Dive Kick Bombing: Difference between revisions

From Elwiki
m (Added Rhythm of Combat to Related Skills)
 
(54 intermediate revisions by 9 users not shown)
Line 2: Line 2:
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rena
|Character=Rena
|Skill=Dive Kick Bombing
}}
}}
{{tabs
{{#ev:youtube|bKEgh1hPSi4|400|right}}
|name=Dive Kick Bombing
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|pDiLZT0hKjI|300|right}}
<div style="min-height: 175px">
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
| [[File:CombatRangerSkill6.png]]
| {{SkillType|SA|B}} Move forward and deliver multiple kicks. The damage increases and also lands a stomp kick when used in an awakened state.
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|-
|
| {{SkillText|Nature|3}}
|-
|
| {{SkillText|True|DiveKickBombing}}
|}
</div>
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|5k_RlZajRBo|300|right}}
<div style="min-height: 175px">
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
| [[Image:TAI-HO-MING.png]]
| {{SkillType|SA|B}} Perform a rapid kicking combo standing in place. When awakened, the amount of kicks is increased.
|-
|-
|
|
Line 39: Line 15:
| {{SkillText|True|Cooldown|5}}
| {{SkillText|True|Cooldown|5}}
|}
|}
</div>
<span style="display:none">}}</span>
}}
<br>  
<br>  


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Combat Ranger]] || 35
| [[Combat Ranger]] || 35
Line 56: Line 27:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Normal !! colspan=4 | Awaken !! colspan=3 | Normal/Awaken !! Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
|-
|-
| align="left" | 35 || rowspan=2 | 1736% || rowspan=2 | 310% || rowspan=2 | 2422% || rowspan=2 | 2700% || rowspan=2 | 482% || rowspan=2 | 3767% || rowspan=2 | 1382% || rowspan=2 | 1 || rowspan=2 | 17  || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 23 Seconds
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced]
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=3 | Required Level !! colspan=7 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 | Normal !! colspan=4 | Awaken
|- style="background:{{ColorSel|CharLight|Rena}}"
! Side Kick !! Continuous Kick !! Spinning Kick !! Side Kick !! Continuous Kick !! Spinning Kick !! Downward Slam
|-
|-
| align="left" | 35 || rowspan=2 | 465% || rowspan=2 | 83% || rowspan=2 | 649% || rowspan=2 | 629% || rowspan=2 | 112% || rowspan=2 | 881% || rowspan=2 | 323%
! Normal !! Awakening
|-
|-
| align="left" | [Enhanced]
| colspan="6" | '''Normal'''
|}
<br>
 
== Skill Information (06/20/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Level Required !! rowspan=2 | Continuous Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
! Normal !! Awaken
|-
|-
| align="left" | 35 || rowspan=2 | 622% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || 21 Seconds
| {{PvP}} || 204%
|-
|-
| align="left" | [Enhanced] || 16 Seconds
| colspan="6" | '''[Enhanced]'''
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Continuous Kick (Physical)
|-
|-
| align="left" | 35 || rowspan=2 | 225%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 204%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
|- style="background:{{ColorSel|CharLight|Rena}}"
<br>
! colspan=2 | Heavy Dive Kick Bombing !! colspan=2 | Critical Dive Kick Bombing
 
|- style="background:{{ColorSel|CharLight|Rena}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=809
! Cooldown !! MP Usage
|pvp_dmg=204
|-
|hits=13
| {{SkillText|Heavy|144|120}} || 27.6 Seconds || {{SkillText|Critical|120}} || 300 MP
|awk_hits=16
|}
|heavy=true
}}
<br>
<br>


== [[Skill Traits]] (06/20/2019 KR Patch) ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rena}}"
|
! colspan=3 | Heavy Dive Kick Bombing !! colspan=2 | Critical Dive Kick Bombing
WindSneakerPassive2.png; Rhythm of Combat;
|- style="background:{{ColorSel|CharLight|Rena}}"
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
! rowspan=2 | Level Required || rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
AnemosPassive2.png; Call of the Wind;
|- style="background:{{ColorSel|CharLight|Rena}}"
}}
! Cooldown !! MP Usage
|-
| 40 || rowspan=2 | {{SkillText|Heavy|144|120}} || 25.2 Seconds || rowspan=2 | {{SkillText|Critical|120}} || rowspan=2 | 360 MP
|-
| [Enhanced] || 19.2 Seconds
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
=== NA ===
*'''Dive Kick Bombing''' can deal {{formatnum:{{#expr: 1736 + 310*17 + 2422}}}}% ({{formatnum:{{#expr: 465 + 83*17 + 649}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: 2700 + 482*17 + 3767 + 1382}}}}% ({{formatnum:{{#expr: 629 + 112*17 + 881 + 323}}}}% in PvP) Physical Damage.
**With '''Heavy''' it can deal {{formatnum:{{#expr: (1736 + 310*17 + 2422)*1.44}}}}% ({{formatnum:{{#expr: (465 + 83*17 + 649)*1.44}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: (2700 + 482*17 + 3767 + 1382)*1.44}}}}% ({{formatnum:{{#expr: (629 + 112*17 + 881 + 323)*1.44}}}}% in PvP) Physical Damage.
*In Awakening, the '''Downward Slam''' will lift and knock down the enemy.
=== KR ===
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
*'''Dive Kick Bombing''' can deal {{formatnum:{{#expr: 622*13}}}}% ({{formatnum:{{#expr: 225*13}}}}% in PvP) Physical Damage, assuming all hits connect. When awakened, it can deal up to {{formatnum:{{#expr: 622*16}}}}% ({{formatnum:{{#expr: 225*16}}}}% in PvP) Physical Damage.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
**With '''Heavy''' it can deal {{formatnum:{{#expr: 1.44*622*13}}}}% ({{formatnum:{{#expr: 1.44*225*13}}}}% in PvP) Physical Damage. When awakened, it can deal up to {{formatnum:{{#expr: 1.44*622*16}}}}% ({{formatnum:{{#expr: 1.44*225*16}}}}% in PvP) Physical Damage.
<br>
 
