Soul Ignition: Difference between revisions

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__NOTOC__{{Languages|Soul Ignition}}
__NOTOC__{{Languages|Soul Ignition}}
<div style="float: right;">{{#ev:youtube|8bKd8HxBJOA|300}}</div>
{{tabs
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|8bKd8HxBJOA|300|right}}
{| cellpadding="5"
{| cellpadding="5"
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| [[File:BHTrans6.png]]
| [[File:BHTrans6.png]]
| {{SkillType|SA|B}} Create a soul-burning flame that can damage the enemies surrounding you.
| {{SkillType|SA|B}} Create a soul-burning flame that can damage the enemies surrounding you.<br>Flames shoot out when you use command attacks or active skills.<br>Applies High Heat on targets hit.
 
|-
Flames shoot out when you use command attacks or active skills.
|
 
| {{SkillText|Gale}}
Apply High Heat against target .
|-
|
| {{SkillText|True|SoulIgnition}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|8bKd8HxBJOA|300|right}}
{| cellpadding="5"
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| [[File:BHTrans6.png]]
| {{SkillType|SA|B}} Create a soul-burning flame that can damage the enemies surrounding you.<br>Special Active skill damage is increased and commands and skills will shoot out flames on use.(Hyper Active excluded)<br>Applies High Heat on targets hit.
|-
|-
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| {{SkillText|True|SoulIgnition}}
| {{SkillText|True|SoulIgnition}}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! colspan=2 | [[Status Effects|High Heat]] !! colspan=2 | [[Status Effects|Soul Ignition]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! colspan=2 | [[Status Effects|Soul Ignition]] !! colspan=2 | [[Status Effects|High Heat]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fire Resistance Decrease !! Duration !! Additional Flame (Magical) !! Duration
! Additional Flame (Magical) !! Duration !! Fire Resistance Decrease !! Duration
|-
|-
| align="left" | 95 || rowspan=2 | 3096% || rowspan=2 | 250 || rowspan=2 | 15 Seconds || rowspan=2 | 332% || 15 Seconds || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds  
| align="left" | 95 || rowspan=2 | 3096% || rowspan=2 | 250 || rowspan=2 | 15 Seconds || rowspan=2 | 332% || 15 Seconds || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! colspan=2 | [[Status Effects|High Heat]] !! colspan=3 | [[Status Effects|Soul Ignition]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! colspan=3 | [[Status Effects|Soul Ignition]] !! colspan=2 | [[Status Effects|High Heat]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fire Resistance Decrease !! Duration !! Additional Flame (Magical) !! Special Active Damage Increase !! Duration
! Additional Flame (Magical) !! Special Active Damage Increase !! Duration !! Fire Resistance Decrease !! Duration
|-
|-
| align="left" | 95 || rowspan=2 | 3096% || rowspan=2 | 250 || rowspan=2 | 15 Seconds || rowspan=2 | 332% || rowspan=2 | ??% || 15 Seconds || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds  
| align="left" | 95 || rowspan=2 | 2406% || rowspan=2 | 258% || rowspan=2 | 20% || 15 Seconds || rowspan=2 | 250 || rowspan=2 | 15 Seconds || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds  
|-
|-
| align="left" | [Enhanced] || 20 Seconds
| align="left" | [Enhanced] || 20 Seconds
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! [[Status Effects|Soul Ignition]]
! rowspan=2 | Level Required !! rowspan=2 | Soul Burning Flame (Magical) !! colspan=2 |  [[Status Effects|Soul Ignition]]
|- style="background:{{ColorSel|CharLight|Elesis}}"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Additional Flame (Magical)
! Additional Flame (Magical) !! Special Active Damage Increase
|-
|-
| align="left" | 95 || rowspan=2 | 622% || rowspan=2 | 67%
| align="left" | 95 || rowspan=2 | 498% || rowspan=2 | 52% || rowspan=2 | 10%
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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== Tips and Details ==
== Tips and Details ==
*A moment before the skill hits, there's a bit of a suction effect, but due to '''Soul Burning Flame''' pushing the enemy, it is not very noticeable.
*The skill will slowly pull enemies in that were not affected by the skill freeze (or had it interrupted by another attack), but due to the rather fast casting speed this is not going to pull enemies into the skill's range too often.
*The '''Additional Flame''' projectiles behave much like a smaller [[Blazing Wing]], and will home in on nearby enemies, though they do not pierce and have very little travelling range.
*The '''Additional Flame''' projectiles behave much like a smaller [[Blazing Wing]], and will home in on and pierce through nearby enemies, though they have very little travelling range.
**The projectiles are not affected by any Skill Damage increase effects.
**Since the projectiles appear on every single command attack, fast commands like {{CDRU}}{{CViZ}}{{CDeConX}} are excellent at making full use of the skill's effect.
**Since the projectiles appear on every single command attack, fast commands like {{CDRU}}{{CViZ}}{{CDeConX}} are excellent at making full use of the skill's effect.
*The initial hitbox lingers for around a full second and moves centered on the player, making the effective range significantly more than it seems. Especially effective if used in combination with [[Hyper Acceleration]] or other movement speed buffs.
**[[Dodge and Slash]] will cause a projectile to appear on both of the dashes and the slash.
**Amusingly, if the projectile hits a target when it is fired by [[Red Lotus Sword]], the skill will act like it hit even on thin air and perform the pulling attack.
 
