Circle Flame: Difference between revisions

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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Elemental Master]] || 35 || ?? || ??
| [[Elemental Master]] || 35 || 48 || 57
|}
|}
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{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Character Level !! Damage !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Fireball (Magical)
! Fireball Summon !! Fireball Hit !! Fireball Summon !! Fireball Hit
|-
|-
| 35 || 99% 302% || ~12 || 40 MP || 6 Seconds
| align=left | 35 || 99%|| 302% || 18 || 18 || 40 MP || 6 Seconds
|}
|}
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=4 | Circle Flame - Heavy !! colspan=4 | Circle Flame - Reversed
! colspan=5 | Circle Flame - Heavy !! colspan=4 | Circle Flame - Reversed
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Damage !! Cooldown !! MP Usage !! Cooldown
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=2 | Details
|-
| ? || {{SkillText|Heavy|140|150}} || 138.6% → 422.8% || 9 Seconds || ? || {{SkillText|Reversed|60|150}} || 24 MP || 9 Seconds
|}
<br>
 
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
! colspan=2 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! PvP !! PvE
! Fireball Summon !! Fireball Hit
|-
|-
| 0.75 || ?? MP || ?? MP || 0 Seconds
| 48 || {{SkillText|Heavy|140|150}} || 138.6% || 422.8% || 9 Seconds || 57 || {{SkillText|Reversed|60|150}} || 24 MP || 9 Seconds
|}
|}
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**They do not inflict burned condition like normal fireballs
**They do not inflict burned condition like normal fireballs
*Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
*Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
*While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 12 hits.
*While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
**The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.
**The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.
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[[File:CircleFrost.jpg|thumb|'''Circle Flame''' with Ice balls.]]
[[File:CircleFrost.jpg|thumb|'''Circle Flame''' with Ice balls.]]
*This skill used to be affected by [[High Magician]]'s [[Freezing Point Investigation]], turning the fireballs into ice balls.
*This skill used to be affected by [[High Magician]]'s [[Freezing Point Investigation]], turning the fireballs into ice balls.
<br>


== Updates ==
== Updates ==
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|UK=Circle of Flame
|UK=Circle of Flame
|JP=サークルフレイム|JPName=Circle Flame
|JP=サークルフレイム|JPName=Circle Flame
|CB=火焰之环 |CNName=Flame Circle
}}
}}
<br>


<br>
{{EMSkills}}
{{EMSkills}}
[[Category: Active Skills]]
[[Category: Active Skills]]

Revision as of 08:06, 20 January 2016

[Active] Unleash several fireballs that revolves around you while pushing the enemy away. (Can also be activated in midair)


Requirements

Class Level Required Left Skill Trait Level Right Skill Trait Level
Elemental Master 35 48 57


Skill Information

Character Level Damage (Magical) Max Hits MP Usage Cooldown
Fireball Summon Fireball Hit Fireball Summon Fireball Hit
35 99% 302% 18 18 40 MP 6 Seconds


Skill Traits

Circle Flame - Heavy Circle Flame - Reversed
Level Required Attribute Effect Details Level Required Attribute Effect Details
Damage Cooldown MP Usage Cooldown
Fireball Summon Fireball Hit
48 Damage increased to 144%
Cooldown increased to 120%
138.6% 422.8% 9 Seconds 57 MP Usage decreased to 60%
Cooldown increased to 150%
24 MP 9 Seconds


Tips and Details

  • The fireballs are like normal fireball attack:
  • Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
  • While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
    • The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.


Trivia

Circle Flame with Ice balls.


Updates

  • 03/29/2012 KR
    • Each fireball pierces 2 more times.
    • Damage decreases when the fireballs first appears.
  • 11/07/2013 KR
    • If you learn Freezing Point Investigation, this skill now converted to ice balls, but will not affect damage increase from passive.
    • Damage from each fireball is reduced with the skill note.
  • 08/06/2015 KR
  • 08/13/2015 KR
    • Changed so damage increases after the circle flame s created.
      • Total damage is same as before.


Alternative Names

Server Name Translation
South Korea 서클 플레임 Circle Flame
Japan サークルフレイム Circle Flame
France Cercle de feu Fire Circle
United Kingdom Circle of Flame


Template:EMSkills