Heavy Railgun: Difference between revisions

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<div style="float: right;">{{#ev:youtube|lnZjxrNadjo|300}}</div>
__NOTOC__{{Languages|Heavy Railgun}}
{{#ev:youtube|kJOjMD2TRfU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI_HEAVYRAILGUN.png]]<br>
| [[File:SI_HEAVYRAILGUN.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung loads his cannon, and fires a super fast cannonball that pierces through all targets in a linear fashion.
| {{SkillType|SA|S}} Shoot a heavy damage shot forward. The explosion causes twice as much damage.
|-
|
| {{SkillText|Cannonball|1}}
|-
|
| {{SkillText|True|MPUsage|15%}}
|}
|}
<br>
== Requirements ==




== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center>
|-
|-
| [[Shooting Guardian]]
| [[Deadly Chaser]] || 45
| <center>Lv5</center>
| <center>55SP</center>
|}
|}
<br>


== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Shell !! Explosion
|-
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 2533% || 3873% || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 916% || 1398%
|-
| colspan="6" | '''[Enhanced]'''
|-
| {{PvE}} || 2533% || 3873% || rowspan=2 | 1 || rowspan=2 | 170 MP || rowspan=2 | 15 Seconds
|-
| {{PvP}} || 916% || 1398%
|}
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{VersionTabs
{{Traits|Chung|Heavy Railgun|Critical, Haste|mp=200|mp_enhanced=170|cd=15}}
|NA=
<br>
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Max hit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Initial Hit (Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Explosion (Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Inital'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Explosions'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 746%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 359%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 2 Hits
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 859%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 431%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1044%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 503%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1193%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 575%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1417%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 683%
{{!}}}
|KR=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Skill Level'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="2" {{!}} '''Max hit'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''MP Usage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" rowspan="2" {{!}} '''Cool Down'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Initial Hit (Physical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Explosions (Magical)'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Inital'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" scope="col" colspan="1" {{!}} '''Explosions'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 624%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 617%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 2 Hits
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 175 MP
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 748%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 741%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 873%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 864%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 998%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 988%
{{!}}-
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1185%
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1173%
{{!}}}


== Total Damage ==
{{Damage|true|Chung
|dmg=2533, 3873
|pvp_dmg=916, 1398
}}
}}
*Does not account for splash damage.
<br>


== [[Skill Note]] ==
== Related Skills ==
<div style="float: right;">{{#ev:youtube|EYBOJ2NWQoE|300}}</div>
{{SkillTable
'''Name:''' Autosensing Shot - (자동감응탄)
|
 
Gas_Piston_System.png; Gas Piston System Locked-Expert;
'''Description:''' The Shell Speed decreased by 33%. Targets will be Launched upwards.This makes it far easier to get all hits in
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>


== Tips and Details ==
== Tips and Details ==
*[[Heavy Railgun]] requires and consumes 1 round of ammo (re-balance patch changed ammo consumption from 3 to 1).
*Any foes struck by the shell will cause an explosion that deals splash damage to nearby targets, allowing the skill to deal high damage to tightly grouped enemies.
*Chung will fire one cannonball which crosses the screen (approximately 800-1000 range at most) and pierces all enemies in its path.
**The shell also explodes at the end of its range, so with proper positioning it is possible to hit a single target with the explosion twice.
**Any enemies that survive the initial hit will be hit by a secondary hit from the trajectory of the initial shot, dealing less damage and launching targets into the air. The secondary explosions can hit any target within range, so this skill is the most effective when groups are huddled close together.
*The shell travels slightly off-screen, but does not follow curved paths.
*The shot does NOT travel across the entire map.
*The recoil from the shot will push '''Chung''' backwards a significant amount, so caution is advised when casting it near a pitfall.
*Using Heavy Railgun at point blank range will result in either a single hit or no hits at all if the target is same size or smaller than Chung.
*'''[Enhanced]''' effectively mitigates the side effects of the '''Critical''' trait, making the MP Usage close to the original 200 MP.
*Heavy Railgun will move Chung backwards 100 range.
<br>
*Recently nerfed in the 07/28/11 character re-balance patch to do ~250% less damage than before, and the secondary hit has a decreased aoe radius (smaller than [[Fury Guardian]]'s [[Steel Edge]] without the note).