*The initial hitbox lingers for a very small time and moves centered on the player, making the effective range significantly more than it seems. Especially effective if used in combination with [[Hyper Acceleration]] or other movement speed buffs.
===NA===
*The projectiles are not affected by any Skill Damage increase effects.
*[[Stoic - Strong]] will not produce a projectile when it is used.
===KR===
*[[Roll and Dodge ]] and [[Stoic - Strong]] will not produce a projectile when they are used.
*'''Additional Flame''' projectiles are not affected by skill damage increase effects when fired from commands or actives, but are affected when fired from special actives, including by the '''Soul Ignition''' buff itself.
**While the skill can fire projectiles on certain special actives, many are excluded. A projectile will not be fired when using [[Sword Fire]], [[Fireplay]], [[Infernal Blade]], [[Eternal Fire]] and [[Soul Ignition]] itself.
<br>
<br>



Revision as of 14:18, 6 July 2019

{{

File:BHTrans6.png [Special Active: Bravery]
Create a soul-burning flame that can damage the enemies surrounding you.
Flames shoot out when you use command attacks or active skills.
Applies High Heat on targets hit.
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated
Final Enhanced Skill
  • Buff duration is increased by 5 seconds.

}}


Requirements

Class Level Required
Blazing Heart : Transcendent 95


Skill Information

PvE

Level Required Soul Burning Flame (Magical) Soul Ignition High Heat MP Usage Cooldown
Additional Flame (Magical) Duration Fire Resistance Decrease Duration
95 3096% 250 15 Seconds 332% 15 Seconds 300 MP 24 Seconds
[Enhanced] 20 Seconds

PvP

Level Required Soul Burning Flame (Magical) Soul Ignition
Additional Flame (Magical)
95 622% 67%
[Enhanced]


Skill Information (07/04/2019 KR Patch)

PvE

Level Required Soul Burning Flame (Magical) Soul Ignition High Heat MP Usage Cooldown
Additional Flame (Magical) Special Active Damage Increase Duration Fire Resistance Decrease Duration
95 2406% 258% 20% 15 Seconds 250 15 Seconds 300 MP 22 Seconds
[Enhanced] 20 Seconds

PvP

Level Required Soul Burning Flame (Magical) Soul Ignition
Additional Flame (Magical) Special Active Damage Increase
95 498% 52% 10%
[Enhanced]


Skill Traits

Light Soul Ignition Haste Soul Ignition
Attribute Effect MP Usage Attribute Effect Cooldown
MP Usage decreased to 80% 240 MP Cooldown decreased to 80% 19.2 Seconds


Tips and Details

  • The skill will slowly pull enemies in that were not affected by the skill freeze (or had it interrupted by another attack), but due to the rather fast casting speed this is not going to pull enemies into the skill's range too often.
  • The Additional Flame projectiles behave much like a smaller Blazing Wing, and will home in on and pierce through nearby enemies, though they have very little travelling range.
    • Since the projectiles appear on every single command attack, fast commands like are excellent at making full use of the skill's effect.
    • Dodge and Slash will cause a projectile to appear on both of the dashes and the slash.
    • Amusingly, if the projectile hits a target when it is fired by Red Lotus Sword, the skill will act like it hit even on thin air and perform the pulling attack.
  • The initial hitbox lingers for a very small time and moves centered on the player, making the effective range significantly more than it seems. Especially effective if used in combination with Hyper Acceleration or other movement speed buffs.

NA

  • The projectiles are not affected by any Skill Damage increase effects.
  • Stoic - Strong will not produce a projectile when it is used.

KR

  • Roll and Dodge and Stoic - Strong will not produce a projectile when they are used.
  • Additional Flame projectiles are not affected by skill damage increase effects when fired from commands or actives, but are affected when fired from special actives, including by the Soul Ignition buff itself.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 -

Damage decreased.

01/25/2017 -

Soul Burning Flame damage increased.

Additional Flame damage decreased.

04/27/2017 -

Damage increased.

  • None
07/27/2017 -
  • None

Damage decreased.

09/28/2017 10/18/2017
  • None

Damage decreased.

12/28/2017 -
02/22/2018 -

Damage decreased.

04/05/2018 04/18/2018

Damage increased.

07/04/2019 -

Additional Flames will also activate with Special Actives.

Special Active Damage Increase effect added.


Alternative Names

Server Name Translation
South Korea 소울 이그니션 Soul Ignition
Japan ソウルイグニッション Soul Ignition
China (Simplified Chinese) 灵魂燃烧 Soul Burn
Germany Seelenzündung Soul Ignition
Spain Ignición de almas Soul Ignition
France Amorçage de l'âme Soul Priming
Italy Accensione dell'anima Soul Ignition
Poland Zapalenie Dusz Soul Ignition
Brazil Ignição Espiritual Spiritual Ignition