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{{Infobox_character |name=Rena |color=#00FF00 |image=[[Image:TrappingRanger.png|420px]] |class=Trapping Ranger |weapon=Bow, Erendil, Traps |tree=[[Rena]] > [[Trapping Ranger]] > [[Night Watcher]]}}
{{Languages|Trapping Ranger}}
<center>{{quotation|Trapping is my specialty!}}</center>
{{Infobox_character  
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}
|image=[[Image:TrappingRanger.png|315px]]  
|class=[[Image:Mini Icon - Trapping Ranger.png]] Trapping Ranger
|weapon=Bow, Erendil, Eldrasil Magic
|age=Unknown
|race=Elf
|ESP=Action Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 3-0=[[Image:Icon - Rena.png|40px|link=Rena]]
| 3-1=[[Image:Icon - Trapping Ranger.png|40px|link=Trapping Ranger]]
| 3-2=[[Image:Icon - Night Watcher.png|40px|link=Night Watcher]]
| 3-3=[[Image:Icon - Twilight.png|40px|link=Twilight]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 29 December 2011<br>[[File:American Flag.png|20px]] 13 February 2013<br>[[File:European Union Flag.png|20px]] 13 February 2013<br>[[File: Chinese Flag.png|20px]] 10 April 2013
|stat=
{{CharStats
| Speed=2
| Range=2
| Difficulty=3
| Damage=P
}}}}


<center>{{quotation|If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.}}</center>
<br>
<br>
==Trapping Ranger==
=== Speciality ===
The Trapping Ranger is a unique archer that comes along with The Blade of Erendil. She also has a variety of traps made out of Eldrasil Branches that can be used. She can even call forth huge gusts of wind to inflict magical damage.


<br>
= [[File:Icon - Trapping Ranger.png]] Trapping Ranger =
 
'''[A ranger that uses a sword and magic for combat]'''
=== Background ===
=== Background ===
Rena, a talented archer, has taken on the road to help recover the missing El and preserve the link between this world of mortals and her first home, the elven realm. On the road, Rena comes into contact with an organization called the Night Savers, a mysterious order of elves. They are trained assassins and secret agents who run covert operations to defend the land.
{{Background
|NA=
A specially trained elven warrior that uses the bow, sword, and traps against enemies.


The Night Savers' stealth work draws Rena's interest, and it leads her to the hallowed tree Eldrasil, the patron of this secret order. Eldrasil bestows upon her a mythical blade named Erendil and the power to command magic winds. To complete Rena's transformation into a stealth warrior, Eldrasil delivers one final gift: the ability to use the forces of nature to set fatal traps for her enemies.
As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil.


Fearsome Rena can call on any of her countless combat abilities to annihilate her targets once they fall for her traps. As she moves up to become a Trapping Ranger, she proves to be an impressive member of the El Search Party and a formidable adversary to those who dare cross her path.  
A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage.
|KR=
엘프 특수부대 나이트 세이버에서 활동하는 트래핑 레인저는 에렌딜이 가진 엘드랏실의 힘을 사용하는 궁수이다. 비밀스럽게 활동하는 그들은 빠른 몸놀림과 덫을 이용해 적을 섬멸시키는 전략적인 전투를 지향한다.<br>
에렌딜로부터 마법적인 힘을 끌어내 사용하는 것 뿐만 아니라, 에렌딜을 직접 사용하여 치명적인 피해를 입히기도 한다.
|KRT=-
}}
<br>


<br>
== First Class Advancement ==
== First Class Advancement ==
[[File:Trchanger.png|thumb|'''Trapping Ranger''' can also be obtained by using the Cash Shop item: '''Trapping Ranger's Spirit''']]
Completing the following advancement quest or using the Item Mall item: '''Trapping Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
[[Rena]] is required to be Lv15 to begin her first class advancement. <br>  
{{JobChange|1st|Rena|Trapping Ranger
After completing the Ranger quest chain, [[Rena]] can decide between advancing as [[Sniping Ranger]], [[Combat Ranger]], or [[Trapping Ranger]].<br>
| <!-- [Quest 1 Description] --> After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.<br>Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion.
 
| <!-- [Quest 2 Description] --> Being part of 'Night Saver' meant that she can no longer move as she wanted.<br>Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...<br>Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake.
 
| <!-- [Quest 3 Description] --> She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.<br>She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.<br>The words that will never reach softly caressed their sleeping faces.


