Fesseln: Difference between revisions
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Revision as of 10:42, 31 August 2022
Requirements
Class | Level Required |
---|---|
Apostasia | 45 |
Skill Information
Mode | Explosion (Magical) |
Enemy DebuffShackleEnemy DebuffShackle | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
HP/MP Recovery for the caster |
Action Speed Decrease | Duration | ||||
Normal | ||||||
PvE | 2820% | 1.5% | 30% | 5 Seconds | 100 MP | 8 Seconds |
PvP | 595% | 1% | ||||
[Enhanced] | ||||||
PvE | 2820% | 1.5% | 30% | 7.5 Seconds | 100 MP | 8 Seconds |
PvP | 595% | 1% |
Skill Traits
Regenerating (1) Fesseln | Evil Fesseln | |
---|---|---|
Attribute Effect | MP Recovery | Attribute Effect |
25% chance of regaining 50% of the MP Usage | 50 MP | Skill will burn 3 MP per hit |
Tips and Details
- The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
- Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
- The hits from the link will still trigger Evil trait's MP burn.
Trivia
- This skill's name is German and can either stand for the verbs bind and restrain or the plural of the noun shackle.
- In Europe, Vincire is Latin and means to bind.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2017 | 02/22/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
03/30/2017 | 04/12/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
Alternative Names