EMP Storm: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|dTsNLqLqYoM|400}}</div>
{{#ev:youtube|dTsNLqLqYoM|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ValSkill07.png]]
| [[File:ValSkill07.png]]
| {{SkillType|SA|B}} Calls in an EMP device that explodes violently.
| {{SkillType|SA|B}} Calls in an EMP device that explodes.
|-
|-
|
|
| <font color="FFCC00">'''EMP'''</font>
| {{color|#FFCC00|EMP|b=1}}
*Burns Mana during electric field emission.
*Burns mana during electric field release.
*Pulls in enemies during electric field overheating.
*Pulls in enemies during electric field overheat.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! rowspan=2 | MP Burn per Electric Discharge Hit !! colspan=4 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! EMP Collision<br>Impact !! Electric Field<br>Emission !! Electric Field<br>Overheating !! EMP Explosion !! EMP Collision<br>Impact !! Electric Field<br>Emission !! Electric Field<br>Overheating !! EMP Explosion
! EMP Drop Impact !! Electric Discharge !! Electric Overheat !! EMP Explosion !! EMP Drop Impact !! Electric Discharge !! Electric Overheat !! EMP Explosion
|-  
|-  
! colspan=11 | Normal
| colspan=12 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 251% || 54% || 59% || 734% || rowspan=2 | 1 || rowspan=2 | 35 || rowspan=2 | 52 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 251% || 54% || 59% || 734% || rowspan=2 | 3 MP || rowspan=2 | 1 || rowspan=2 | 35 || rowspan=2 | 52 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 64% || 13% || 14% || 184%
| {{PvP}} || 64% || 13% || 14% || 184%
|-  
|-  
! colspan=11 | [Enhanced]
| colspan=12 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 251% || 54% || 59% || 734% || rowspan=2 | 1 || rowspan=2 | 35 || rowspan=2 | 52 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
| {{PvE}} || 251% || 54% || 59% || 734% || rowspan=2 | 3 MP || rowspan=2 | 1 || rowspan=2 | 35 || rowspan=2 | 52 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds
|-
|-
| '''{{PvP}}''' || 64% || 13% || 14% || 184%
| {{PvP}} || 64% || 13% || 14% || 184%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|EMP Storm|Light, Heavy|mp=300|cd=21|cd_enhanced=17}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Stage !! colspan=2 | Light EMP Storm !! colspan=2 | Heavy EMP Storm
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| Normal || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 240 MP || rowspan=2 | {{SkillText|Heavy}} || 25.2 Seconds
|-
| [Enhanced] || 20.4 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{#vardefine:damage_impact          |251}}
{{Damage|true|Rose
{{#vardefine:damage_emission        |54}}
|dmg=251, 54, 59, 734
{{#vardefine:damage_overheating    |59}}
|pvp_dmg=64, 13, 14, 184
{{#vardefine:damage_explosion      |734}}
|hits=1, 35, 52, 1
{{#vardefine:max_hits_emission      |35}}
|heavy=true
{{#vardefine:max_hits_overheating  |52}}
|passive1=ECP System
|append=1, Over Strike
|passive2=Key of Proof
|suffix2=Used midair
|bug=true
}}


{{#vardefine:total_damage_normal            | {{#expr:{{#var:damage_impact}} + {{#var:damage_emission}} * {{#var:max_hits_emission}} + {{#var:damage_overheating}} * {{#var:max_hits_overheating}} + {{#var:damage_explosion}} }}}}
=== Miscellaneous ===
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{#vardefine:total_damage_normal_heavy      | {{#expr:{{#var:total_damage_normal}}      *  1.44 }} }}
{{#vardefine:total_damage_over_strike      | {{#expr:{{#var:total_damage_normal}}      *  1.2 }} }}
{{#vardefine:total_damage_over_strike_heavy | {{#expr:{{#var:total_damage_over_strike}} *  1.44 round2 }} }}
 
{{#vardefine:total_damage_key_of_proof_normal              | {{#expr:{{#var:total_damage_normal}}                      *  1.3 }} }}
{{#vardefine:total_damage_key_of_proof_normal_heavy        | {{#expr:{{#var:total_damage_key_of_proof_normal}}        *  1.44 round2 }} }}
{{#vardefine:total_damage_key_of_proof_over_strike          | {{#expr:{{#var:total_damage_key_of_proof_normal}}        *  1.2 }} }}
{{#vardefine:total_damage_key_of_proof_over_strike_heavy    | {{#expr:{{#var:total_damage_key_of_proof_over_strike}}    *  1.44 round2 }} }}
 
