Hypersonic Stab: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Hypersonic Stab}}
<div style="float: right;">{{#ev:youtube|1K-s1x9oLIM|300}}</div>
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|WX4ZBm0Y4Gk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STSactive5.png]]
| [[File:SwordTakerSkill6.png]]
| '''[Special Active]''' Raven dashes forward and unleashes a fury of slashes faster than the eye can see, slashing all in his path.  
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)<br>The piercing slashes will ignore a set amount of enemies’ defense.
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
| align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Class'''
! Class !! Level Required
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Master'''
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''SP Requirement'''
| style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Requirement For'''
|-
|-
| [[Sword Taker]]
| [[Sword Taker]] || 35
| align=center | Lv.5
| align=center | 60 SP
| align=center | [[One Flash]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{VersionTabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|NA=
|-
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
{{!}}-
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
! Normal !! Awakening !! Normal !! Awakening
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage (Physical)'''
|-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
| colspan="8" | '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
|-
{{!}}-
| {{PvE}} || 306% || 191% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
|-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
| {{PvP}} || 111% || 68% || 5%
{{!}}-
|-
{{!}} 1
| colspan="8" | '''[Enhanced]'''
{{!}} align=center {{!}} 1247%
|-
{{!}} align=center {{!}} 192%
| {{PvE}} || 367% || 230% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
{{!}} align=center rowspan=7 {{!}} 300 MP
|-
{{!}} rowspan=7 {{!}} 30 Seconds
| {{PvP}} || 132% || 83% || 5%
{{!}}-
|}
{{!}} 2
<br>
{{!}} align=center {{!}} 1497%
 
{{!}} align=center {{!}} 230%
== [[Skill Traits]] ==
{{!}}-
{{Traits|Raven|Hypersonic Stab|Light, Heavy|mp=300|cd=21}}
{{!}} 3
<br>
{{!}} align=center {{!}} 1746%
{{!}} align=center {{!}} 268%
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 1996%
{{!}} align=center {{!}} 306%
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 2370%
{{!}} align=center {{!}} 364%
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 2744%
{{!}} align=center {{!}} 421%
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 3119%
{{!}} align=center {{!}} 479%
{{!}}}
== Damage Calculation at Level 5 ==
Normal:
*1 mob = 1 hit each x 2370% (2370%)
*2 mob = 2 hit each x 2370% (4740%)
*3 mob = 3 hit each x 2370% (7110%)
*4 mob = 4 hit each x 2370% (9480%)
*5 mob = 5 hit each x 2370% (11850%)
*6 mob = 6 hit each x 2370% (14220%)


Awaken:
== Total Damage ==
*1 mob = 10 hit each x 364% (3640%)
{{Damage|true|Raven
*2 mob = 20 hit each x 364% (7280%)
|dmg=367
*3 mob = 30 hit each x 364% (10920%)
|pvp_dmg=132
*4 mob = 40 hit each x 364% (14560%)
|hits=36
*5 mob = 50 hit each x 364% (18200%)
|awk_dmg=230
*6 mob = 60 hit each x 364% (21840%)
|pvp_awk_dmg=83
|KR=
|awk_hits=63
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
|heavy=true
{{!}}-
|passive1=Awakened Will: Blade Master
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level'''
}}
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage (Physical)'''
*Does not account for multiple targets.
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage'''
<br>
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Awaken'''
{{!}}-
{{!}} 1
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}} align=center rowspan=5 {{!}} 300 MP
{{!}} rowspan=5 {{!}} 30 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 3
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 4
{{!}} align=center {{!}} %
{{!}} align=center {{!}} %
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 2777%
{{!}} align=center {{!}} 426%
{{!}}}
== Damage Calculation at Level 5 ==
Normal:
*1 mob = 1 hit each x 2777% (2777%)
*2 mob = 2 hit each x 2777% (5554%)
*3 mob = 3 hit each x 2777% (8331%)
*4 mob = 4 hit each x 2777% (11108%)
*5 mob = 5 hit each x 2777% (13885%)
*6 mob = 6 hit each x 2777% (16662%)


Awaken:
== Related Skills ==
*1 mob = 10 hit each x 426% (4260%)
{{SkillTable|
*2 mob = 20 hit each x 426% (8520%)
BladeMasterPassive2.png; Winning Strategy;
*3 mob = 20 hit each x 426% (8520%)
RavenTransPassive.png; Awakened Will: Blade Master;
*4 mob = 20 hit each x 426% (8520%)
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
*5 mob = 20 hit each x 426% (8520%)
FuriousBladePassive2.png; Blade Acceleration;
*6 mob = 20 hit each x 426% (8520%)
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Potentially one of the strongest 300 MPs in the game, being capable of doing well over +13000%.
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
*The first slice determines the number of targets, then multiplies the number of slashes.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
*Non-Awakened [[Hypersonic Stab]] deals more damage as the mob count goes higher.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
**Best used for linear mobs.
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
**More powerful than Awakened if hitting more than three enemies.
*You cannot attack after using this skill in midair until you reach solid ground.
*In [[Awakening Mode]], it will deal more hits, at a cost of lower damage.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
**Best used for small bosses.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
**Able to gain almost all your MP back on a mob.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
*The skill is plagued by several bugs.
** Activating the skill right after Awakening(without moving an inch) will cause [[Raven]] to miss his targets all together.
** This will trigger 'sliding' animation.
*** Although the sliding animation has been fixed, the bug where Raven misses his targets still persists.
* There is a damage dealt during the first slash, where Raven passes through targets.
** Not shown in tool tip.
** The damage further increases during Awakening.
<br>
<br>


