Category:Base Job Active Skills: Difference between revisions

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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:ElSkill4.png]]  
| width="40" | [[Image:ElSkill4.png]]  
| width="150" align="center" | [[Counterattack]]
| width="150" align="center" | [[Counterattack|Counter Attack]]
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:EBlock.png]]  
| width="40" | [[Image:EBlock.png]]  
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:FireRoad.png]]  
| width="40" | [[Image:FireRoad.png]]  
| width="150" align="center" | [[Fire Road]]
| width="150" align="center" | [[Fire Road|Flame Wave]]<br>([[Fire Road]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:AishaS20.png]]  
| width="40" | [[Image:AishaS20.png]]  
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Back_Tumbling_Shot.PNG]]  
| width="40" | [[Image:Back_Tumbling_Shot.PNG]]  
| width="150" align="center" | [[Back Tumbling Shot]]
| width="150" align="center" | [[Back Tumbling Shot|Backflip Shot]]<br>([[Back Tumbling Shot]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Risingfalcon.png]]  
| width="40" | [[Image:Risingfalcon.png]]  
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Siege.PNG]]  
| width="40" | [[Image:Siege.PNG]]  
| width="150" align="center" | [[Siege]]
| width="150" align="center" | [[Siege|Siege Mode]]<br>([[Siege]])
|}
|}
| valign="top" |
| valign="top" |
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:RavenNew1.png]]  
| width="40" | [[Image:RavenNew1.png]]  
| width="150" align="center" | [[Megadrill Break]]
| width="150" align="center" | [[Megadrill Break|Mega Drill Break]]
|}
|}
| valign="top" |  
| valign="top" |  
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| width="150" align="center" | [[El Crystal Spectrum]]
| width="150" align="center" | [[El Crystal Spectrum]]
|}
|}
|}
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
|-
| valign="top" |
| valign="top" |
=== [[Chung]] ===
=== [[Chung]] ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Reload.png]]  
| width="40" | [[Image:Reload.png]]  
| width="150" align="center" | [[Reload]]
| width="150" align="center" | [[Reload|Reload Cannon]]<br>([[Reload]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:IDetonation.png]]  
| width="40" | [[Image:IDetonation.png]]  
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:GainForce2.png]]  
| width="40" | [[File:GainForce2.png]]  
| width="150" align="center" | [[Gain Force]]
| width="150" align="center" | [[Gain Force|Energy Absorption]]<br>([[Gain Force]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:QuickAttack.png]]  
| width="40" | [[File:QuickAttack.png]]  
| width="150" align="center" | [[Quick Attack]]
| width="150" align="center" | [[Quick Attack|Quick Thrust]]<br>([[Quick Attack]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:BodyofSteel.png]]  
| width="40" | [[File:BodyofSteel.png]]  
| width="150" align="center" | [[Body of Steel]]
| width="150" align="center" | [[Body of Steel|Steel Body]]<br>([[Body of Steel]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:HeavenlyStrike.png]]  
| width="40" | [[File:HeavenlyStrike.png]]  
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|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:AddSkill2.png]]
| width="40" | [[File:AddSkill2.png]]
| width="150" align="center" | [[Pulse Bullet]]
| width="150" align="center" | [[Pulse Bullet|Particle Shot]]<br>([[Pulse Bullet]])
|- style="background-color: rgb(255,255,255)"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:AddSkill5.png]]  
| width="40" | [[File:AddSkill5.png]]  
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| width="40" | [[File:AddSkill6.png]]  
| width="40" | [[File:AddSkill6.png]]  
| width="150" align="center" | [[Phase Shift]]
| width="150" align="center" | [[Phase Shift]]
|}
| valign="top" |
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="0" cellpadding="0"
|- style="background-color: rgb(255,255,255)"
| width="211" |
|}
|}
|}
|}
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Revision as of 17:05, 31 October 2014

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