Totentanz: Difference between revisions
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| | | {{color|#5e65f3|Henir Release|b=1}} | ||
*When the skill is used during Henir (Awakening) state, awakening duration is increased by 1 second per hit enemy. | *When the skill is used during Henir (Awakening) state, awakening duration is increased by 1 second per hit enemy. | ||
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{| class="colortable-Ain" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | {| class="colortable-Ain" style="border-collapse: collapse; text-align: center" cellpadding="5" border="1" | ||
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! rowspan="2" |Mode!! colspan="3" |Damage (Magical)! | ! rowspan="2" |Mode!! colspan="3" |Damage (Magical) !! rowspan="2" |Awakening Duration Increase<br>per Enemy Hit !! colspan="3" |Max Hits | ||
! rowspan="2" |Awakening Duration Increase<br>per Enemy Hit | |||
! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ! rowspan="2" |MP Usage!! rowspan="2" |Cooldown | ||
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| colspan=10 |'''Normal''' | | colspan=10 |'''Normal''' | ||
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|{{PvE}}||662% ||167% ||324% || rowspan="2" |1 || rowspan="2" | | |{{PvE}}||662% ||167% ||324% || rowspan="2" |1 Second || rowspan="2" |1 || rowspan="2" | 19 Per Side || rowspan="2" |6 Per Side || rowspan="2" |200 MP || rowspan="2" | 15 Seconds | ||
| rowspan="2" | | |||
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|{{PvP}} ||201% ||50% ||99% | |{{PvP}} ||201% ||50% ||99% | ||
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| colspan=10 | '''Enhanced''' | | colspan=10 | '''[Enhanced]''' | ||
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|{{PvE}}||662%||167%||324%|| rowspan="2" | | |{{PvE}}||662%||167%||324% || rowspan="2" |2 Seconds || rowspan="2" | 1|| rowspan="2" |19 Per Side|| rowspan="2" |6 Per Side || rowspan="2" |200 MP|| rowspan="2" |15 Seconds | ||
| rowspan="2" | | |||
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|{{PvP}}||201%|| 50%|| 99% | |{{PvP}}||201%|| 50%|| 99% | ||
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== Tips and Details== | == Tips and Details== | ||
*This skill has two separate hitboxes, one on the left and one on the right side of the attack. | *This skill has two separate hitboxes, one on the left and one on the right side of the attack. | ||
**Enemies not in Super Armor will be sharply pulled into the center of one side of the skill, making it impossible to deal damage with multiple sides on them, unless they are wide enough to still reach past | **Enemies not in {{se||Super Armor||eb}} will be sharply pulled into the center of one side of the skill, making it impossible to deal damage with multiple sides on them, unless they are wide enough to still reach past '''Ain''' to the other side. | ||
** | **Against enemies in {{se||Super Armor||eb}}, it is entirely possible to deal full damage by jumping directly above them, which will allow them to be hit by both sides. | ||
**Enemies that extend behind | **Enemies that extend behind '''Ain''' in some fashion like [[Dragon Nest: Abyss|Ancient Bone Dragon]] or [[Debrian Laboratory|Debrian Nasod Carrier]] can be hit by both sides without any additional positioning required. | ||
<br> | <br> | ||
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*This skill's name is German for '''Dance of Death'''. | *This skill's name is German for '''Dance of Death'''. | ||
*In Europe, Saltatio Mortis is Latin for '''Death Dance'''. | *In Europe, Saltatio Mortis is Latin for '''Death Dance'''. | ||
*Regardless of which way he's facing, Ain will always turn his back toward the camera before looking back in the opposite direction. | *Regardless of which way he's facing when casting the skill, '''Ain''' will always turn his back toward the camera before looking back in the opposite direction. | ||
<br> | <br> | ||
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<br> | <br> | ||
{{SkillNav - Apostasia}} | {{SkillNav - Apostasia}} | ||
Revision as of 20:49, 18 January 2024
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Apostasia | 45 | Advanced Training Skill Quest |
Skill Information
Mode | Damage (Magical) | Awakening Duration Increase per Enemy Hit |
Max Hits | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Power Release | Power of Chaos | Final Strike | Power Release | Power of Chaos | Final Strike | ||||
Normal | |||||||||
PvE | 662% | 167% | 324% | 1 Second | 1 | 19 Per Side | 6 Per Side | 200 MP | 15 Seconds |
PvP | 201% | 50% | 99% | ||||||
[Enhanced] | |||||||||
PvE | 662% | 167% | 324% | 2 Seconds | 1 | 19 Per Side | 6 Per Side | 200 MP | 15 Seconds |
PvP | 201% | 50% | 99% |
Skill Traits
Empowered Totentanz | Critical Totentanz | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Empowered | |||
One Side | Both Sides | One Side | Both Sides | |
PvE | 5,779% | 6,934.8% | 10,896% | 13,075.2% |
PvP | 1,745% | 2,094% | 3,289% | 3,946.8% |
Related Skills
Tips and Details
- This skill has two separate hitboxes, one on the left and one on the right side of the attack.
- Enemies not in Enemy BuffSuper ArmorEnemy BuffSuper Armor will be sharply pulled into the center of one side of the skill, making it impossible to deal damage with multiple sides on them, unless they are wide enough to still reach past Ain to the other side.
- Against enemies in Enemy BuffSuper ArmorEnemy BuffSuper Armor, it is entirely possible to deal full damage by jumping directly above them, which will allow them to be hit by both sides.
- Enemies that extend behind Ain in some fashion like Ancient Bone Dragon or Debrian Nasod Carrier can be hit by both sides without any additional positioning required.
Trivia
- This skill's name is German for Dance of Death.
- In Europe, Saltatio Mortis is Latin for Death Dance.
- Regardless of which way he's facing when casting the skill, Ain will always turn his back toward the camera before looking back in the opposite direction.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/09/2017 | 02/22/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
02/22/2018 | 04/18/2018 |
| |
04/05/2018 | 04/18/2018 |
|
|
09/11/2019 | 09/25/2019 |
|
Alternative Names
Apostasia - Skills