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== Skills  ==
== Skills  ==
<tabber>
{{tabs
|-|
|name=skill
NA=
|tab1=NA
{| width="100%" class="FCK__ShowTableBorders" style="border: medium none transparent; background: none repeat scroll 0% 0% transparent;"
|contents1=
|-
{{{!}} width="100%" class="FCK__ShowTableBorders" style="border: medium none transparent; background: none repeat scroll 0% 0% transparent;"
| valign="top" |
{{!}}-
{{!}} valign="top" {{!}}
=== Special Active  ===
=== Special Active  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Spinning_Kick.png]]  
{{!}} width="40" {{!}} [[Image:Spinning_Kick.png]]  
| align="center" width="150" | [[Spinning Kick|Spinning Drill Kick]]
{{!}} align="center" width="150" {{!}} [[Spinning Kick|Spinning Drill Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Crecent Kick.png]]  
{{!}} width="40" {{!}} [[Image:Crecent Kick.png]]  
| align="center" width="150" | [[Crescent Kick]]
{{!}} align="center" width="150" {{!}} [[Crescent Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:SHOCK_HO.png]]  
{{!}} width="40" {{!}} [[Image:SHOCK_HO.png]]  
| align="center" width="150" | [[Sharp Fall]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Sharp Fall]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:TAI-HO-MING.png]]
{{!}} width="40" {{!}} [[Image:TAI-HO-MING.png]]
| align="center" width="150" | [[Dive Kick Bombing|Explosive Dash Kick]]
{{!}} align="center" width="150" {{!}} [[Dive Kick Bombing|Explosive Dash Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]]
{{!}} width="40" {{!}} [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]]
| align="center" width="150" | [[Violent Attack]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Violent Attack]] [[Image:lock.gif|lock.gif]]
|}
{{!}}}


| valign="top" |
{{!}} valign="top" {{!}}


=== Active  ===
=== Active  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Reflect_Kick.png‎]]  
{{!}} width="40" {{!}} [[Image:Reflect_Kick.png‎]]  
| align="center" width="150" | [[Reflective Kick]]
{{!}} align="center" width="150" {{!}} [[Reflective Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Low_Kick.PNG]]  
{{!}} width="40" {{!}} [[Image:Low_Kick.PNG]]  
| align="center" width="150" | [[Low Kick]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Low Kick]] [[Image:lock.gif|lock.gif]]
|}
{{!}}}


| valign="top" |
{{!}} valign="top" {{!}}


=== Buff  ===
=== Buff  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]  
{{!}} width="40" {{!}} [[Image:Magic Attack Advanced Buff.PNG]]  
| align="center" width="150" | [[Magic Adrenaline]]
{{!}} align="center" width="150" {{!}} [[Magic Adrenaline]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STactive3.png]]  
{{!}} width="40" {{!}} [[Image:STactive3.png]]  
| align="center" width="150" | [[Power Adrenaline]]
{{!}} align="center" width="150" {{!}} [[Power Adrenaline]]
|}
{{!}}}


| valign="top" |
{{!}} valign="top" {{!}}
=== Passive  ===
=== Passive  ===


{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
{{{!}} cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]  
{{!}} width="40" {{!}} [[Image:Intermediate Magic Training.PNG]]  
| align="center" width="150" | [[Intermediate Magic Training]]
{{!}} align="center" width="150" {{!}} [[Intermediate Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STPassive2.png]]  
{{!}} width="40" {{!}} [[Image:STPassive2.png]]  
| align="center" width="150" | [[Intermediate Strength Training]]
{{!}} align="center" width="150" {{!}} [[Intermediate Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Agility.png]]  
{{!}} width="40" {{!}} [[Image:Agility.png]]  
| align="center" width="150" | [[Supple Movement|Nimble Movement]]
{{!}} align="center" width="150" {{!}} [[Supple Movement|Nimble Movement]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Fighting_Spirit.png]]  
{{!}} width="40" {{!}} [[Image:Fighting_Spirit.png]]  
| align="center" width="150" | [[Fighter Spirit]]
{{!}} align="center" width="150" {{!}} [[Fighter Spirit]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Swift_Kicks.png]]  
{{!}} width="40" {{!}} [[Image:Swift_Kicks.png]]  
| align="center" width="150" | [[Swift Kicks|Speed Kick]]
{{!}} align="center" width="150" {{!}} [[Swift Kicks|Speed Kick]]
|}
{{!}}}


|}
{{!}}}


<br>
<br>
|-|
|tab2=KR
KR=
|contents2=
{| width="100%" style="background: transparent; border: transparent"
{{{!}} width="100%" style="background: transparent; border: transparent"
|-
{{!}}-
| valign="top" |
{{!}} valign="top" {{!}}
=== Special Actives ===
=== Special Actives ===


