the skill freeze.
Trivia
- Magic Missile uses the fire element, as it uses the same sigil as Aisha's fire spells except blue in color.
Old Version
Video | Description |
---|---|
Between its initial release and the 08/06/2015 KR Patch, Magic Missile was significantly slower and its movements typically stayed in the same Z-axis. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/27/2008 | 05/04/2011 |
| |
03/29/2013 | - |
| |
11/06/2014 | 04/29/2015 |
| |
08/06/2015 | 01/13/2016 |
| |
10/08/2015 | 03/16/2016 |
| |
02/04/2016 | 03/16/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
10/13/2016 | 11/23/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
| |
04/05/2018 | 04/18/2018 |
|
|
06/14/2018 | 06/27/2018 |
| |
07/26/2018 | 08/08/2018 |
| |
04/25/2019 | 05/22/2019 |
|
Alternative Names
High Magician - Skills
Special Active
Active
Buff
Passive