Communication - Absorption: Difference between revisions

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__NOTOC__{{Languages|Communication - Absorption}}
__NOTOC__{{Languages|Communication - Absorption}}
<div style="float: right;"></div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:DemPassive6.png]]
| [[File:DemPassive6.png]]
| {{SkillType|P}} While filling the Combination Gauge, there will be a chance for you to gain one additional Combination Point, and if the gauge is full, recover some MP on the switched out standby character.<br>Increases your maximum MP and when Lu is knocked down, she can press the [X] key to perform an attack that won't knock the enemy down.
| {{SkillType|P}} When gaining [[Combination|Combination Gauge]], you'll receive additional gauge at a certain chance. When the gauge acquired are excessive, the character on standby for switching will recover MP.<br><br>Also, the max MP amount will increase and when Lu is knocked down, you will be able to perform an X attack that won't knock the target down.
|}
|}
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<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Class         !! Level Required  
! Class !! Level Required  
|-
|-
| [[Diabla]] || 40
| [[Diabla]] || 40
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chance for additional CP !! colspan=2 | MP recovered on standby character<br>per excess CP gained !! rowspan=2 | Max MP Increase
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Amount  !! Cooldown
|-
| align="left" | 1 || 40 || 12.5% || 4 MP || rowspan=4 | 5 Seconds || +30 MP
|-
|-
| align="left" | 2 || 43 || 15% || 6 MP || +40 MP
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Additional Gauge<br>Gain Chance !! colspan=2 | MP Gain on Standby Character<br>(Per Extra Gauge Gained) !! rowspan=2 | Max MP Increase
|-
|-
| align="left" | 3 || 44 || 17.5% || 8 MP || +50 MP
! Amount !! Reactivation Cooldown
|-
|-
| align="left" | 4 || 91 || 20% || 10 MP || +60 MP
| colspan="6" | {{PvE}}/{{PvP}}
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Chance for additional CP !! colspan=2 | MP recovered on standby character<br>per excess CP gained !! rowspan=2 | Max MP Increase
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Amount  !! Cooldown
|-
|-
| align="left" | 1 || 40 || 12.5% || 4 MP || rowspan=4 | 5 Seconds || - MP
| align="left" | 1 || 40 || 12.5% || 4 MP || rowspan=4 | 5 Seconds || rowspan=4 | 100 MP
|-
|-
| align="left" | 2 || 43 || 15% || 6 MP || - MP
| align="left" | 2 || 43 || 15% || 6 MP
|-
|-
| align="left" | 3 || 44 || 17.5% || 8 MP || - MP
| align="left" | 3 || 44 || 17.5% || 8 MP
|-
|-
| align="left" | 4 || 91 || 20% || 10 MP || +100 MP
| align="left" | 4 || 91 || 20% || 10 MP
|}
|}
<br>
<br>


=== Modified Combos ===
=== Modified Commands ===
  {{SkillText|Combo|1~2}}
  {{SkillText|Combo|1~2}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Combo (Lu) !! Description !! Damage
! Combo (Lu) !! Description !! Damage
|-
|-
| Recovery '''X''' || Lu slashes in front of herself leaving the target open for combo. || 100% Phy. Damage
| Recovery {{CIO|X}} || Lu slashes in front of herself leaving the target open for combo. || 100% Phy. Damage
|}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The additional CP gain effect can occur any time CP is gained, be it from commands, skills (including CP regained by cancelling [[Altar of Evil]] or [[Transcendence (Demonio)|Transcendence]]), or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]].
*The additional gauge gain effect can occur any time gauge is gained, be it from commands, skills (including gauge regained by cancelling [[Altar of Evil]] or [[Transcendence (Lu/Ciel)|Transcendence]]), or even the '''Corrupted''' potions from [[Gate of Darkness/Season 4|Gate of Darkness]].
<br>
<br>


