Particle Ray: Difference between revisions

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|Skill=Particle Ray
|Skill=Particle Ray
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[Image:ParticleRay.png]]
| {{SkillType|SA|T}}  Shoots a consecutive energy beam.
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| {{SkillText|ForceField}}
{{SkillText|CoreActivation}}
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| {{SkillText|True|ParticleRay}}
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical) !! colspan="5" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|-
| align="left" | 30 || rowspan=2 | 372% || rowspan=2 | 504% || rowspan=2 colspan="2" | 6 || rowspan=2 | 18 || rowspan=2 | 10 || rowspan=2 | 30 || rowspan=2 | 100 MP || rowspan=2 | 8 Seconds
|-
| align="left" | [Enhanced]
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Level Required !! colspan="2" | Beam Attack (Magical)
|- style="background:{{ColorSel|CharLight|Eve}}"
! Normal !! Awaken
|-
| align="left" | 30 || rowspan=2 | 133% || rowspan=2 | 181%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Empowered Particle Ray !! colspan=2 | Ruthless Particle Ray
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan="2" | Attribute Effect !! rowspan="2" | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Eve}}"
! Cooldown
|-
| {{SkillText|Empowered|115}} || {{SkillText|Ruthless}} || 16 Seconds
|}
<br>
== [[Skill Traits]] (06/20/2019 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:SpectroElCrystal.png]]
| align="center" width="150" | [[El Crystal Spectrum]]
|}
<br>
== Related Skills (06/20/2019 KR Patch) ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
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== Tips and Details ==
== Tips and Details ==
===NA===
*'''Particle Ray''' can deal up to {{formatnum:{{#expr: 372*6}}}}% ({{formatnum:{{#expr: 133*6}}}}% in PvP) Magical Damage without [[El Crystal Spectrum]]. In Awakening, it can deal up to {{formatnum:{{#expr: 504*6}}}}% ({{formatnum:{{#expr: 181*6}}}}% in PvP) Magical Damage.
**With '''Empowered''', it can deal up to {{formatnum:{{#expr: (372*6)*1.15}}}}% ({{formatnum:{{#expr: (133*6)*1.15}}}}% in PvP) Magical Damage without [[El Crystal Spectrum]]. In Awakening, it can deal up to {{formatnum:{{#expr: (504*6)*1.15}}}}% ({{formatnum:{{#expr: (181*6)*1.15}}}}% in PvP) Magical Damage.
*Because each hit pushes enemies back a good amount, Spectrum mode especially will have a hard time landing all of its hits on any enemy not in Super Armor.
*As with all beam skills, ensure the skill has time to pass through a force field by stepping back so the field's effects are able to apply.
*The skill has a decent forward range, hitting enemies quite a bit out of sight. It's a great cheap option to clear lanes of enemies with.
*If you use Particle Ray with Reactive or Fusion Mode at point-blank range, the laser you fire first will do damage, then it passes through the spectrum and home in, dealing even further damage.
<br>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Image
! Description
|-
| [[Image:ParticleNormal.png|300px]]
| '''Standard Particle Ray'''
|-
| [[Image:ParticleAmp.png|300px]]
| '''Amplify Particle Ray'''
|-
| [[Image:ParticleSpec.png|300px]]
| '''Spectrum Particle Ray'''
|-
| [[Image:RayI.jpg|300px]]
| '''Reactive Particle Ray'''
|-
| [[Image:RayF.jpg|300px]]
| '''Fusion Particle Ray'''
|}
===KR===
*With no field / <font color="red">'''Amplify'''</font> / <font color="blue">'''Spectrum'''</font> / <font color="green">'''Reactive'''</font> / <font color="grey">'''Fusion'''</font> respectively, '''Particle Ray''' can deal up to {{formatnum:{{#expr: 830*7}}}}% ({{formatnum:{{#expr: 299*7}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: 996*7}}}}% ({{formatnum:{{#expr: 359*7}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: 295*21}}}}% ({{formatnum:{{#expr: 107*21}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: 413*15}}}}% ({{formatnum:{{#expr: 149*15}}}}% in PvP)</font> / <font color="grey">{{formatnum:{{#expr: 214*30}}}}% ({{formatnum:{{#expr: 77*30}}}}% in PvP)</font> Magical Damage.
*With no field / <font color="red">'''Amplify'''</font> / <font color="blue">'''Spectrum'''</font> / <font color="green">'''Reactive'''</font> / <font color="grey">'''Fusion'''</font> respectively, '''Particle Ray''' can deal up to {{formatnum:{{#expr: 830*7}}}}% ({{formatnum:{{#expr: 299*7}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: 996*7}}}}% ({{formatnum:{{#expr: 359*7}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: 295*21}}}}% ({{formatnum:{{#expr: 107*21}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: 413*15}}}}% ({{formatnum:{{#expr: 149*15}}}}% in PvP)</font> / <font color="grey">{{formatnum:{{#expr: 214*30}}}}% ({{formatnum:{{#expr: 77*30}}}}% in PvP)</font> Magical Damage.
**With the '''Heavy''' trait it can deal up to {{formatnum:{{#expr: (830*7)*1.44}}}}% ({{formatnum:{{#expr: (299*7)*1.44}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: (996*7)*1.44}}}}% ({{formatnum:{{#expr: (359*7)*1.44}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: (295*21)*1.44}}}}% ({{formatnum:{{#expr: (107*21)*1.44}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: (413*15)*1.44}}}}% ({{formatnum:{{#expr: (149*15)*1.44}}}}%</font> / <font color="grey">{{formatnum:{{#expr: (214*30)*1.44}}}}% ({{formatnum:{{#expr: (77*30)*1.44}}}}% in PvP)</font> Magical Damage.
**With the '''Heavy''' trait it can deal up to {{formatnum:{{#expr: (830*7)*1.44}}}}% ({{formatnum:{{#expr: (299*7)*1.44}}}}% in PvP) / <font color="red">{{formatnum:{{#expr: (996*7)*1.44}}}}% ({{formatnum:{{#expr: (359*7)*1.44}}}}% in PvP)</font> / <font color="blue">{{formatnum:{{#expr: (295*21)*1.44}}}}% ({{formatnum:{{#expr: (107*21)*1.44}}}}% in PvP)</font> / <font color="green">{{formatnum:{{#expr: (413*15)*1.44}}}}% ({{formatnum:{{#expr: (149*15)*1.44}}}}%</font> / <font color="grey">{{formatnum:{{#expr: (214*30)*1.44}}}}% ({{formatnum:{{#expr: (77*30)*1.44}}}}% in PvP)</font> Magical Damage.