<!-- pvp only -->
{{#vardefine:damage_impact_pvp      |64}}
{{#vardefine:damage_emission_pvp    |13}}
{{#vardefine:damage_overheating_pvp |14}}
{{#vardefine:damage_explosion_pvp  |184}}
 
{{#vardefine:total_damage_normal_pvp            | {{#expr:{{#var:damage_impact_pvp}} + {{#var:damage_emission_pvp}} * {{#var:max_hits_emission}} + {{#var:damage_overheating_pvp}} * {{#var:max_hits_overheating}} + {{#var:damage_explosion_pvp}} }}}}
 
{{#vardefine:total_damage_normal_heavy_pvp      | {{#expr:{{#var:total_damage_normal_pvp}}      *  1.44 }} }}
{{#vardefine:total_damage_over_strike_pvp      | {{#expr:{{#var:total_damage_normal_pvp}}      *  1.2 }} }}
{{#vardefine:total_damage_over_strike_heavy_pvp | {{#expr:{{#var:total_damage_over_strike_pvp}} *  1.44 round2}} }}
 
{{#vardefine:total_damage_key_of_proof_normal_pvp              | {{#expr:{{#var:total_damage_normal_pvp}}                      *  1.1 }} }}
{{#vardefine:total_damage_key_of_proof_normal_heavy_pvp        | {{#expr:{{#var:total_damage_key_of_proof_normal_pvp}}        *  1.44 round2}} }}
{{#vardefine:total_damage_key_of_proof_over_strike_pvp          | {{#expr:{{#var:total_damage_key_of_proof_normal_pvp}}        *  1.2 }} }}
{{#vardefine:total_damage_key_of_proof_over_strike_heavy_pvp    | {{#expr:{{#var:total_damage_key_of_proof_over_strike_pvp}}    *  1.44 round2}} }}
 
{{SkillText|FreeTraining}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Key of Proof]]/[[Enhance Equipment]] Used midair
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
|-
! {{PvE}}
| {{formatnum:{{#var: total_damage_normal                        }} }}% || {{formatnum:{{#var: total_damage_normal_heavy                      }} }}%
| {{formatnum:{{#var: total_damage_over_strike                    }} }}% || {{formatnum:{{#var: total_damage_over_strike_heavy                  }} }}%
| {{formatnum:{{#var: total_damage_key_of_proof_normal            }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_normal_heavy          }} }}%
| {{formatnum:{{#var: total_damage_key_of_proof_over_strike      }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_over_strike_heavy    }} }}%
|-
! {{PvP}}
| {{formatnum:{{#var: total_damage_normal_pvp                    }} }}% || {{formatnum:{{#var: total_damage_normal_heavy_pvp                  }} }}%
| {{formatnum:{{#var: total_damage_over_strike_pvp                }} }}% || {{formatnum:{{#var: total_damage_over_strike_heavy_pvp              }} }}%
| {{formatnum:{{#var: total_damage_key_of_proof_normal_pvp        }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_normal_heavy_pvp      }} }}%
| {{formatnum:{{#var: total_damage_key_of_proof_over_strike_pvp  }} }}% || {{formatnum:{{#var: total_damage_key_of_proof_over_strike_heavy_pvp }} }}%
|}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}* (See Tips and Details)
| {{Check|P}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive2.png; Key of Proof;
| width="40" | [[File:FYPassive2.png]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| align="center"  width="150" | [[Key of Proof]]
}}
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The device does not explode until it lands on the ground.
*The device does not explode until it lands on the ground.
*Only Rose's animation will be affected by Action Speed. The skill will always fall and be cast at the same speed.
*Only your animation will be affected by Action Speed. The EMP device will always fall and be cast at the same speed.
*This skill is affected by the [[Free Training]] hit count error:
*This skill is affected by the [[Free Training]] hit count error:
**'''Energy Field Emission''' will deal 37 hits instead of 35.
**'''Energy Field Emission''' will deal 37 hits instead of 35.
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== Trivia ==
== Trivia ==
*The skill is based on DFO's Female Spitfire first awakening skill, [https://wiki.dfo-world.com/view/EMP_Storm EMP Storm].
*The skill is based on DFO's Female Spitfire first awakening skill, [https://wiki.dfo-world.com/view/EMP_Storm EMP Storm].
*Rose does a motion similar to the one in [[Servo Nitro]] when calling in the EMP device, except she steps backward instead of forward in this skill.
*'''Rose''' does a motion similar to the one in [[Servo Nitro]] when calling in the EMP device, except she steps backward instead of forward.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
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}}
}}
<br>
<br>
 
