Fury Guardian: Difference between revisions

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{{Languages|Fury Guardian}}
{{Languages|Fury Guardian}}
{{Infobox_character |name=Chung Seiker|color=#99CCFF |image={{tabs|name=-|tab1=Normal|contents1=[[Image:FGTest.png|380px]]|tab2=Berserk|contents2=[[image:FGBTest.png|381px]] }}|class=Fury Guardian |weapon=Destroyer, Various War-Cries |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]|AN=[[File:flag-kr.png]] 퓨리 가디언<br>[[File:flag-us.png]] Fury Guardian<br>[[File:flag-gb.png]] Fury Guardian<br>[[File:flag-fr.png]] Gardien Colérique<br>[[File:flag-jp.png]] フューリーガーディアン<br>[[File:flag-it.png]] Guardiano Furente}}
{{Infobox_character |name=Chung Seiker|color=#99CCFF |image={{tabs|name=-|tab1=Normal|contents1=[[Image:FGTest.png|380px]]|tab2=Berserk|contents2=[[image:FGBTest.png|381px]] }}|class=Fury Guardian |weapon=Destroyer, Various War-Cries |tree=[[Chung]] > [[Fury Guardian]] > [[Iron Paladin]]|AN=[[File:flag-kr.png]] 퓨리 가디언<br>[[File:flag-us.png]] Fury Guardian<br>[[File:flag-gb.png]] Fury Guardian<br>[[File:flag-fr.png]] Gardien Colérique<br>[[File:flag-jp.png]] フューリーガーディアン<br>[[File:flag-it.png]] Guardiano Furente}}
<center>{{quotation|Face my Destroyer!}}</center>
<center>{{quotation|Face my Destroyer!}}</center>
<br>
<br>
==Fury Guardian==
==Fury Guardian==
===Specialty===
===Specialty===
The Fury Guardian specializes in close-combat, dealing substantial damage to it's enemies. Not only that, but the Fury Guardian can also be helpful in a party since it can impair or disable all monsters within it's range, leaving them wide open for attacks.
The Fury Guardian specializes in close-combat, dealing substantial damage to it's enemies. Not only that, but the Fury Guardian can also be helpful in a party since it can impair or disable all monsters within it's range, leaving them wide open for attacks.
<br>


<br>
===Background===
===Background===
While on the journey that tested mental and physical fortitude, Chung becomes increasingly awakened as Hamel's Guardian. He later awakens the powers of the Freiturnier and the Destroyer. To him, any attack to the Freiturnier is not tolerated and his Destroyer will defeat any adversary. The power of Hamel's Guardian will invoke fear amongst the enemies he encounters. This is... the Fury Guardian!<br/>
While on the journey that tested mental and physical fortitude, Chung becomes increasingly awakened as Hamel's Guardian. He later awakens the powers of the Freiturnier and the Destroyer. To him, any attack to the Freiturnier is not tolerated and his Destroyer will defeat any adversary. The power of Hamel's Guardian will invoke fear amongst the enemies he encounters. This is... the Fury Guardian!
 
<br>
<br>


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[[File:Gs.png|thumb|'''Fury Guardian''' can also be obtained by using the Cash Shop item: '''Fury Guardian's Righteousness''']]
[[File:Gs.png|thumb|'''Fury Guardian''' can also be obtained by using the Cash Shop item: '''Fury Guardian's Righteousness''']]
After completing the Guardian quest chain, Chung can decide between advancing as a [[Shooting Guardian]], [[Fury Guardian]] or [[Shelling Guardian]].
After completing the Guardian quest chain, Chung can decide between advancing as a [[Shooting Guardian]], [[Fury Guardian]] or [[Shelling Guardian]].
====Fury Guardian====
====Fury Guardian====
#Defeat Wally #8 from [[2-5]] on any difficulty.
#Defeat Wally #8 from [[2-5]] on any difficulty.
Line 25: Line 23:


At Lv35, a [[Fury Guardian]] can advance into an [[Iron Paladin]].
At Lv35, a [[Fury Guardian]] can advance into an [[Iron Paladin]].
<br>