=== Trapping Ranger ===
| <!-- [Quest 4 Description] --> Rena decided to join Night Saver and become a Trapping Ranger.<br>It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition.
#Speak to '''[[Elder#Echo|Echo]]''' in [[Elder]].
}}
#Complete [[2-4]] in '''Very Hard''' (☆☆☆).
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can job advance to a [[Night Watcher]].
#Collect a drop from '''Wally No.8''' (Boss) in [[2-5]] and complete the run in any difficulty.
<br>
#Collect a drop from '''Wally No.8''' (Boss) in [[2-5]] in '''Very Hard''' (☆☆☆).


At Lv 35, a [[Trapping Ranger]] can job advance to [[Night Watcher]].
{{clearfix}}
== Skill Tree ==


{{:Skill Tree: Trapping Ranger}}
<br>
<br>
=== Skill Tree ===
 
{| class="mw-collapsible mw-collapsed" cellpadding="10"
{{clearfix}}
| colspan=6 |
== Additional Commands ==
{{SkillText|Combo|1}}
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
|  
! width="30%" |Image
| [[File:RPassive2.png|link=Basic Magic Defense Training]]
! width="45%" |Description
|
! width="25%" |Damage
| [[File:Rail Stinger.PNG|link=Rail Stinger]]
| [[File:Risingfalcon.png|link=Rising Falcon]]
| 0 SP
|-
|-
| [[File:RPassive1.png|link=Basic_Physical_Defense_Training]]
| [[File:Combo - Trapping Ranger 1.png|520px]]  
| [[File:Arrowdown.gif|center]]
|
|
| [[File:Perfect Strom.PNG|link=Perfect Storm]]
{{CZ}}{{CZ}}{{CIO|X}} is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay.
*The final {{CZ}} can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.
|
|
| 5 SP
{{CZ}} 163% Phy. Damage <br>
{{CZ}} 201% Phy. Damage <br>
{{CZ}} 238% Phy. Damage <br>
{{CZ}} 276% Phy. Damage <br>
{{CZ}} 121% Phy. Damage + 171 Phy. Damage
|-
|-
| [[File:RPassive3.png|link=Basic Strength Training]]
| [[File:Combo - Trapping Ranger 2.png|520px]]
| [[File:Arrowdown.gif|center]]
| [[File:Assault Kick.PNG|link=Assault Kick]]
|
|
| 10 SP
|-
| [[File:Arrowdown.gif|center]]
| [[File:RPassive4.png|link=Basic Magic Training]]
| [[File:Arrowdown.gif|center]]
|
|
| [[File:Siege.PNG|link=Siege]]
After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you.  
| 15 SP
|-
| [[File:Arrowdown.gif|center]]
| [[File:RActive2.png|link=Magic Accelerator]]
| [[File:Multiplestinger.png|link=Multiple Stinger]]
|
| [[File:Arrowdown.gif|center]]
| 20 SP
|-
| [[File:RActive4.png|link=Power Accelerator]]
| [[File:RActive3.png|link=Shield Accelerator]]
|
|
|
{{CDR}}<br>
| [[File:Siege Swift.PNG|link=Siege Swift]]
{{CZ}} 173% Phy. Damage <br>
| 25 SP
{{CX}} 267% Phy. Damage
|-
|-
| [[File:Combo - Trapping Ranger 3.png|520px]]
|
|
{{CDRU}}{{CZ}} is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.
|
|
| [[File:Phoenix Strike.PNG|link=Phoenix Strike]]
{{CDRU}} <br>
| [[File:Aero Tornado.PNG|link=Aero Tornado]]
{{CZ}} 197% Phy. Damage <br>
|
{{CZ}} 210% Phy. Damage
| 30SP
|-
|-
| align="center" | {{CU}}{{CZ}}
|
|
{{CU}}{{CX}} is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command.
|
|
|
{{CU}}<br>
|
{{CZ}} 176% Phy. Damage
| [[File:Back Tumbling Shot.PNG|link=Back Tumbling Shot]]
| 35 SP
|-
|-
|  
| align="center" | {{CUU}}{{CX}}{{CX}}
----
{{CUU}}{{CZ}}{{CX}}
|
|
| [[File:Explosiontrap.png|link=Explosion Trap]]
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing.
| [[File:Evoke.png|link=Evoke]]
|
|
| 40 SP
{{CUU}}<br>
'''EITHER'''<br>
{{CX}} 93% Mag. Damage x3<br>
{{CX}} 326% Phy. Damage<br>
'''OR'''<br>
{{CZ}} 182% Phy. Damage<br>