Revision as of 17:04, 17 July 2019

File:ParticleRayR.png [Special Active: Strength]
Launch an energy beam that continuously moves upward.
Force Field Skill
  • Skill reacts to Force Fields.

Core Activation Skill

  • Successful attack made during Awakening will activate the Core Attack.
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required Skill Requirement
Code: Electra 30 Intermediate Training Skill Quest


Skill Information

PvE

Level Required Damage (Magical) Max Hits MP Usage Cooldown
Beam Attack Amplification Field - Beam Attack Spectrum Field - Beam Attack Reactive Field - Multiple Electric Spears Fusion Field - Multiple Electric Spears Normal Amplify Spectrum Reactive Fusion
30 830% 996% 325% 413% 214% 7 21 15 30 200 MP 14 Seconds
[Enhanced] 160 MP

PvP

Level Required Damage (Magical)
Beam Attack Amplification Field - Beam Attack Spectrum Field - Beam Attack Reactive Field - Multiple Electric Spears Fusion Field - Multiple Electric Spears
30 299% 359% 117% 149% 77%
[Enhanced]


Skill Traits

Heavy Particle Ray Haste Particle Ray
Attribute Effect Cooldown Attribute Effect Cooldown
Damage increased to 144%
Cooldown increased to 120%
16.8 Seconds Cooldown decreased to 80% 11.2 Seconds


Related Skills

File:SpectroElCrystal.png El Crystal Spectrum File:CSPassive.png Overload


Tips and Details

  • With no field / Amplify / Spectrum / Reactive / Fusion respectively, Particle Ray can deal up to 5,810% (2,093% in PvP) / 6,972% (2,513% in PvP) / 6,195% (2,247% in PvP) / 6,195% (2,235% in PvP) / 6,420% (2,310% in PvP) Magical Damage.
    • With the Heavy trait it can deal up to 8,366.4% (3,013.92% in PvP) / 10,039.68% (3,618.72% in PvP) / 8,920.8% (3,235.68% in PvP) / 8,920.8% (3,218.4% / 9,244.8% (3,326.4% in PvP) Magical Damage.
  • While this skill does not use, nor create a force field, using it with any El Crystal Spectrum mode active still grants it the effects of Code: Recovery - Breaker.
  • Due to the skill going upwards as it's being cast, only enemies near you will take all hits during normal, Amplify and Spectrum modes.
    • In Spectrum mode, the beams will move back and forth similar to Linear Divider, allowing it to hit more of an area than it would if it was simply 3 split beams.


Updates

Date Changes
KR NA PvE PvP
01/12/2017 -

Damage decreased.

04/27/2017 -

Damage increased.

  • None
02/22/2018 -

Damage increased.

04/05/2018 04/18/2018

Damage increased.

01/17/2019 02/20/2019
  • Reactive, Fusion Mode homing AI adjusted.
06/20/2019 -
  • Changed from Tenacity to Strength skill.
  • Skill feature changed.
  • Icon changed from to File:ParticleRayR.png
07/04/2019 07/17/2019

Spectrum Mode damage increased.


Alternative Names

Server Name Translation
South Korea 파티클 레이 Particle Ray
Japan パーティクルレイ Particle Ray
China (Simplified Chinese) 粒子射线 Particle Ray
Germany Partikelstrahl Particle Ray
Spain Rayo de partículas Particle Ray
France Rayon de particules Particle Ray
Italy Raggio di Particelle Particle Ray
Poland Wiązka Lasera Laser Beam
Brazil Raio de Partículas Particle Ray


Template:CLSkills