Henir's Time and Space/Season 3

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Revision as of 01:20, 4 June 2013 by Professor Cirno (talk | contribs) (→‎Basic Guide: Minor (Updating how mob levels seem to be calculated after additional testing))

Originally William's Spacetime.

This dungeon mode allows you to fight the major bosses in Elsword in a boss rush style.

Through this mode, you can collect Pieces of Time and Space, which you can exchange Glaive for special items and/or equipment.

Henir's Spacetime may be attempted as much as the player wishes, but they can only receive items for 3 runs per day.

  • If the stage fails to load or you disconnect while loading, it will still consume one of your rewarded runs for the day. The map will still show the counter (e.g 3/2/1) as if it did not take up a run but rest assured it did.
  • After all rewarded runs are consumed for the day, you will no longer be able to get Time Space Fragments, items, or ED drops from the run. You will still be able to complete the daily quest though.

Basic Guide

There are two modes in Henir's Spacetime...

Normal Mode

Normal Henir's Dimension Key (Retired)

The Rules are :

  • Consumable(s) : Usable
  • Resurrection(s) : Allowed
  • Death of party/solo : Fail
  • Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
  • Boss Level : Average level of the highest and lowest leveled players that are within 5 levels of the highest leveled character in party rounded down to the nearest whole level.

Challenge Mode

Advanced Henir's Dimension Key (Retired)

The Rules are :

  • Consumable(s) : Disabled
  • Resurrection(s) : Not Allowed
  • Death of party/solo : Fail
  • Dead party members will be revived upon party entering Rest Area stage or Boss stage (Ran only)
  • Boss Level : All bosses and players will be normalized to Level 1

Map Layout

Boss Set List

Ruben Set/Elder Set

Stage 1 : William Phoru
Stage 2 : Fairy Guardian (x5) OR Monkey King (x1), Toto (x1) OR Mush King, Bomber Boss Mong OR Ancient Phoru
Stage 3 : Awakened Banthus (x1), Nasod Banthus (x1) OR Wally No.8 (x1), Verngert (x1) OR Ent, Bat King OR Jango, Kid Phoru, William Phoru

Bethma Set

Stage 1 : Lizardman Warrior (x2)
Stage 2 : Berauk (x2) OR Dark Berauk (x3) OR Kayak the Shaman (x2)
Stage 3 : Nasod Driller (x2) OR Wally No. 8 MK2 (x2)
Stage 4 : Armoured Wally No. 9 (x2)
Secret Stage : Nasod Inspector (x1)

Altera Set

Stage 1 : Raven (x2) OR Corrupt Nasod Driller (x2)
Stage 2 : Ignis and Leviathan OR Parasitic Alterasia Turret, Corrupt Nasod Excavator (x2)
Stage 3 : Crow Rider (x2)
Stage 4 : King Nasod (x1)
Secret Stage : Kayak the Shadow Shaman (x1), Ancient Bone Dragon (x1)
Elite Stage : Code: Q-PROTO_00 (x1), Apple (x1)

Feita Set

Stage 1 : Dullahan Knight (x2) OR Teach the Tyrant (x2)
Stage 2 : Amethyst (x1), Glitter Necromancer (x2) OR Plant Overlord (x3)
Stage 3 : Cutty Sark (x1)
Stage 4 : Berthe (x2)
Secret Stage : Alterasia Type-H (x1)
Elite Stage : Proxy the Nimble (x1), Wise Dutor (x1), Assaulter Crash (x1)

Velder Set

Stage 1 : Uno Hound (x2)
Stage 2 : Chloe (x3)
Stage 3 : Crazy Puppet, Arc Glitter Alchemists (x2)
Stage 4 : Spriggan (x2)
Stage 5 : Dark Nephilim (x1)
Secret Stage : Hoakin's Hallucination (x1)
Elite Stage : Stealthy Morfos (x1), McGard the Blitzkrieg (x1), Polka (x1), Invincible Vardon (x1), Sullen Hoakin (x1)

Hamel Set

Stage 1 : Shadow Master (x3)
Stage 2 : Coral Serpent (x3)
Stage 3 : Taranvash (x1) OR Victor (x2)
Stage 4 : Avalanche (x1) OR Magmanta (x2)
Stage 5 : Ran (x2)
Elite Stage : Shadow Stinger (x1), Bizarre Conrad(x1), Chloe the Corrupt (x1), Bobosse (x1)

Encountering Secret / Elite Stages

Secret and Elite stages are additional stages in Henir that the player may take to earn additional Pieces of Time and Space. Encountering a Secret\Elite stage is random and the chances of them appearing is affected by both the number of players and fever.
The formula is: ([# of Players] -1) * 15 + Fever/3 = % Chance.

  • 1 Player = 0% Chance [0 Fever]
  • 2 Players = 15~26% Chance [0~33 Fever]
  • 3 Players = 30~52% Chance [0~66 Fever]
  • 4 Players = 45~78% Chance [0~100 Fever]
    • Having any player be dead after the last boss of a Stage Set is defeated reduces the odds to 0%.