<br>
== Skill Tree ==
== Skill Tree ==
{{tabs
{{tabs
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|}
|}
<br>
<br>


== Skills  ==
== Skills  ==
<tabber>
{{tabs
|-|
|name=Skills
NA=
|tab1=NA
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|contents1={{:Fury Guardian/Skills-NA}}
|-
|tab2=KR
| valign="top" |
|contents2={{:Fury Guardian/Skills-KR}}
=== Special Active  ===
}}
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_STEELEDGE.png]]
| width="150" align="center" | [[Steel Edge]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_IRONHOWLING.png]]
| width="150" align="center" | [[Iron Howling]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_PANDEMONIUM.png]]
| width="150" align="center" | [[Pandemonium]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_LUNATICFURY.png]]
| width="150" align="center" | [[Lunatic Fury]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_SSSYNDROME.png‎]]
| width="150" align="center" | [[Pain of Caladbolg]] [[Image:lock.gif|lock.gif]]
|}
 
<br>
<br>
| valign="top" |
=== Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_GUARD.png]]
| width="150" align="center" | [[Guard]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_LEAPATTTACK.png]]
| width="150" align="center" | [[Leap Attack]]
|}
| valign="top" |
=== Buff  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STactive3.png]]
| width="150" align="center" | [[Power Adrenaline]]
|}
| valign="top" |
=== Passive  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_GUARDMASTERY.png]]
| width="150" align="center" | [[Veteran Technique]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_METBOOST.png]]
| width="150" align="center" | [[Metabolism Boost]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:STPassive2.png]]
| width="150" align="center" | [[Intermediate Strength Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RESISTFIP.png]]
| width="150" align="center" | [[Elemental Training: Fire, Ice, Poison]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RESISTILP.png]]
| width="150" align="center" | [[Elemental Training: Wind, Light, Dark]]
|}
|}
<br>
|-|
KR=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_STEELEDGE.png]]
| width="150" align="center" | [[Steel Edge]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:Pandemonium_Fear.png]]
| width="150" align="center" | [[Pandemonium - Fear]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_PANDEMONIUM.png]]
| width="150" align="center" | [[Pandemonium - Chaos]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_LUNATICFURY.png]]
| width="150" align="center" | [[Lunatic Fury]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_SSSYNDROME.png‎]]
| width="150" align="center" | [[Pain of Caladbolg]] [[Image:lock.gif|lock.gif]]
|}
<br>
| valign="top" |
=== Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_GUARD.png]]
| width="150" align="center" | [[Guard]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_LEAPATTTACK.png]]
| width="150" align="center" | [[Leap Attack]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:Aiming_Shot.png]]
| width="150" align="center" | [[Aiming Shot]]
|}
| valign="top" |
=== Passive  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[File:RPassive3.png]]
| width="150" align="center" | [[Basic Strength Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_METBOOST.png]]
| width="150" align="center" | [[Metabolism Boost]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RESISTFIP.png]]
| width="150" align="center" | [[Elemental Training: Fire, Ice, Poison]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:SI_RESISTILP.png]]
| width="150" align="center" | [[Elemental Training: Wind, Light, Dark]]
|}
|}
<br>
</tabber>


== Gallery ==
== Gallery ==
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File:8562.Fury_Guardian.png-550x0.png|Fury Guardian's Berserk Mode Portrait.
File:8562.Fury_Guardian.png-550x0.png|Fury Guardian's Berserk Mode Portrait.
</Gallery>
</Gallery>
<br>