{{SGSkills}}  
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |
*'''Heavy Railgun''' added.
|-
| 07/28/2011 || - || colspan=2 align="left" |
*{{buff|Reduced ammo consumption, 3 → 1.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Decreased blast radius.}}
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{nerf|Decreased MP consumption, 200 MP → 175 MP.}}
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|Removed speed decrease from the Skill Note.}}
*Chung will step back before firing.
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{nerf|MP usage changed to 200 MP.}}
|-
| 07/10/2014 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
*{{nerf|Shell damage decreases over time.}}
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*Moved from [[Shooting Guardian]] to [[Deadly Chaser]].
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{buff|Explosion hitbox size increased.}}
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Damage decay removed.}}
*{{buff|[Enhanced] effected changed to decrease MP Usage by 30.}}
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|No longer launches targets.}}
*'''Evil''' trait changed to '''Haste'''.
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 50%.}}
*{{buff|Caster’s stun removed upon hit.}}
|}
<br>


[[Category:Chung_Skills]]
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|KR= 헤비 레일건  |KRName=Heavy Railgun
|FR=Artillerie lourde |FRName=Heavy Artillery
|UK=Heavy Ordinance
|JP=ヘビーレールガン |JPName=Heavy Railgun
|CN=重型磁轨炮 |CNName=Heavy Railgun
|BR=Artilharia Pesada |BRName=Heavy Artillery
|DE=Schweres Geschütz |DEName=Heavy Gun
|ES=Artillería pesada |ESName=Heavy Artillery
|IT=Bocca da Fuoco |ITName=Gun
|PL=Ciężkie Działo |PLName=Heavy Cannon
}}
<br>
{{SkillNav - Deadly Chaser}}

Latest revision as of 19:35, 23 March 2024

[Special Active: Strength]
Shoot a heavy damage shot forward. The explosion causes twice as much damage.
Cannonball Consumption
  • Uses 1 cannonball
Final Enhanced Skill
  • MP Usage is decreased by 15%.


Requirements

Class Level Required
Deadly Chaser 45


Skill Information

Mode Damage (Magical) Cannonball Usage MP Usage Cooldown
Shell Explosion
Normal
PvE 2533% 3873% 1 200 MP 15 Seconds
PvP 916% 1398%
[Enhanced]
PvE 2533% 3873% 1 170 MP 15 Seconds
PvP 916% 1398%


Skill Traits

Critical Heavy RailgunHaste Heavy Railgun
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP
Final Enhanced Skill
204 MP
Cooldown decreased to 80%12 Seconds


Total Damage

ModeBase
PvE6,406%
PvP2,314%
  • Does not account for splash damage.


Related Skills


Tips and Details

  • Any foes struck by the shell will cause an explosion that deals splash damage to nearby targets, allowing the skill to deal high damage to tightly grouped enemies.
    • The shell also explodes at the end of its range, so with proper positioning it is possible to hit a single target with the explosion twice.
  • The shell travels slightly off-screen, but does not follow curved paths.
  • The recoil from the shot will push Chung backwards a significant amount, so caution is advised when casting it near a pitfall.
  • [Enhanced] effectively mitigates the side effects of the Critical trait, making the MP Usage close to the original 200 MP.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Heavy Railgun added.
07/28/2011 -
  • Reduced ammo consumption, 3 → 1.
  • Damage decreased.
  • Decreased blast radius.
03/29/2012 -
  • Damage increased.
  • Decreased MP consumption, 200 MP → 175 MP.
02/14/2013 -
  • Removed speed decrease from the Skill Note.
  • Chung will step back before firing.
06/27/2013 11/06/2013
  • MP usage changed to 200 MP.
07/10/2014 -
  • Damage increased.
11/06/2014 04/29/2015
  • Shell damage decreases over time.
08/20/2015 01/27/2016
04/21/2016 05/18/2016
  • Explosion hitbox size increased.
01/25/2017 02/08/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage decay removed.
  • [Enhanced] effected changed to decrease MP Usage by 30.
  • Damage increased.
08/01/2019 08/28/2019
  • No longer launches targets.
  • Evil trait changed to Haste.
04/28/2022 05/25/2022
  • Casting speed increased by 50%.
  • Caster’s stun removed upon hit.


Alternative Names

Server Name Translation
South Korea 헤비 레일건 Heavy Railgun
Japan ヘビーレールガン Heavy Railgun
China (Simplified Chinese) 重型磁轨炮 Heavy Railgun
Germany Schweres Geschütz Heavy Gun
Spain Artillería pesada Heavy Artillery
France Artillerie lourde Heavy Artillery
Italy Bocca da Fuoco Gun
Poland Ciężkie Działo Heavy Cannon
United Kingdom Heavy Ordinance
Brazil Artilharia Pesada Heavy Artillery