Circle Flame: Difference between revisions

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{| cellpadding="5"
{| cellpadding="5"
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! [[Image:AishaS28.png]]<br>
! [[Image:AishaS28.png]]
| '''[Active] ''' Aisha continuously deal damage to enemies by causing 3 fireballs to rotate around her.
| '''[Active] ''' Aisha continuously deal damage to enemies by causing 3 fireballs to rotate around her.
|}
|}
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<br>  
<br>  
== Requirements ==
== Requirements ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#EE82EE"
! Class            !! Master              !! Level Required  !! SP Cost Per Level
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"| '''Class'''
| [[High Magician]] || rowspan="3" | Lv. 20 || rowspan="3" | 40 || rowspan="3" | 3
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"| '''Level Required'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#EE82EE"| '''SP Used Per Level'''
|-
|-
| [[High Magician]]
| [[Dark Magician]]
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>Lv.20</center>
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>40-92</center>
| style="border-style: solid; border-width: 1px;" rowspan="3" | <center>3</center>
|-
|-
| style="border-style: solid; border-width: 1px;" | [[Dark Magician]]
| [[Battle Magician]]
|-
| style="border-style: solid; border-width: 1px;" | [[Battle Magician]]
|}
|}
<br>


<br>
== Skill Information ==
== Skill Information ==
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
{| border="1" cellpadding="5" style="border-collapse: collapse; text-align: center"
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! Skill Level !! Level Required !! Damage (Magical) !! Max Hits !! MP Cost !! Cooldown
! Skill Level !! Level Required !! Damage (Magical) !! Max Hits !! MP Cost !! Cooldown
|-
|-
| align="left" | 1 || 40 || 189%
| align="left" | 1 || rowspan="2" | 40 || 189% || rowspan="15" | 6 Per Fireball || rowspan="15" | 40 MP || rowspan="15" | 6 Seconds
| rowspan="15" | 6 Per Fireball
| rowspan="15" | 40 MP
| rowspan="15" | 6 Seconds
|-
|-
| align="left" | 2 || 40 || 195%
| align="left" | 2 || 195%
|-
|-
| align="left" | 3 || 41 || 201%
| align="left" | 3 || 41 || 201%
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| align="left" | 15 || 77 || 275%
| align="left" | 15 || 77 || 275%
|}
|}
<br>


<br>
== [[Skill Note]] ==
== [[Skill Note]] ==
'''Name:''' Quantitative Improvement Ⅱ(NA) / Thoughts on the Quantitative Improvement(KR)
'''Name:''' Quantitative Improvement Ⅱ(NA) / Thoughts on the Quantitative Improvement(양적 향상에 대한 생각 ㅣㅣ)


'''Description:''' Adds one more fireball.
'''Description:''' Adds one more fireball.
<br>
<br>
== Tips and Details  ==
== Tips and Details  ==
* Can be used while in the air.
*'''Circle Flame''' can also be activated in mid-air.
* The fireballs are like normal fireball attack:
*The fireballs are like normal fireball attack:
** They apply weapon [[elements]].
**They apply weapon [[elements]].
** They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]].
**They will be absorbed by [[Phoenix Talon]] / [[Spatial Distortion]] / [[Shining Body]], or reflected by [[Statue of Glory]].
** But they do not inflict burned condition like normal fireballs
**but they do not inflict burned condition like normal fireballs
* The fireballs start at cast position and spiral outwards.
*The fireballs start at cast position and spiral outwards.
** Will push enemies away unless they are Stoic/Super Armor.
**Will push enemies away unless they are Stoic/Super Armor.
*** If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
***If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
** First half of the sprial does 33% of the damage (NA) / 50% of the damage (KR) listed in the skill description.
**First half of the sprial does 33% of the damage (NA) / 50% of the damage (KR) listed in the skill description.
** A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
**A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
** A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
**A fireball will hit 6 times after which the ball will disappears.  In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
** Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.
**Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.


<br>
<br>
== KR Updates ==
== Updates ==
*07/11/2013
*07/11/2013 KR
** If you learn [[Freezing Point Research]], this skill now converted to ice balls, but will not affect damage increase from passive.
** If you learn [[Freezing Point Research]], this skill now converted to ice balls, but will not affect damage increase from passive.
** Damage from each fireball will reduce and now will compared to unnoted skills (Skill Note).
** Damage from each fireball will reduce and now will compared to unnoted skills (Skill Note).
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** Each fireball pierces 2 more times.
** Each fireball pierces 2 more times.
** Damage decreases when the fireballs first appears.
** Damage decreases when the fireballs first appears.
<br>


<br>
<tabber>
<tabber>
NA=
NA=

Revision as of 04:52, 8 December 2013

[Active] Aisha continuously deal damage to enemies by causing 3 fireballs to rotate around her.


Requirements

Class Master Level Required SP Cost Per Level
High Magician Lv. 20 40 3
Dark Magician
Battle Magician


Skill Information

Skill Level Level Required Damage (Magical) Max Hits MP Cost Cooldown
1 40 189% 6 Per Fireball 40 MP 6 Seconds
2 195%
3 41 201%
4 44 207%
5 47 213%
6 50 220%
7 53 226%
8 56 232%
9 59 238%
10 62 244%
11 65 250%
12 68 257%
13 71 263%
14 74 269%
15 77 275%


Skill Note

Name: Quantitative Improvement Ⅱ(NA) / Thoughts on the Quantitative Improvement(양적 향상에 대한 생각 ㅣㅣ)

Description: Adds one more fireball.

Tips and Details

  • Circle Flame can also be activated in mid-air.
  • The fireballs are like normal fireball attack:
  • The fireballs start at cast position and spiral outwards.
    • Will push enemies away unless they are Stoic/Super Armor.
      • If this skill is used while the opponent is in the air past Aisha's torso, then they will be pushed upward.
    • First half of the sprial does 33% of the damage (NA) / 50% of the damage (KR) listed in the skill description.
    • A fireball can hit a large enemy multiple times, 3 for upright enemy such as Teach the tyrant, more for extended body parts such as Ancient Bone Dragon.
    • A fireball will hit 6 times after which the ball will disappears. In extreme case the ball would be gone while still in inner sprial, failing to do full damage.
    • Aisha will stay in position for a second, during which she can be hit; the fireballs will keep on spiraling, often pushing the offender away.


Updates

  • 07/11/2013 KR
    • If you learn Freezing Point Research, this skill now converted to ice balls, but will not affect damage increase from passive.
    • Damage from each fireball will reduce and now will compared to unnoted skills (Skill Note).
  • 29/03/2012
    • Each fireball pierces 2 more times.
    • Damage decreases when the fireballs first appears.