<br>
== Trivia ==
== Trivia ==
*'''Fury Guardian's''' Destroyer has a wolf-like appearance. This most likely refers to his nickname, '''Hamel's White Wolf'''.
* Unlike [[Shooting Guardian]] and [[Shelling Guardian]], '''Fury Guardian''' has 5 passives instead of 4.
* Unlike [[Shooting Guardian]] and [[Shelling Guardian]], '''Fury Guardian''' has 5 passives instead of 4.
**Although, in the Skill Tree Revamp in KR, '''Fury Guardian''' has 4 Passives due to one of them being given to [[Iron Paladin]], while [[Shooting Guardian]] and [[Shelling Guardian]] have 3, one of their passives being given to their own 2nd job paths.
**Although, in the Skill Tree Revamp in KR, '''Fury Guardian''' has 4 Passives due to one of them being given to [[Iron Paladin]], while [[Shooting Guardian]] and [[Shelling Guardian]] have 3, one of their passives being given to their own 2nd job paths.
* Hybridization is an easy method to heavy damage due to the many combos that use Cannonballs.
* Hybridization is an easy method to heavy damage due to the many combos that use Cannonballs.
*'''Fury Guardian's''' Destroyer has a wolf-like appearance. This most likely refers to his nickname, '''Hamel's White Wolf'''.
*Strangely, Fury Guardian's {{CDR}}{{CU}}{{CZ}}{{CX}}{{CX}} combo  does not use any cannonballs.
*Strangely, Fury Guardian's {{CDR}}{{CU}}{{CZ}}{{CX}}{{CX}} combo  does not use any cannonballs.
*Unlike the other two Chung classes, Fury Guardian does not gain a secondary weapon.
*Unlike the other two Chung classes, Fury Guardian does not gain a secondary weapon.

Revision as of 07:19, 9 September 2013

Fury Guardian
Full Name
Chung Seiker
Class
Fury Guardian
Weapon
Destroyer, Various War-Cries
Face my Destroyer!


Fury Guardian

Specialty

The Fury Guardian specializes in close-combat, dealing substantial damage to it's enemies. Not only that, but the Fury Guardian can also be helpful in a party since it can impair or disable all monsters within it's range, leaving them wide open for attacks.

Background

While on the journey that tested mental and physical fortitude, Chung becomes increasingly awakened as Hamel's Guardian. He later awakens the powers of the Freiturnier and the Destroyer. To him, any attack to the Freiturnier is not tolerated and his Destroyer will defeat any adversary. The power of Hamel's Guardian will invoke fear amongst the enemies he encounters. This is... the Fury Guardian!

First Class Advancement

Fury Guardian can also be obtained by using the Cash Shop item: Fury Guardian's Righteousness

After completing the Guardian quest chain, Chung can decide between advancing as a Shooting Guardian, Fury Guardian or Shelling Guardian.

Fury Guardian

  1. Defeat Wally #8 from 2-5 on any difficulty.
  2. Clear 2-5 on Hard (☆☆) mode within 10 minutes.
  3. Speak to Echo in Elder.
  4. Complete 2-5 in Very Hard (☆☆☆).

At Lv35, a Fury Guardian can advance into an Iron Paladin.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

Image Description Damage
File:FgCombo1.png Relentless Charge

After Chung smacks targets with his destroyer after running, he charges forward in Heavy Stance and flings the opponent up at the end.


120% Phy. Damage
50% Phy. Damage x5
150% Phy. Damage

Human Tornado

Chung does his normal two smacks with his destroyer, followed by a spin in Heavy Stance that does 3 hits and knocks targets away, wreaking absolute havoc.

100% Phy. Damage
110% Phy. Damage
=
1st Hit = 150% Phy. Damage
2nd Hit = 150% Phy. Damage
3rd Hit = 200% Phy. Damage

File:FgCombo3.png Aerial Sidestep

Chung does a sweeping swing with the Destroyer, followed by a boost from the back of the Destroyer, allowing him to sidestep behind the target and knocks down his targets with a crushing smash.


100% Phy. Damage
120% Phy. Damage
180% Phy. Damage


Skills


Gallery



Trivia

  • Fury Guardian's Destroyer has a wolf-like appearance. This most likely refers to his nickname, Hamel's White Wolf.
  • Unlike Shooting Guardian and Shelling Guardian, Fury Guardian has 5 passives instead of 4.
    • Although, in the Skill Tree Revamp in KR, Fury Guardian has 4 Passives due to one of them being given to Iron Paladin, while Shooting Guardian and Shelling Guardian have 3, one of their passives being given to their own 2nd job paths.
  • Hybridization is an easy method to heavy damage due to the many combos that use Cannonballs.
  • Strangely, Fury Guardian's combo does not use any cannonballs.
  • Unlike the other two Chung classes, Fury Guardian does not gain a secondary weapon.



Characters