{{CX}} 326% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
|-
| [[File:STPassive2.png|link=Intermediate Strength Training]]
! colspan=2 | Date !! rowspan=2 | Changes
| [[File:Intermediate_Magic_Training.PNG|link=Intermediate Magic Training]]
| [[File:Huntersability.png|link=Hunter's Ability]]
|
|
| 45 SP
|-
|-
| [[File:Arrowdown.gif|center]]
! KR !! NA
| [[File:Arrowdown.gif|center]]
| [[File:Arrowdown.gif|center]]
| [[File:Trappingarrow.png|link=Trapping Arrow]]
|
| 50 SP
|-
|-
| [[File:STactive3.png|link=Power Adrenaline]]
| 07/23/2015 || 12/16/2015 || align="left" |  
| [[File:Magic Attack Advanced Buff.PNG|link=Magic Adrenaline]]
*{{buff|Added new {{CUU}}{{CZ}}{{CX}} and {{CUU}}{{CX}}{{CX}} combos.}}
| [[File:Arrowdown.gif|center]]
| [[File:Sharpenarrow.png|link=Sharpen Arrow]]
| [[File:Reflect Kick.png|link=Reflect Kick]]
| 55 SP
|-
|-
|  
| 11/16/2016 || - || align="left" |  
|  
*Fixed MP gain error on {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}.
| [[File:Vitalpointpiercing.png|link=Vital Point Piercing]]
| [[File:Fatality.png|link=Fatality]]
|
| 60 SP
|-
|-
|  
| 06/20/2019 || 07/17/2019 || align="left" |
|
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third and fifth {{CZ}} inputs.}}
| [[File:Callofruin.png|link=Call of Ruin]]
*{{nerf|Movement delay after {{CZ}}{{CZ}}{{CZ}}{{CZ}}{{CZ}}'s third {{CZ}} input increased.}}
| [[File:Karma.png|link=Karma]]
*{{buff|Enemy knockback increased for {{CDR}}{{CZ}}{{CX}}'s {{CX}} input.}}
|
| 65 SP
|}
|}
<br>
== Additional Combos  ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="25%" |Image
! width="50%" |Description
! width="25%" |Damage
|-
| [[Image:TrCombo1.png]]
| '''Erendil Combo'''
Rena does her normal kicks, then she unleashes the Blade of Erendil and does two slashes,<br>
ending it with a stab and pulling back, knocking down the victim.<br>
'''NOTE''': The first stab on the 5th Z can be canceled with a Active/Special Active. The second stab on the 5th Z has a large enough hit stun for you to chain Special Actives before the enemy is knocked down (Explosion Trap can work too if positioned correctly).
|
{{CZ}} 110% Phy. Damage <br>
{{CZ}} 130% Phy. Damage <br>
{{CZ}} 150% Phy. Damage <br>
{{CZ}} 200% Phy. Damage <br>
{{CZ}} 125% Phy. Damage (x2)
|-
| [[Image:TrCombo2.png]]
| '''Slashing Dash'''
Rena sliding-kicks her target and quickly takes out her dagger, instantly<br>
doing a wide slice.
|
{{CDR}}<br>
{{CZ}} 130% Phy. Damage <br>
{{CX}} 200% Phy. Damage
|-
| [[Image:TrCombo3.png]]
| '''Jump Dash Stab'''
Rena dashes up into the air and thrusts her dagger at the opponent, ending it with a 180 degree slash.
|
{{CDR}}{{CU}} <br>
{{CZ}} 100% Phy. Damage <br>
{{CZ}} 150% Phy. Damage
|}
<br>
<br>


== Skills  ==
== Skills  ==
<tabber>
{{:Trapping Ranger/Skills}}
|-|
NA=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
 
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Evoke.png]]
| width="150" align="center" | [[Evoke]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Trappingarrow.png]]
| width="150" align="center" | [[Trapping Arrow]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Fatality.png]]
| width="150" align="center" | [[Fatality]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Karma.png]]
| width="150" align="center" | [[Karma]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Callofruin.png]]
| width="150" align="center" | [[Call of Ruin]] [[Image:lock.gif|lock.gif]]
|}
 
