Anesthesia: Difference between revisions

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__NOTOC__{{Languages|Anesthesia}}
__NOTOC__{{Languages|Anesthesia}}
<div style="float: right;">{{#ev:youtube|THgtTQom2Cc|400}}</div>
{{ForceSkillTabs
|Character=Add
}}
{{#ev:youtube|THgtTQom2Cc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DissemblerSkill10.png]]
| [[File:DissemblerSkill10.png]]
|{{SkillType|SA|S}} Looks like it will be a big operation. Rest easy. It will be done before you know it.<br />
|{{SkillType|SA|S}} Looks like it will be a big operation. Rest easy. It will be done before you know it.<br><br>Use drones to {{se||Freeze}} the target for a set duration.
 
Use drones to freeze the target for a set duration.
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==Requirements==
==Requirements==
{{ADSquareSkill}}
 
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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|-
!Class!!Level Required
!Class!!Level Required
|-
|-
|[[Dissembler]] : Transcendence||90
|[[Dissembler]]: Transcendent||90
|}
|}
<br>
<br>
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{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="2" |Mode !! colspan="2" |Damage (Physical)
! rowspan="3" | Mode !! colspan="2" |Damage (Physical) !! colspan=2 | {{Se|2=Freeze}} Duration !! colspan="3" | Max Hits !! rowspan="3" |MP Usage !! rowspan="3" | Cooldown
! colspan="3" |Max Hits
! colspan="2" |{{Se|2=Freeze}} Duration!! rowspan="2" |MP Usage!! rowspan="2" |Cooldown
|-
|-
!Rapid Anesthesia
! rowspan="2" | Rapid Anesthesia !! rowspan="2" | Keep Cool !! rowspan="2" | Base !! rowspan="2" | Additional Per DMP<br>(During {{DCM}}) !! colspan="2" | Rapid Anesthesia !! rowspan="2" | Keep Cool
!Keep Cool
|-
!Rapid Anesthesia Beam
! Per Beam !! Beam Count
!Beam Count
!Keep Cool
!Normal
!With 2 DMP
|-
|-
| colspan="10" |'''Normal'''
| colspan="10" |'''Normal'''
|-
|-
|'''{{PvE}}'''||374%
| {{PvE}} || 374% || 114% || rowspan="2" |3 Seconds || rowspan="2" | 1 Second<br>(Max: 2 Seconds) || rowspan="2" | 15 || rowspan="2" | 2 || rowspan="2" | 13 || rowspan="2" | 200 MP || rowspan="2" | 15 Seconds
|114%
| rowspan="2" | 15
| rowspan="2" |2
| rowspan="2" |13
| rowspan="2" |3 Seconds
| rowspan="2" |5 Seconds|| rowspan="2" |200 MP || rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||121%
| {{PvP}} || 121% || 37%
|37%
|-
|-
| colspan="10" |'''[Enhanced]'''
| colspan="10" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||374%
| {{PvE}} || 374% || 114% || rowspan="2" |3 Seconds || rowspan="2" | 1 Second<br>(Max: 2 Seconds) || rowspan="2" | 15 || rowspan="2" | 2 || rowspan="2" | 13 || rowspan="2" | 160 MP || rowspan="2" | 15 Seconds
|114%
| rowspan="2" | 15
| rowspan="2" |2
| rowspan="2" |13
| rowspan="2" |3 Seconds
| rowspan="2" |5 Seconds|| rowspan="2" |160 MP|| rowspan="2" |15 Seconds
|-
|-
|'''{{PvP}}'''||121%
| {{PvP}} || 121% || 37%
|37%
|}
|}
<br>
<br>
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{{Traits|Add|Anesthesia|Useful, Haste
{{Traits|Add|Anesthesia|Useful, Haste
| cd = 15
| cd = 15
| hits = 30 (per beam)<br/>
| hits = 30 (per beam)<br>
23 (Keep Cool)
23 (Keep Cool)
}}
}}
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| useful = 0.8
| useful = 0.8
}}
}}
* Average assumes full '''Keep Cool''' hits and 8 '''Rapid Anesthesia''' hits, or 16 with '''Useful'''.
* Average assumes full '''Keep Cool''' hits and 8 '''Rapid Anesthesia''' hits, or 16 with '''Useful'''.
<br>
<br>


