Aiming Shot: Difference between revisions

From Elwiki
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(42 intermediate revisions by 8 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Aiming Shot}}
__NOTOC__{{Languages|Aiming Shot}}
<div style="float: right;">{{#ev:youtube|1OQAXLT0rfY|300}}</div>
{{#ev:youtube|1OQAXLT0rfY|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Aiming Shot.png]]
| [[File:Aiming Shot.png]]
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
| {{SkillType|A}} Fire an aimed shot at the nearest enemy.
|-
|-
Line 15: Line 15:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class           !! Level Required !! Skill Requirement  
|-
! Class !! Level Required !! Skill Requirement  
|-
|-
| [[Chung|Guardian]] || 20 || {{SkillText|SkillQuest|1}}
| [[Chung]] || 20 || {{SkillText|SkillQuest|1}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Mode !! Shelling (Magical) <!--!! Range--> !! Cannonball Consumption !! MP Usage !! Cooldown
! Level Required !! Shelling (Magical) !! Range !! Ammo Usage !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 1145% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | 20 || 1145% || rowspan="2" | 1000 || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
| {{PvP}} || 458%
|-
|-
| align="left" | [Enhanced] || 1374%
| colspan="5" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Shelling (Magical)
|-
|-
| align="left" | 20 || 458%
| {{PvE}} || 1374% <!--|| rowspan="2" | 1000--> || rowspan="2" | 1 || rowspan="2" | 30 MP || rowspan="2" | 8 Seconds
|-
|-
| align="left" | [Enhanced] || 550%
| {{PvP}} || 549%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Aiming Shot|Reversed, Critical|mp=30|cd=8|mp1=70}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Reversed Aiming Shot !! colspan=2 | Critical Aiming Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! MP Cost !! Cooldown !! MP Cost
|-
| {{SkillText|Reversed|70|150}} || 21 MP || 12 Seconds || {{SkillText|Critical|120}} || 36 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1374
! rowspan=2 | Mode !! rowspan=2 | Normal !! [[Centurion]]
|pvp_dmg=549
|- style="background:{{ColorSel|CharLight|Chung}}"
|passive1=Modified Warhead
! [[Modified Warhead]]/[[Mobile Shelling]] 1 Enhanced Cannonball
|passive_define2=1.02, 1.02, Mobile Shelling
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! rowspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]] ([[Centurion]])
|-
! Normal Cannonball !! Enhanced Cannonball
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| 1374%  || {{formatnum:{{#expr: 1374*1.2*1.02 round2}}}}%
| {{#var: total_damage}} || {{#var: total_damage_passive1}} || {{#var: total_damage_passive1_passive2}}
|-  
|-  
! {{PvP}}  
| {{PvP}}
| 550%  || {{formatnum:{{#expr: 550*1.2*1.02}}}}%
| {{#var: total_damage_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: total_damage_passive1_passive2_pvp}}
|}
|}
<br>
<br>
Line 79: Line 74:
|-
|-
| valign="top" |  
| valign="top" |  
===[[Comet Crusader]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SI STRONGWILL.png]] 
| align="center"  width="150" | [[Strong Will]]
|}
| valign="top" |
===[[Fatal Phantom]]===
===[[Fatal Phantom]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom_Shooter.png; Phantom Shooter;
|-
}}
| width="40" | [[File:Gas_Piston_System.png]]
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
|-
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
| valign="top" |
| valign="top" |
===[[Centurion]]===
===[[Centurion]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[Image:ConvertedWarhead.png]]
ConvertedWarhead.png; Modified Warhead;
| align="center" width="150" | [[Modified Warhead]]
MAM.png; Mobile Shelling;
|-
}}
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
|}
|}
<br>
<br>
Line 114: Line 92:
== Tips and Details ==
== Tips and Details ==
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*This skill will not consume a cannonball if there are no targets within range when the skill is used.
*[[Aiming Shot]] knocks down.
*The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.
**It will not knock down if enemy is trapped in [[Rumble Shot]].
*This skill is boosted by [[Tactical Trooper]]'s [[Mobile Shelling#Red Cannonball Skill Boost|red cannonballs]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |
*'''Aiming Shot''' added.
|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
{{nerf|Decreased height range by 45 degrees.}}
*{{nerf|Decreased height range by 45 degrees.}}
|-
|-
| 07/10/2014 || - || colspan=2 align="left" |  
| 07/10/2014 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*MP recovery error fixed.
*MP recovery error fixed.
|-
|-
Line 139: Line 118:
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
|-
|-
| 08/20/2015 || - || colspan=2 align="left" |  
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
*Moved to [[Chung|Guardian]]'s skill tree.
*Moved to [[Chung]]'s skill tree.
|-
|-
| 12/29/2016 || - || colspan=2 align="left" |  
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 08/24/2017 || - || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
*Fixed issue where cannot use the skill in [Enhanced] level when only have one [[Mobile Shelling#Red Cannonball Skill Boost|red cannonball]].
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
Line 172: Line 151:
|ES=Disparo certero |ESName=Accurate Shot
|ES=Disparo certero |ESName=Accurate Shot
|IT=Sparo Mirato |ITName=Targeted Shot
|IT=Sparo Mirato |ITName=Targeted Shot
|PL=Wycelowany Strzał |PLName=Targeted Shot
|PL=Wycelowany Strzał |PLName=Aimed Shot
|BR=Tiro Preciso |BRName=Accurate Shot
|BR=Tiro Preciso |BRName=Accurate Shot
}}
}}
<br>
<br>
 