{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Spinning_Kick.png]]  
{{!}} width="40" {{!}} [[Image:Spinning_Kick.png]]  
| align="center" width="150" | [[Spinning Kick]]
{{!}} align="center" width="150" {{!}} [[Spinning Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Crecent Kick.png]]  
{{!}} width="40" {{!}} [[Image:Crecent Kick.png]]  
| align="center" width="150" | [[Crescent Kick]]
{{!}} align="center" width="150" {{!}} [[Crescent Kick]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:TAI-HO-MING.png]]
{{!}} width="40" {{!}} [[Image:TAI-HO-MING.png]]
| align="center" width="150" | [[Dive Kick Bombing ]]
{{!}} align="center" width="150" {{!}} [[Dive Kick Bombing ]]
|- style="background-color: rgb(255, 255, 255);"
{{!}}- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]]
{{!}} width="40" {{!}} [[Image:Copy_of_SC_2010_9_17_12_43_54_.PNG]]
| align="center" width="150" | [[Violent Attack]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Violent Attack]] [[Image:lock.gif|lock.gif]]
|}
{{!}}}


<br>  
<br>  


| valign="top" |
{{!}} valign="top" {{!}}
=== Actives ===
=== Actives ===


{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:Low_Kick.PNG]]  
{{!}} width="40" {{!}} [[Image:Low_Kick.PNG]]  
| align="center" width="150" | [[Low Kick]]
{{!}} align="center" width="150" {{!}} [[Low Kick]]
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:Middle Kick.png]]  
{{!}} width="40" {{!}} [[Image:Middle Kick.png]]  
| align="center" width="150" | [[Middle Kick]] [[Image:lock.gif|lock.gif]]
{{!}} align="center" width="150" {{!}} [[Middle Kick]] [[Image:lock.gif|lock.gif]]
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:Reflect_Kick.png]]  
{{!}} width="40" {{!}} [[Image:Reflect_Kick.png]]  
| align="center" width="150" | [[Reflective Kick]]
{{!}} align="center" width="150" {{!}} [[Reflective Kick]]
|}
{{!}}}


| valign="top" |
{{!}} valign="top" {{!}}


=== Passive ===
=== Passive ===


{| border="0" cellpadding="1" cellspacing="1" style="background-color: black"
{{{!}} border="0" cellpadding="1" cellspacing="1" style="background-color: black"
|- style="background-color: rgb(255,255,255)"
{{!}}- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:RPassive3.png]]  
{{!}} width="40" {{!}} [[Image:RPassive3.png]]  
| width="150" align="center" | [[Basic Strength Training]]
{{!}} width="150" align="center" {{!}} [[Basic Strength Training]]
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:Swift_Kicks.png]]  
{{!}} width="40" {{!}} [[Image:Swift_Kicks.png]]  
| align="center" width="150" | [[Swift Kicks]]
{{!}} align="center" width="150" {{!}} [[Swift Kicks]]
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:Nimble.png]]  
{{!}} width="40" {{!}} [[Image:Nimble.png]]  
| align="center" width="150" | [[Quick Movement]]
{{!}} align="center" width="150" {{!}} [[Quick Movement]]
|- style="background-color: #FFFFFF;"
{{!}}- style="background-color: #FFFFFF;"
| width="40" | [[Image:New Agility.png]]  
{{!}} width="40" {{!}} [[Image:New Agility.png]]  
| align="center" width="150" | [[Supple Movement]]
{{!}} align="center" width="150" {{!}} [[Supple Movement]]
|}
{{!}}}


|}
{{!}}}
 
}}
</tabber>


{{캐릭터}}
{{캐릭터}}

Revision as of 07:23, 15 October 2014

Template:Infobox 캐릭터


Stay down fool!


컴뱃 레인저

Speciality

The Combat Ranger loves to kick butt. While she still uses her bow, she prefers to move in close and use her awesome melee attacks. Her powerful legs allow her to launch enemies into the air so that she can attack them with a barrage of combos while they're most vulnerable.


Background

As Rena was traveling, she decides to improve her martial arts skills so that she can defeat anyone who stood in her way. Training her kicks allowed her to become a Combat Ranger.



First Class Advancement

Combat Ranger can also be obtained by using the Cash Shop item: Combat Ranger's Spirit

Rena is required to be Lv15 to begin her first class advancement.
After completing the Ranger quest chain, Rena can decide between advancing as Sniping Ranger, Combat Ranger, or Trapping Ranger.

Combat Ranger

  1. Talk to Ruichel in Elder
  2. Eliminate 8 Big Soldiers and 8 Little Soldiers in 2-5 on any difficulty.
  3. Clear 2-5 on Hard or Higher within 10 minutes.
  4. Clear 2-5 on Very Hard with B rank or higher.


At Lv35, a Combat Ranger can advance into a Wind Sneaker.


Skill Tree

  • NA
Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.

|-|

KR= Skill Tree: Combat Ranger KR

Additional Combos

Image Description Damage
File:Cr1.png Triple Kick

After dashing and jumping, Rena does three kicks mid-air.


100% Phy. Damage
120% Phy. Damage
160% Phy. Damage

Windmill

Double jumping, Rena stomps down into the ground and does a wide windmill that
launches all enemies into the air.


220% Phy. Damage
120% Phy. Damage

Double Slide

An upgrade of her normal dash attack, Rena has the ability to dash once more.
Her first dash can also be cancelled for an Active or Special Active.


130% Phy. Damage
160% Phy. Damage
200% Phy. Damage


Skills

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