Aceldama: Difference between revisions

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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Chung]] || 20
| [[Chung]] || 20
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage !! rowspan="2" | Number of<br>Missiles !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage Per Missile !! rowspan="2" | Missile Count !! rowspan="2" | Cannonball Consumption !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
! Bullet Attack<br>(Physical) !! Explosion<br>(Magical)
|-  
|-
! colspan=7 | Normal
| colspan="7" | '''Normal'''
|-
| {{PvE}} || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvE}}''' || 824% || 1444% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
| {{PvP}} || 251% || 440%
|-
|-
| '''{{PvP}}''' || 251% || 440%
| colspan="7" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 989% || 1732% || rowspan="2" | 19 || rowspan="2" | 4 || rowspan="2" | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 301% || 528%
| {{PvP}} || 301% || 528%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Aceldama|Reversed, Empowered|mp=300|cd=20|mp1=80||130}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Aceldama !! Empowered Aceldama
|- style="background:{{ColorSel|CharLight|Chung}}"
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect
|-
| {{SkillText|Reversed|80|150}} || 240 MP || 30 Seconds || {{SkillText|Empowered|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
| dmg = 989, 1732
! rowspan=3 | Mode !! colspan=5 | Regular
| pvp_dmg = 301, 528
|- style="background:{{ColorSel|CharLight|Chung}}"
| count=19
! colspan=2 | Normal !! colspan=2 | Empowered
| count_name=Missile
|- style="background:{{ColorSel|CharLight|Chung}}"
| empowered = 1.3
! Per Missile !! Max !! Per Missile !! Max
| passive1=Modified Warhead
|-
| suffix1=([[Centurion]])
! {{PvE}}
}}
| {{formatnum:{{#expr: 989 + 1732}}}}%  || {{formatnum:{{#expr: (989 + 1732)*19}}}}% || {{formatnum:{{#expr: (989 + 1732)*1.3}}}}% || {{formatnum:{{#expr: (989 + 1732)*19*1.3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 301 + 528}}}}%  || {{formatnum:{{#expr: (301 + 528)*19}}}}% || {{formatnum:{{#expr: (301 + 528)*1.3}}}}% || {{formatnum:{{#expr: (301 + 528)*19*1.3}}}}%
|}
<br>
<br>


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| valign="top" |
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Gas_Piston_System.png; Gas Piston System Locked-Expert;
| width="40" | [[File:SI_INSHOW.png]]
}}
| align="center" width="150" | [[Intense Showtime]]
|-
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|}
| valign="top" |
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
Reload.png; Reload Mastery;
|-
}}
| width="40" | [[Image:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
|}
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The rockets will follow curved paths.
*The missiles will travel along slopes and curved paths, and will only detonate on contact with an enemy or on platforms at the same height or below the point the skill was cast from. They will simply pass through platforms above this height.
*The rockets spawn relative to the ground they will land on. Missiles will also go through platforms above their designated landing point and will only detonate when hitting its designated floor or a target.
*'''Aceldama''' will not trigger [[Phantom Shooter]]'s [Hunter's Mark] effect.
<br>
<br>


== Trivia ==
== Trivia ==
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*"Aceldama" is [[Wikipedia:en:Aramaic_language|Aramaic]] for "field of blood."
*Despite being a Destroyer-based, cannonball-using skill, the skill will not trigger [[Fatal Phantom]]'s [[Phantom Shooter|Hunter's Mark]] effect, nor can [[Mobile Shelling|Enhanced Cannonballs]] be consumed by the skill as [[Centurion]].
<br>
<br>


== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
! Description  
! Description  
|-
|-
|{{#ev:youtube|cy92n4tAzkg|300}}
|{{#ev:youtube|xubHz1CJuiU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|Between its initial release and the 08/01/2019 KR Patch, '''Aceldama''' was a Special Active skill which caused 12 missiles to rain around Chung.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |  
*{{buff|Explosion damage increased.}}
*{{buff|'''Blast''' damage increased.}}
|-
|-
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
| 02/22/2018 || rowspan=3 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Launch damage removed. (KR)}}
*{{nerf|Launch damage removed. (KR)}}
|-
|-
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
| 07/26/2018 || 08/08/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
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|PL=Bombowa Pogoda |PLName=Bomb Weather
|PL=Bombowa Pogoda |PLName=Bomb Weather
}}
}}
<br>
<br>
{{ChSkills}}
{{SkillNav - Chung}}

Revision as of 19:29, 23 March 2024

[Special Active: Bravery]
Fires multiple missiles into the air that rain down ahead.
Cannonball Consumption
  • Uses 4 cannonballs
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Chung 20


Skill Information

Mode Damage Per Missile Missile Count Cannonball Consumption MP Usage Cooldown
Bullet Attack
(Physical)
Explosion
(Magical)
Normal
PvE 824% 1444% 19 4 300 MP 20 Seconds
PvP 251% 440%
[Enhanced]
PvE 989% 1732% 19 4 300 MP 20 Seconds
PvP 301% 528%


Skill Traits

Reversed AceldamaEmpowered Aceldama
Attribute EffectMP UsageCooldownAttribute Effect
MP Usage decreased to 80%
Cooldown increased to 150%
240 MP30 SecondsDamage increased to 130%


Total Damage

ModeBaseModified Warhead (Centurion)
NormalEmpoweredNormalEmpowered
Per MissileMaxPer MissileMaxPer MissileMaxPer MissileMax
PvE2,721%51,699%3,537.3%67,208.7%3,346.83%63,589.77%4,350.88%82,666.7%
PvP829%15,751%1,077.7%20,476.3%924.34%17,562.37%1,201.64%22,831.07%


Related Skills

Fatal Phantom

Centurion


Tips and Details

  • The missiles will travel along slopes and curved paths, and will only detonate on contact with an enemy or on platforms at the same height or below the point the skill was cast from. They will simply pass through platforms above this height.


Trivia


Old Version

Video Description
Between its initial release and the 08/01/2019 KR Patch, Aceldama was a Special Active skill which caused 12 missiles to rain around Chung.


Updates

Date Changes
KR NA PvE PvP
12/23/2010 07/27/2012
  • Aceldama added.
12/29/2016 01/11/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
09/28/2017 -
  • Invincibility will remain until the casting is finished. (KR)
11/02/2017 11/15/2017
  • Blast damage increased.
02/22/2018 04/18/2018
  • Damage increased.
  • Launch damage removed. (KR)
04/05/2018
  • Invincibility will remain until the casting is finished (NA).
  • Launch damage removed (NA)
  • Damage increased.
  • Damage decreased.
06/28/2018 07/11/2018
  • Damage decreased.
07/26/2018 08/08/2018
  • Damage decreased.
08/01/2019 08/28/2019
  • Skill features changed.


Alternative Names

Server Name Translation
South Korea 아겔다마 Aceldama
Japan アケルダマ Aceldama
China (Simplified Chinese) 高爆轰炸 High Explosive Bombing
Germany Bombenwetter Bomb Weather
Spain Cielo bombástico ?
France Temps orageux Stormy Weather
Italy Tempesta di Bombe Bomb Storm
Poland Bombowa Pogoda Bomb Weather
United Kingdom Bomb Barrage