 
<br>
 
| valign="top" |
 
=== Active  ===
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Reflect_Kick.png‎]]
| width="150" align="center" | [[Reflective Kick]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Explosiontrap.png]]
| width="150" align="center" | [[Explosion Trap]] [[Image:lock.gif|lock.gif]]
|}
| valign="top" |
 
=== Buff  ===
 
{| cellspacing="1" cellpadding="1" border="0" class="FCK__ShowTableBorders" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Magic Attack Advanced Buff.PNG]]
| align="center" width="150" | [[Magic Adrenaline]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STactive3.png]]
| align="center" width="150" | [[Power Adrenaline]]
|}
 
| valign="top" |
 
=== Passive  ===
 
{| cellspacing="1" cellpadding="1" border="0" style="background-color: black;"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Intermediate Magic Training.PNG]]
| align="center" width="150" | [[Intermediate Magic Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:STPassive2.png]]
| align="center" width="150" | [[Intermediate Strength Training]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Huntersability.png]]
| width="150" align="center" | [[Hunter's Ability]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Sharpenarrow.png]]
| width="150" align="center" | [[Sharpen Arrow]]
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:Vitalpointpiercing.png]]
| width="150" align="center" | [[Vital Point Piercing]]
|}
 
|}
 
<br>
<br>
|-|
KR=
{| style="border-bottom: transparent; border-left: transparent; background: none transparent scroll repeat 0% 0%; border-top: transparent; border-right: transparent" class="FCK__ShowTableBorders" width="100%"
|-
| valign="top" |
=== Special Active  ===
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Evoke.png]]
| width="150" align="center" | [[Evoke]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Fatality.png]]
| width="150" align="center" | [[Fatality]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Callofruin.png]]
| width="150" align="center" | [[Call of Ruin]]
|- style="background-color: #FFFFFF;"
| width="40" | [[Image:Karma.png]]
| align="center" width="150" | [[Karma]]
|}


== Videos ==
*[https://www.youtube.com/watch?v=QlR1ydxxC3o '''KR trailer made by 'KOG'''']
*[http://www.youtube.com/watch?v=OPVjE7u63rc '''NA trailer made by 'Kill3rCombo'''']
<br>
<br>


| valign="top" |
== Gallery==
 
:''Full Gallery: [[Rena/Gallery]]
=== Active ===
{{:Trapping Ranger/Artwork}}
 
{{:Trapping Ranger/Misc}}
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Entangle.png]]  
| width="150" align="center" | [[tie seed]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Explosiontrap.png]]
| width="150" align="center" | [[Explosion Trap]] [[Image:lock.gif|lock.gif]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Explosiontrap.png]]
| width="150" align="center" | [[Thorn Trap]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Explosiontrap.png]]
| width="150" align="center" | [[Spike Trap]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Reflect Kick.png]]
| width="150" align="center" | [[Reflective Kick]]
|}
 
 
| valign="top" |
=== Passive  ===
 
{| style="background-color: black" class="FCK__ShowTableBorders" border="0" cellspacing="1" cellpadding="1"
|- style="background-color: rgb(255, 255, 255);"
| width="40" | [[Image:RPassive3.png]]
| align="center"  width="150" | [[Basic Strength Training]]
|- style="background-color: rgb(255,255,255)"
| width="40" | [[Image:Huntersability.png]]
| width="150" align="center" | [[Hunter's Ability]]
|}
|}
 
<br>
<br>
</tabber>
== Gallery==
<br><gallery widths=150px heights=150px>
File:TrAcc.png|Weapon accessory acquired after changing to Trapping Ranger during her release.
File:TRPoses.png|Idle Pose and job avatar model.
File:TR_basic.jpg|Trapping Ranger's description and combos. KOG seemed to have made a mistake to the combos for this picture, as Trapping Ranger does not have the ZZZVZ combo and then dash XZ combo.
</gallery>


== Trivia ==
*'''Eldrasil''' is based on and named after [[Wikipedia:en:Yggdrasil|'''Yggdrasil''']], the holy tree from Norse mythology.
*Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind.
*During her teaser trailer, '''Trapping Ranger''' is seen using an Active in the air where she throws 3 [[Explosive Trap]]s that disappear upon contact with the ground. This skill was never made available in the game.
*Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening.
<br>
<br>


