Ancient Waterway: Difference between revisions
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*[[File:Hamel-shadow-sniper.jpg|60px]] | *[[File:Hamel-shadow-sniper.jpg|60px]] | ||
'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | '''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. The laser will travel across the entire stage. | ||
*[[File: | *[[File:Ancient_Nasod_Guard.jpg|60px]] | ||
'''Ancient Nasod Guard''' - When approached it will spin (the spin causes damage) and begin to attack. If you are close they will punch you away. If you are in shooting distance they will shoot arrows. They can create a force field to deflect projectiles. | '''Ancient Nasod Guard''' - When approached it will spin (the spin causes damage) and begin to attack. If you are close they will punch you away. If you are in shooting distance they will shoot arrows. They can create a force field to deflect projectiles. | ||
*[[File:Dunno.png|60px]] | *[[File:Dunno.png|60px]] |
Revision as of 08:59, 8 February 2014
Ancient Waterway
“ | Resiam Sinks... Balance breaks with the power of water. As the balance of power breaks within the Ancient Waterway, Ancient Guardians begin to awaken.
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