== Updates ==
==Trivia ==
*3/29/2012 KR
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of '''Hypersonic Stab''''s original pre-09/30/2021 incarnation.
** Increased Awaken damage.
** Decreased Normal damage.
*1/17/2013 KR
** Increased both Normal and Awaken damage output.
<br>
<br>


== Trivia ==
== Old Version ==
*The miniboss of [[5-2]], [[5-2#Mini Boss: Stealthy Morfos|Stealthy Morfos]], uses a weaker variant of Hypersonic Stab.
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|fhd8lebCRF8|300}}
|Between its initial release and the 09/30/2021 KR Patch, '''Hypersonic Stab''' used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [[Hypersonic Stab/ModA|'''[Mod]''']] version instead of generating a slow shockwave that causes multiple slashes.
|}
<br>
<br>


{{STSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-|-
! KR !! NA !! PvE !! PvP
|-
| 08/07/2008 || 08/03/2011 || colspan=2 align="left" |
*'''Hypersonic Stab''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Increased Awakening damage.}}
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Awakening Damage increased.}}<br>
*{{nerf|Normal Damage decreased.}}
|-
| 01/17/2013 || - || colspan=2 align="left" |
*{{buff|Increased both Normal and Awakening damage output.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{nerf|No longer affected by the number of targets.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*'''"Enhanced"''' trait changed to '''"Light"'''.
*'''"Absorbing"''' trait changed to '''"Heavy"'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None.
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
*{{nerf|Freeze Frames decreased.}}
*Skill hitbox is adjusted.
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |
*{{buff|Skill changed to do hitstun.}}
|-
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |
*{{buff|Damage in Awakening increased.}}
|-
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Skill features changed.
*{{buff|Can also be activated midair.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|}
<br>


[[Category:Sword_Taker_Skills]]
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=하이퍼 소닉 스탭          |KRName=Hypersonic Stab
|FR=Lame sonique |FRName=Sonic Blade
|JP=ハイパーソニックスタッブ |JPName= Hypersonic Stab
|CN=瞬杀之刃 |CNName=Instant-kill Blade
|DE=Singender Hieb |DEName=Singing Stab
|IT=Fendente Sibilante |ITName=Whistling Stab
|PL=Świszczące Cięcie |PLName=Whistling Stab
|BR=Corte Hipersonico |BRName=Hypersonic Stab
|ES=Golpe cantarín |ESName=Singing Stab
|UK=Singing Blow
}}
<br>
{{SkillNav - Sword Taker}}

Latest revision as of 19:35, 23 March 2024

[Special Active: Bravery]
Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)
The piercing slashes will ignore a set amount of enemies’ defense.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Sword Taker 35


Skill Information

Mode Slash (Physical) Defense Ignore Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Normal
PvE 306% 191% 40% 36 63 300 MP 21 Seconds
PvP 111% 68% 5%
[Enhanced]
PvE 367% 230% 40% 36 63 300 MP 21 Seconds
PvP 132% 83% 5%


Skill Traits

Light Hypersonic StabHeavy Hypersonic Stab
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
25.2 Seconds


Total Damage

ModeBaseAwakened Will: Blade Master
RegularAwakening ModeRegularAwakening Mode
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE13,212%19,025.28%14,490%20,865.6%16,250.76%23,401.09%17,822.7%25,664.69%
PvP4,752%6,842.88%5,229%7,529.76%5,298.48%7,629.81%5,830.34%8,395.68%
  • Does not account for multiple targets.


Related Skills


Tips and Details

  • The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
    • The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
    • The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
    • If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
  • You cannot attack after using this skill in midair until you reach solid ground.
    • Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
  • This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
  • It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in PvP.


Trivia

  • The miniboss Stealthy Morfos uses a weaker variant of Hypersonic Stab's original pre-09/30/2021 incarnation.


Old Version

Video Description
Between its initial release and the 09/30/2021 KR Patch, Hypersonic Stab used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [Mod] version instead of generating a slow shockwave that causes multiple slashes.


Updates

Date Changes
KR NA PvE PvP
08/07/2008 08/03/2011
  • Hypersonic Stab added.
03/29/2012 -
  • Increased Awakening damage.
03/29/2012 -
  • Awakening Damage increased.


  • Normal Damage decreased.
01/17/2013 -
  • Increased both Normal and Awakening damage output.
08/06/2015 01/13/2016
  • No longer affected by the number of targets.
04/21/2016 05/18/2016
  • "Enhanced" trait changed to "Light".
  • "Absorbing" trait changed to "Heavy".
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None.
04/05/2018 04/18/2018
  • Damage increased.
07/18/2019 08/14/2019
  • Invincible until the skill is finished.
  • Freeze Frames decreased.
  • Skill hitbox is adjusted.
09/11/2019 09/25/2019
  • Skill changed to do hitstun.
08/19/2021 09/15/2021
  • Damage in Awakening increased.
09/30/2021 10/27/2021
  • Skill features changed.
  • Can also be activated midair.
09/01/2022 07/28/2022
  • Defense Ignore effect added.


Alternative Names

Server Name Translation
South Korea 하이퍼 소닉 스탭 Hypersonic Stab
Japan ハイパーソニックスタッブ Hypersonic Stab
China (Simplified Chinese) 瞬杀之刃 Instant-kill Blade
Germany Singender Hieb Singing Stab
Spain Golpe cantarín Singing Stab
France Lame sonique Sonic Blade
Italy Fendente Sibilante Whistling Stab
Poland Świszczące Cięcie Whistling Stab
United Kingdom Singing Blow
Brazil Corte Hipersonico Hypersonic Stab