{{SkillNav - Valkyrie}}
{{VKSkills}}

Latest revision as of 03:59, 7 April 2024

[Special Active: Bravery]
Calls in an EMP device that explodes.
EMP
  • Burns mana during electric field release.
  • Pulls in enemies during electric field overheat.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Cooldown is decreased by 4 seconds.


Requirements

Class Level Required
Valkyrie 35


Skill Information

Mode Damage (Magical) MP Burn per Electric Discharge Hit Max Hits MP Usage Cooldown
EMP Drop Impact Electric Discharge Electric Overheat EMP Explosion EMP Drop Impact Electric Discharge Electric Overheat EMP Explosion
Normal
PvE 251% 54% 59% 734% 3 MP 1 35 52 1 300 MP 21 Seconds
PvP 64% 13% 14% 184%
[Enhanced]
PvE 251% 54% 59% 734% 3 MP 1 35 52 1 300 MP 17 Seconds
PvP 64% 13% 14% 184%


Skill Traits

Light EMP StormHeavy EMP Storm
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
25.2 Seconds
Final Enhanced Skill
20.4 Seconds


Extra Information

Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseKey of Proof Used midair
NormalOver StrikeNormalOver Strike
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE5,943%8,557.92%7,131.6%10,269.5%6,537.3%9,413.71%7,844.76%11,296.45%
PvP1,431%2,060.64%1,717.2%2,472.77%1,502.55%2,163.67%1,803.06%2,596.41%

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • The device does not explode until it lands on the ground.
  • Only your animation will be affected by Action Speed. The EMP device will always fall and be cast at the same speed.
  • This skill is affected by the Free Training hit count error:
    • Energy Field Emission will deal 37 hits instead of 35.
    • Electric Field Overheating will deal 55 hits instead of 52.


Trivia

  • The skill is based on DFO's Female Spitfire first awakening skill, EMP Storm.
  • Rose does a motion similar to the one in Servo Nitro when calling in the EMP device, except she steps backward instead of forward.


Updates

Date Changes
KR NA PvE PvP
02/18/2016 07/13/2016
  • EMP Storm added.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Electric Field Emission damage increased.
  • Electric Field Overheating damage increased.
  • EMP Explosion damage increased.
  • EMP Collision Impact damage decreased.
  • Electric Field Overheating damage decreased.
07/27/2017 08/09/2017
  • Electric Field Overheating damage increased.
02/22/2018 04/18/2018
  • EMP Collison Impact damage increased.
  • Electric Field Overheating damage increased.
  • Electric Field Emission damage increased.
  • EMP Explosion damage decreased.
  • EMP Collison Impact damage increased.
  • Electric Field Overheating damage increased.
  • EMP Explosion damage decreased.
  • Electric Field Emission damage decreased.
04/05/2018
  • Electric Field Emission damage increased.
  • Electric Field Overheating damage increased.
  • EMP Explosion damage increased.
  • EMP Collision Impact damage decreased.
08/01/2019 08/28/2019
  • EMP Collision Impact Damage changed to magical.
08/14/2019
  • EMP Collision Impact Damage decreased.
  • Cooldown decreased.
  • [Enhanced] effect reduced.


Alternative Names

Server Name Translation
South Korea EMP 스톰 EMP Storm
China (Simplified Chinese) EMP风暴 EMP Storm
Germany EMP-Sturm EMP Storm
Spain Tormenta de PEM EMP Storm
France Tempête d'IEM EMP Storm
Italy Tempesta EMP EMP Storm
Poland Burza EMP EMP Storm
Brazil Tempestade Eletromagnética Electromagnetic Storm