{{SkillNav - Chung}}
{{ChSkills}}
[[Category: Active Skills]]

Latest revision as of 19:29, 23 March 2024

[Active]
Fire an aimed shot at the nearest enemy.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required Skill Requirement
Chung 20 Basic Training Skill Quest


Skill Information

Mode Shelling (Magical) Cannonball Consumption MP Usage Cooldown
Normal
PvE 1145% 1 30 MP 8 Seconds
PvP 458%
[Enhanced]
PvE 1374% 1 30 MP 8 Seconds
PvP 549%


Skill Traits

Reversed Aiming ShotCritical Aiming Shot
Attribute EffectMP UsageCooldownAttribute EffectMP Usage
MP Usage decreased to 70%
Cooldown increased to 150%
21 MP12 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
36 MP


Total Damage

Mode Base Modified Warhead/Mobile Shelling (Centurion)
Normal Cannonball Enhanced Cannonball
PvE 1,374% 1,690.02% 1,723.82%
PvP 549% 612.14% 624.38%


Related Skills

Fatal Phantom

Centurion


Tips and Details

  • This skill will not consume a cannonball if there are no targets within range when the skill is used.
  • The missile will slightly launch enemies, typically resulting in them being knocked down as you cannot move out of the skill quick enough to catch with another attack, though some persistent skills can be used prior to this skill to catch them.


Updates

Date Changes
KR NA PvE PvP
12/23/2010 07/27/2012
  • Aiming Shot added.
03/29/2012 -
  • Decreased height range by 45 degrees.
07/10/2014 -
  • Damage increased.
  • MP recovery error fixed.
07/17/2014 -
  • Fixed error where non-Tactical Trooper classes fire Red Cannonballs sometimes.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
08/20/2015 01/27/2016
  • Moved to Chung's skill tree.
12/29/2016 01/11/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
08/24/2017 09/13/2017
  • Fixed issue where cannot use the skill in [Enhanced] level when only have one red cannonball.
04/05/2018 04/18/2018
  • Damage decreased.
06/14/2018 06/27/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 에이밍 샷 Aiming Shot
Japan エイミングショット Aiming Shot
China (Simplified Chinese) 瞄准射击 Aiming Shot
Germany Gezielter Schuss Targeted Shot
Spain Disparo certero Accurate Shot
France Tir ciblé Targeted Shot
Italy Sparo Mirato Targeted Shot
Poland Wycelowany Strzał Aimed Shot
United Kingdom Sniper Shot
Brazil Tiro Preciso Accurate Shot