Circle Flame: Difference between revisions
From Elwiki
m (Replaced ~ with arrows.) |
IceSoulMOG (talk | contribs) No edit summary |
||
Line 9: | Line 9: | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level | ||
|- | |- | ||
| [[Elemental Master]] || 35 || | | [[Elemental Master]] || 35 || 48 || 57 | ||
|} | |} | ||
<br> | <br> | ||
Line 21: | Line 20: | ||
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center" | {| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan=2 | Character Level !! Damage !! | ! rowspan=2 | Character Level !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Fireball | ! Fireball Summon !! Fireball Hit !! Fireball Summon !! Fireball Hit | ||
|- | |- | ||
| 35 || 99% | | align=left | 35 || 99%|| 302% || 18 || 18 || 40 MP || 6 Seconds | ||
|} | |} | ||
<br> | |||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan= | ! colspan=5 | Circle Flame - Heavy !! colspan=4 | Circle Flame - Reversed | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=3 | Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=2 | Details | ||
| | |||
| | |||
= | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan=2 | | ! colspan=2 | Damage !! rowspan=2 | Cooldown !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! | ! Fireball Summon !! Fireball Hit | ||
|- | |- | ||
| | | 48 || {{SkillText|Heavy|140|150}} || 138.6% || 422.8% || 9 Seconds || 57 || {{SkillText|Reversed|60|150}} || 24 MP || 9 Seconds | ||
|} | |} | ||
<br> | <br> | ||
Line 58: | Line 49: | ||
**They do not inflict burned condition like normal fireballs | **They do not inflict burned condition like normal fireballs | ||
*Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away. | *Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away. | ||
*While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of | *While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits. | ||
**The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey. | **The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey. | ||
<br> | <br> | ||
Line 65: | Line 56: | ||
[[File:CircleFrost.jpg|thumb|'''Circle Flame''' with Ice balls.]] | [[File:CircleFrost.jpg|thumb|'''Circle Flame''' with Ice balls.]] | ||
*This skill used to be affected by [[High Magician]]'s [[Freezing Point Investigation]], turning the fireballs into ice balls. | *This skill used to be affected by [[High Magician]]'s [[Freezing Point Investigation]], turning the fireballs into ice balls. | ||
<br> | |||
== Updates == | == Updates == | ||
Line 87: | Line 79: | ||
|UK=Circle of Flame | |UK=Circle of Flame | ||
|JP=サークルフレイム|JPName=Circle Flame | |JP=サークルフレイム|JPName=Circle Flame | ||
|CB=火焰之环 |CNName=Flame Circle | |||
}} | }} | ||
<br> | |||
{{EMSkills}} | {{EMSkills}} | ||
[[Category: Active Skills]] | [[Category: Active Skills]] |
Revision as of 08:06, 20 January 2016
[Active] Unleash several fireballs that revolves around you while pushing the enemy away. (Can also be activated in midair) |
Requirements
Class | Level Required | Left Skill Trait Level | Right Skill Trait Level |
---|---|---|---|
Elemental Master | 35 | 48 | 57 |
Skill Information
Character Level | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Fireball Summon | Fireball Hit | Fireball Summon | Fireball Hit | |||
35 | 99% | 302% | 18 | 18 | 40 MP | 6 Seconds |
Skill Traits
Circle Flame - Heavy | Circle Flame - Reversed | |||||||
---|---|---|---|---|---|---|---|---|
Level Required | Attribute Effect | Details | Level Required | Attribute Effect | Details | |||
Damage | Cooldown | MP Usage | Cooldown | |||||
Fireball Summon | Fireball Hit | |||||||
48 | Damage increased to 144% Cooldown increased to 120% |
138.6% | 422.8% | 9 Seconds | 57 | MP Usage decreased to 60% Cooldown increased to 150% |
24 MP | 9 Seconds |
Tips and Details
- The fireballs are like normal fireball attack:
- They apply weapon elements.
- They will be absorbed by Phoenix Talon, Spatial Distortion and Shining Body, or reflected by Magic Counter, Magic Resistance Mastery and Repel.
- They do not inflict burned condition like normal fireballs
- Aisha can be hit during the attack; however, the fireballs will keep spiraling, often pushing the attacker away.
- While the damage is listed as increasing over time, this actually really just splits the skill in two halves: The lower damage is used when the fireballs are summoned, the higher damage when they spiral outward. Each "part" can hit up to 6 times, for a total of 18 hits.
- The skill will only deal full hits on sufficiently large enemies that are either against a wall or super armored. With the proper positioning, the skill can hit a total of 5 times when the fireballs are summoned, and 5 times when they spiral outward, on an enemy the size of a Large Training Monkey.
Trivia
- This skill used to be affected by High Magician's Freezing Point Investigation, turning the fireballs into ice balls.
Updates
- 03/29/2012 KR
- Each fireball pierces 2 more times.
- Damage decreases when the fireballs first appears.
- 11/07/2013 KR
- If you learn Freezing Point Investigation, this skill now converted to ice balls, but will not affect damage increase from passive.
- Damage from each fireball is reduced with the skill note.
- 08/06/2015 KR
- Deleted from Dark Magician and Battle Magician's skill tree. Moved to Elemental Master's.
- 08/13/2015 KR
- Changed so damage increases after the circle flame s created.
- Total damage is same as before.
- Changed so damage increases after the circle flame s created.
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 서클 플레임 | Circle Flame |
Japan | サークルフレイム | Circle Flame |
France | Cercle de feu | Fire Circle |
United Kingdom | Circle of Flame |