==Tips and Details==
==Tips and Details==
* While the beams have separate hitboxes, '''Keep Cool''' does not, despite its damage numbers appearing exactly where the snowflake trails appear.
* While the beams have separate hitboxes, '''Keep Cool''' does not, despite its damage numbers appearing exactly where the snowflake trails appear.
* This skill will only freeze targets once, making it an amazing utility for crowd control in raids.<br><br>
* The {{se||Freeze}} effect is updated upon reusing the skill, allowing for chain freezing.
<br>


==Trivia==
==Trivia==
* In medicine, '''[[wikipedia:Anesthesia|Anesthesia]]''' is a way to make a patient lose sensation or awareness and it enables the realization of all sorts of procedures that would otherwise be too painful for the patient.
* In medicine, '''[[wikipedia:Anesthesia|Anesthesia]]''' is a way to make a patient lose sensation or awareness and it enables the realization of all sorts of procedures that would otherwise be too painful for the patient.
** Upon using this skill, Add's opponents will freeze. This might be a reference to the use of real ice as a local anesthetic.
** Upon using this skill, '''Add''''s opponents will freeze. This might be a reference to the use of real ice as a local anesthetic.
<br><br>
<br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|10/27/2022||-|| colspan="2" align="left" |
|10/27/2022||11/23/2022|| colspan="2" align="left" |
*'''Anesthesia''' added.
*'''Anesthesia''' added.
|-
| 11/24/2022
| 12/21/2022|| colspan="2" align="left" |
*{{buff|'''Freeze''' will apply only on the '''Rapid Anesthesia''' hits.}}
*{{buff|When the '''Freeze''' from '''Anesthesia''' is in effect, the '''Freeze''' effect is updated upon reusing the skill.}}
|}
|}
<br>
<br>

Latest revision as of 19:29, 23 March 2024

  • English
[Special Active: Strength]
Looks like it will be a big operation. Rest easy. It will be done before you know it.

Use drones to  Enemy DebuffFreezeEnemy DebuffFreeze the target for a set duration.
Dynamo Mutation Point
  • Uses a maximum of 2 Dynamo Mutation Points with Awakening.
  • Increases Freeze duration by 1 second per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Dissembler: Transcendent 90


Skill Information

Mode Damage (Physical)  Enemy DebuffFreezeEnemy DebuffFreeze Duration Max Hits MP Usage Cooldown
Rapid Anesthesia Keep Cool Base Additional Per DMP
(During
Awakening
Configuration
)
Rapid Anesthesia Keep Cool
Per Beam Beam Count
Normal
PvE 374% 114% 3 Seconds 1 Second
(Max: 2 Seconds)
15 2 13 200 MP 15 Seconds
PvP 121% 37%
[Enhanced]
PvE 374% 114% 3 Seconds 1 Second
(Max: 2 Seconds)
15 2 13 160 MP 15 Seconds
PvP 121% 37%


Skill Traits

Useful AnesthesiaHaste Anesthesia
Attribute EffectMax HitsAttribute EffectCooldown
Max Hits increased
Damage decreased to 80%
30 (per beam)
23 (Keep Cool)
Cooldown decreased to 80%12 Seconds


Total Damage

ModeBase
NormalUseful
AverageMaxAverageMax
PvE4,474%12,702%6,884.8%20,049.6%
PvP1,449%4,111%2,229.6%6,488.8%
  • Average assumes full Keep Cool hits and 8 Rapid Anesthesia hits, or 16 with Useful.


Tips and Details

  • While the beams have separate hitboxes, Keep Cool does not, despite its damage numbers appearing exactly where the snowflake trails appear.
  • The  Enemy DebuffFreezeEnemy DebuffFreeze effect is updated upon reusing the skill, allowing for chain freezing.


Trivia

  • In medicine, Anesthesia is a way to make a patient lose sensation or awareness and it enables the realization of all sorts of procedures that would otherwise be too painful for the patient.
    • Upon using this skill, Add's opponents will freeze. This might be a reference to the use of real ice as a local anesthetic.


Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • Anesthesia added.
11/24/2022 12/21/2022
  • Freeze will apply only on the Rapid Anesthesia hits.
  • When the Freeze from Anesthesia is in effect, the Freeze effect is updated upon reusing the skill.


Alternative Names

Server Name Translation
South Korea 에네스티시아 Anesthesia