== Gallery ==
<gallery>
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|Ly-P9anVOzU|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
|}
<br>
<br>


== Updates ==
==Updates==
[[Image:DiveKickBombingOld.png|thumb|right|Old Icon of '''Dive Kick Bombing'''.]]
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/07/2013 || - || colspan=2 align="left" |  
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
{{buff|Hit count increased.}}
*'''Dive Kick Bombing''' added.
{{buff|Wind blast explodes after each kick.}}
|-
{{buff|Awakening cyclone hitbox size increased.}}
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
**Overall damage increased.
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
*"Ruthless" attribute changed to "Heavy".
*'''Ruthless''' trait changed to '''Heavy'''.
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
{{buff|Casting Speed is increased by 10%.}}
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' attribute changed to be '''Critical'''.
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
|-
Line 180: Line 127:
*Fixed issue where Rena can be pulled during the skill.
*Fixed issue where Rena can be pulled during the skill.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Continuous Kick damage increased.}}
*{{buff|Continuous Kick damage increased.}}
{{nerf|Slide Kick damage decreased.}}
*{{nerf|Slide Kick damage decreased.}}
{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
{{nerf|Downward Slam damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 06/20/2019 || - || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
|-
| 04/28/2022 || 05/25/2022 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
|}
<br>
<br>
Line 218: Line 173:
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{CRSkills}}

Latest revision as of 03:28, 29 March 2024

[Special Active: Bravery]
Deliver multiple kicks from the spot.
Increase the number of kicks when used during Awakening Mode.
NF Consumption Skill
  • Uses 3 NF on hit
Final Enhanced Skill
  • Cooldown is decreased by 5 seconds.


Requirements

Class Level Required
Combat Ranger 35


Skill Information

Mode Consecutive Kick (Physical) Max Hits MP Usage Cooldown
Normal Awakening
Normal
PvE 809% 13 16 300 MP 21 Seconds
PvP 204%
[Enhanced]
PvE 809% 13 16 300 MP 16 Seconds
PvP 204%


Skill Traits

Heavy Dive Kick BombingCritical Dive Kick Bombing
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
25.2 Seconds
Final Enhanced Skill
19.2 Seconds
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MP


Total Damage

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE10,517%15,144.48%12,944%18,639.36%
PvP2,652%3,818.88%3,264%4,700.16%


Related Skills


Tips and Details

  • The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
  • Due to the skill traits for this skill unlocking 11 levels before Nature's Affinity reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the Critical trait.


Gallery


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Dive Kick Bombing was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.


Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Dive Kick Bombing added.
11/07/2013 02/12/2014
  • Hit count increased.
  • Wind blast explodes after each kick.
  • Awakening cyclone hitbox size increased.
  • Damage decreased.
    • Overall damage increased.
07/30/2015 -
  • Damage increased.
08/06/2015 01/13/2016
  • Damage increased.
10/29/2015 03/16/2016
  • Ruthless trait changed to Heavy.
06/30/2016 07/13/2016
  • Casting Speed is increased by 10%.
  • Reversed trait changed to Critical.
  • Change location of Critical and Heavy.
11/16/2016 -
  • Fixed issue where Rena can be pulled during the skill.
01/12/2017 01/24/2017
  • Continuous Kick damage increased.
  • Slide Kick damage decreased.
  • Spinning Kick damage decreased.
  • Downward Slam damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
06/20/2019 07/17/2019
  • Skill features changed.
04/28/2022 05/25/2022
  • Damage increased.
  • Damage decreased.
02/16/2023 03/15/2023
  • Consecutive Kick hits are improved to not push enemies.


Alternative Names

Server Name Translation
South Korea 다이브킥 봄잉 Dive Kick Bombing
Japan ダイブキックボミング Dive Kick Bombing
China (Simplified Chinese) 狂性之舞 Madness Dance
Germany Kamikaze
Spain Kamikaze
France Kamikaze
Italy Kamikaze
Poland Kamikadze Kamikaze
Brazil Valsa Final Final Waltz