== Trivia ==
== Trivia ==
[[File:DemPassive2.png|thumb|The prototype skill icon]]
[[File:DemPassive2.png|thumb|Prototype skill icon]]
*Prior to its release, the files contained a simpler icon to represent this skill.  
*Prior to its release, the files contained a simpler icon to represent this skill.  
<br><br><br><br><br>
*Shared with the other '''Communication'''-type passives available to the other paths (except [[Emptiness]]), these are the only remaining passives to grant a {{CX}} recovery attack to a character, rather than that just being an attack they can perform naturally. This effect used to be part of the [[Call to Arms]] passive.
**The description still explicitly notes that the attack does not knock down, even though that is the case for all recovery attacks now.
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA
! KR !! NA !! PvE !! PvP
|-
|-
| 02/23/2017 || 03/15/2017 || align="left" |  
| 05/03/2016 || 09/07/2016  || colspan=2 align="left" |
{{nerf|Chance for additional CP reduced.}}
*'''Communication - Absorption''' added.
{{nerf|Cooldown added to recovering additional MP.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|MP recovered on standby character per excess CP gained Amount decreased.}}
*{{nerf|Chance for additional CP reduced.}}
*{{nerf|Cooldown added to recovering additional MP.}}
|-
|-
| 08/01/2019 || - || align="left" |
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
{{buff|Max MP amount increased.}}
*{{nerf|MP recovered on standby character per excess CP gained Amount decreased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Max MP amount increased.}}
|}
|}
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|KR= 교감 - 흡수            |KRName=Communication - Absorb
|KR= 교감 - 흡수            |KRName=Communication - Absorb
|CN=交流 - 吸收            |CNName=Communication - Absorb
|CN=交流 - 吸收            |CNName=Communication - Absorb
|FR=Liens - absorption |FRName=Links - Absorption
|FR=Liens - absorption |FRName=Bond - Absorption
|DE=Verbundenheit - Aufsaugen |DEName=Solidarity - Absorption
|DE=Verbundenheit - Aufsaugen |DEName=Bond - Absorption
|BR=Comunicação - Absorção |BRName=Communication - Absorption
|BR=Comunicação - Absorção |BRName=Communication - Absorption
|PL=Więź - Absorbcja |PLName=Bond - Absorption
|UK=Bond - Drain
|IT=Legame - Assorbimento |ITName=Bond - Absorption
|ES=Vínculo - absorción |ESName=Bond - Absorption
}}
}}
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<br>
 
{{SkillNav - Diabla}}
{{DiaSkills}}

Latest revision as of 19:31, 23 March 2024

[Passive]
When gaining Combination Gauge, you'll receive additional gauge at a certain chance. When the gauge acquired are excessive, the character on standby for switching will recover MP.

Also, the max MP amount will increase and when Lu is knocked down, you will be able to perform an X attack that won't knock the target down.


Requirements

Class Level Required
Diabla 40


Skill Information

Skill Level Level Required Additional Gauge
Gain Chance
MP Gain on Standby Character
(Per Extra Gauge Gained)
Max MP Increase
Amount Reactivation Cooldown
PvE/PvP
1 40 12.5% 4 MP 5 Seconds 100 MP
2 43 15% 6 MP
3 44 17.5% 8 MP
4 91 20% 10 MP


Modified Commands

 : All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.
Combo (Lu) Description Damage
Recovery Lu slashes in front of herself leaving the target open for combo. 100% Phy. Damage


Tips and Details

  • The additional gauge gain effect can occur any time gauge is gained, be it from commands, skills (including gauge regained by cancelling Altar of Evil or Transcendence), or even the Corrupted potions from Gate of Darkness.


Trivia

Prototype skill icon
  • Prior to its release, the files contained a simpler icon to represent this skill.
  • Shared with the other Communication-type passives available to the other paths (except Emptiness), these are the only remaining passives to grant a recovery attack to a character, rather than that just being an attack they can perform naturally. This effect used to be part of the Call to Arms passive.
    • The description still explicitly notes that the attack does not knock down, even though that is the case for all recovery attacks now.


Updates

Date Changes
KR NA PvE PvP
05/03/2016 09/07/2016
  • Communication - Absorption added.
02/23/2017 03/15/2017
  • Chance for additional CP reduced.
  • Cooldown added to recovering additional MP.
04/27/2017 05/10/2017
  • MP recovered on standby character per excess CP gained Amount decreased.
08/01/2019 08/28/2019
  • Max MP amount increased.


Alternative Names

Server Name Translation
South Korea 교감 - 흡수 Communication - Absorb
China (Simplified Chinese) 交流 - 吸收 Communication - Absorb
Germany Verbundenheit - Aufsaugen Bond - Absorption
Spain Vínculo - absorción Bond - Absorption
France Liens - absorption Bond - Absorption
Italy Legame - Assorbimento Bond - Absorption
Poland Więź - Absorbcja Bond - Absorption
United Kingdom Bond - Drain
Brazil Comunicação - Absorção Communication - Absorption