Fesseln: Difference between revisions

From Elwiki
mNo edit summary
 
(28 intermediate revisions by 7 users not shown)
Line 3: Line 3:
|Character=Ain
|Character=Ain
}}
}}
<div style="float: right;">{{#ev:youtube|AYSy6V2sp4c|300}}</div>
{{#ev:youtube|AYSy6V2sp4c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 10: Line 10:
|-
|-
|
|
| {{SkillText|Fesseln}}
| {{color|#07a785|Shackle Link|b=1}}
*Summon Shackle Link to a hit target.
*Recover HP/MP every second during Shackle Link.
*While linked, enemy's action speed will decrease for a certain duration.
*Shackle Link last for 5 seconds and breaks if the target is too far.
**Radius of Shackle Link decreased by 33% in PvP.
|-
|-
|
|
Line 18: Line 23:


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Apostasia]] || 45
| [[Apostasia]] || 45
Line 28: Line 32:


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=3 | {{se|082|Fesseln|Shackle|ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Explosion<br>(Magical) !! colspan=2 | [[Status Effects/Fesseln|Fesseln]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Caster HP/MP Recovery !! Action Speed Decrease {{stat|m}} !! Duration
! HP/MP Recover !! Duration
|-
|-
| align="left" | 45 || rowspan=2 | 2820% || rowspan=2 | 1.5% || 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
| colspan="7" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 7.5 Seconds
| {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|}
|-
 
| {{PvP}} || 595% || 1%
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| colspan="7" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! rowspan=2 | Explosion<br>(Magical) !! [[Status Effects/Fesseln|Fesseln]]
|- style="background:{{ColorSel|CharLight|Ain}}"
! HP/MP Recover
|-
|-
| align="left" | 45 || rowspan=2 | 595% || rowspan=2 | 1%
| {{PvE}} || 2820% || 1.5% || rowspan=2 | 30% || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 595% || 1%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Regenerating (1) Fesseln !! Evil Fesseln
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|- style="background:{{ColorSel|CharLight|Ain}}"
! MP Recovery
|-
| {{SkillText|Regenerating (1)|25|50}} || 50 MP || {{SkillText|Evil|3}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
*The skill continues to stay active even as you die, allowing you to stay alive when killed in midair or off a platform.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*While not mentioned anywhere in the tooltip, enemies will receive the debuff "Shackle" which reduces the target's attack speed once the Shackle Link connects. Currently, the attack speed reduction's effectiveness is unknown but seems quite high. The debuff also has a 10-second duration which acts separate from the skill itself, staying on after the Shackle Link is broken.
*The hits from the link will still trigger the '''Evil''' trait's MP burn.
*The hits from the link will still trigger Evil trait's MP burn.
<br>
<br>


Line 78: Line 67:
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/09/2017 || 02/22/2017 || colspan=2 align="left" |
*'''Fesseln''' added.
|-
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 03/30/2017 || - || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*Fixed issue where can hit the target behind you in [Enhanced] level.
*Fixed issue where can hit the target behind you in [Enhanced] level.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
Line 117: Line 109:
}}
}}
<br>
<br>
 
{{SkillNav - Apostasia}}
{{APSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]

Latest revision as of 20:58, 31 March 2024

[Special Active: Tenacity]
Latch a bounding chain made from the concentrated power of Henir that allows Ain to take his enemy's vital force.
Shackle Link
  • Summon Shackle Link to a hit target.
  • Recover HP/MP every second during Shackle Link.
  • While linked, enemy's action speed will decrease for a certain duration.
  • Shackle Link last for 5 seconds and breaks if the target is too far.
    • Radius of Shackle Link decreased by 33% in PvP.
Final Enhanced Skill
  • Duration of Shackle Link increased by 1.5 times.


Requirements

Class Level Required
Apostasia 45


Skill Information

Mode Explosion (Magical)  Enemy DebuffShackleEnemy DebuffShackle MP Usage Cooldown
Caster HP/MP Recovery Action Speed Decrease
This effect is multiplicative
to your current stats. 
M
Duration
Normal
PvE 2820% 1.5% 30% 5 Seconds 100 MP 8 Seconds
PvP 595% 1%
[Enhanced]
PvE 2820% 1.5% 30% 7.5 Seconds 100 MP 8 Seconds
PvP 595% 1%


Skill Traits

Regenerating (1) FesselnEvil Fesseln
Attribute EffectMP RecoveryAttribute Effect
25% chance of regaining 50% of the MP Usage50 MPSkill will burn 3 MP per hit


Tips and Details

  • The skill continues to stay active even as you die, allowing you to stay alive when killed in midair or off a platform.
  • Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
  • The hits from the link will still trigger the Evil trait's MP burn.


Trivia

  • This skill's name is German and can either stand for the verbs bind and restrain or the plural of the noun shackle.
  • In Europe, Vincire is Latin and means to bind.


Updates

Date Changes
KR NA PvE PvP
02/09/2017 02/22/2017
  • Fesseln added.
02/23/2017 03/15/2017
  • Damage decreased.
03/30/2017 04/12/2017
  • Fixed issue where can hit the target behind you in [Enhanced] level.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 페쎌른 Fesseln
China (Simplified Chinese) 黑暗束缚 Dark Restrain
Germany Vincire
Spain Vincire
France Vincire
Italy Vincire
Poland Vincire
United Kingdom Vincire
Brazil Restrição Restriction