Rest Area Buffs

Rest Areas will have a chance of giving every player a special buff at random as follows:

Guide for Players

Basics

Be equipped to your best ability.

  • Bring at least +6 weapons, have least 18% attack speed, 10% accuracy, bring lots of mana potions, craftable potions and/or 30% HP potions from Camilla, and most importantly, high DPS skills.


In Henir there are multiples of most enemies. Generally as a first priority, you would want to group the enemies if conveniently possible.

  • By grouping enemies together, you can effectively multiply your damage output.
  • A grouped enemy is usually much easier to defend against since you will only need to focus your attention on a single area.


Be considerate of your party mates.

  • Do not pick up food items that you do not need.
  • Do not purposely knock down bosses that have high knockdown damage reductions. (This includes everything past Feita Set)
  • Do not hit the harpoons at Cutty Sark in Feita if you do not know the timing.
  • Do not use 250+ MP skills at Berthe after he has over half his MP bar full.
  • Magmanta will escape after 60 hits when it is not super armored, do not use weak multi-hit skills that will cause it to escape like awakened Plasma Cutter, or Cyclone.
  • Some skills like Gungnir and Shooting Star have a long skill delay which is needed to hit enemies, do not interrupt it with a short skill delay if it will interfere with the skill.


Have an understanding of how each boss fights before challenging Henir's Spacetime.

  • There is information on every boss you can encounter in this wiki. If you are unfamiliar with any, you can read up on their skills and attacks as well as their weaknesses.
  • However there are some bosses that operate differently in Henir. These include:
    • No boss will have any displayed text warnings when they use a special attack.
      • This can make Joaquin's Hallucination skill much harder to spot, especially if he is in dwarf mode.
    • Uno Hound's regeneration is a fixed rate not dependent on its maximum HP. In Challenge mode, it will regenerate extremely fast.
    • Chloe's summoning of Dark Elves is time based in here. They will all do it at the same time if the fight is prolonged.
    • Coral Sea Serpents cannot be flinched by any attack, preventing them from being stun-locked.
    • Taranvash's mirrors which will turn much faster than normal.
    • Avalanche will fire 4 homing ice blasts instead of 2 when he retreats. These will move much faster and further as well.
    • Partially due to lag; Type-H and Joaquin's stages will end extremely fast once they are defeated, possibly preventing players from picking up their drops.
      • Defeating the boss with a Special Active appears to increase the odds of this glitch occurring due to the skill delay being extended.
      • This can be remedied by finding out who the host in the party is and letting them know that they need to stay alive and pick up the fragments.


Known Glitches

  • Wally No.9 often comes out of its armor completely invisible.
  • Spriggan's vortexes are sometimes invisible, happens more often with a laggy host.
  • Dark Nephilim is sometimes invisible, happens more often with a laggy host.
    • Camera may also get stuck where Nephilim is summoned forcing the player to fight blind.
  • When hit by another player under Joaquin's hallucination effect players may sometimes lose the ability to use any skills until they die.
  • Occasionally players will lose the ability to move or take any action, this is because the game thinks the player is in a cutscene. Happens most often at Victor and Ran's stages.
    • Using any consumable will fix this as doing so allows players to move during any of the cutscenes in Henir's Time and Space.
  • Ran may fail to teleport over from his platform causing the party to fail if they do not have homing skills able to fly into the background to hit him. This occurrence is extremely rare and the cause is unknown.
    • Alternatively players may also spawn where Ran starts getting stuck in the background. This is similarly extremely rare with no identifiable cause.
  • Camera may get stuck in awkward positions forcing the player to fight with only the mini-map to guide them. This happens most often in the Velder and Hamel bonus stages.

Rewards

After completing a run, you will receive Pieces of Time and Space. These will be used for crafting Henir equipment or exchanging for other rewards at Glaive.
In addition, certain titles can be obtained from completing Henir on Challenge mode. When you play in Challenge mode and quit the dungeon at the rest areas, you and your playtime will be placed on the leaderboards. Titles will only be awarded to Ranks 1 through 100.

Reward Table

This table will help you calculate how much Pieces of Time and Space you will obtain, based off of your performance in the dungeon.

Area Reward for Exiting Reward for Failing Bonus Reward for Secret Stage Bonus Reward for Elite Stage
Ruben/Elder 4 0 N/A N/A
Bethma 8 1 4 N/A
Altera 16 3 5 2
Feita 25 7 6 3
Velder 38 10 7 4
Hamel 60 25 N/A 4

Completing all of Henir's Spacetime (all Secrets\Elite in the most efficient path) will reward you with 86 Pieces of Time and Space.



  • Region 1~6
  • Region 7~12
  • Region 13~18
  • Region 19~20
  • Laby
  • Noah
  • Lithia
  • Other
  • Miscellaneous