==Trivia==
== Alternative Names ==
*'''Trapping Ranger's''' NA event poster nicknames her the '''"Secret Assassin of the Wind"'''.
{{AlternateLanguages
*'''Trapping Ranger''' was intended to have a ZZZVZ combo; this attack starts with two kicks, an Erendil slash, then sliding forward at swift speed while slashing enemies ahead, as seen in the KR teaser trailer, however this was taken out in the final release.
|Color={{ColorSel|CharLight|Rena}}
**Also as seen in the KR teaser trailer, [[Explosion Trap]] was shown to have the ability to charge like Eve's [[Mega Electron Ball]] and shoot multiple traps, however this was also taken out in the final release.
|KR=트래핑 레인저 |KRName=Trapping Ranger
*'''Trapping Ranger''' and [[Night Watcher]] are the only classes to use more than three types of combat: physical kicks, a ranged weapon, wind/nature magic, a melee weapon, and traps.
|JP=トラッピングレンジャー |JPName=Trapping Ranger
**Likewise, this also gives them the largest combat arsenal.
|TW=獵殺者 |TWName=Hunter
**These classes are also similar to [[5-2|Chloe]], who is also an elf and uses the first four aforementioned forms of combat.
|CN=猎杀者 |CNName=Hunter
*'''Trapping Ranger''' is the only class that has received an item to increase the level of certain passives above lv5. (Event-only)
|FR=Guerrière d'Erendil |FRName=Erendil Warrior
|DE=Erendilschützin |DEName=Erendil Markswoman
|IT=Arciera di Erendil |ITName=Erendil Markswoman
|PL=Strzelec Erendil |PLName=Erendil Markswoman
|ES=Arquera de Erendil |ESName=Erendil Markswoman
|UK=Erendil Markswoman
|BR=Arqueira de Caça  |BRName=Hunt Archer
}}


<br>
{{Characters}}
{{Characters}}

Revision as of 19:28, 23 March 2024

Trapping Ranger
Full Name
Rena Erindel
Class
Trapping Ranger
Weapon
Bow, Erendil, Eldrasil Magic
Age
Unknown
Race
Elf
Action Speed Increase
Class Tree
{{

}}
Release Date
29 December 2011
13 February 2013
13 February 2013
10 April 2013
Statistics
Speed
Average
Range
Medium
Difficulty
Hard
Physical
If I can properly wield Erendil, it will help not only me, but everyone reach their dreams.


Trapping Ranger

[A ranger that uses a sword and magic for combat]

Background

  • In-game Version
  • Nexon Version

A specially trained elven warrior that uses the bow, sword, and traps against enemies.

As a member of the Night Saver, a secret elven special forces, Rena uses the sacred sword, Erendil, that holds the power of the World Tree, Eldrasil.

A unique archer class that, not only uses magic imbued in the Erendil, but also approach enemies quickly to deal critical damage.


First Class Advancement

Completing the following advancement quest or using the Item Mall item: Trapping Ranger's Spirit will change your job to Trapping Ranger.

Trapping Ranger
Trapping Ranger 1/4
{{
Quest Acceptance Prerequisites Objectives
  • Achieve Level 15
  • Accept Trapping Ranger class advance quest
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

After taking care of the incidents in Elder, Rena hears surprising news. She was officially asked to join the special Elven troops, 'Night Saver'.
Though she was excited that her skills were acknowledged, Rena soon felt her heart fill with heavy emotion.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 2/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 1/4
Description

Being part of 'Night Saver' meant that she can no longer move as she wanted.
Perhaps nothing changed as she left her village to find out why the connection to the Spirit Realm weakened. However...
Rena quickly schooled her expression when she heard her friends call out for her from Bethma Lake.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 500 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 3/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 2/4
  • Enter 'Bethma Village'
    (Right-click from World Map (Press M Key) to see the location.)
Description

She wanted to make the world a safer place. A world where kids can travel without worry. She wished to create a foundation to make that dream a reality.
She looked down at her friends' sleeping faces and was resolved. Even if we have to part ways, we will always be friends.
The words that will never reach softly caressed their sleeping faces.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 N/A N/A
ED 2,300 N/A N/A
EP 0 N/A N/A
AP 0
}}
Trapping Ranger 4/4
{{
Quest Acceptance Prerequisites Objectives
  • Complete Trapping Ranger 3/4
Description

Rena decided to join Night Saver and become a Trapping Ranger.
It's not yet time to say goodbye. And once she can use the power of Erendil given to Trapping Rangers, it should help her, and everyone's dream to come to fruition.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 3,500 1st Job Change Promotion Cube x1 N/A
ED 2,300 [Cobo] 1st Job Useful Items Cube x1 N/A
EP 0 N/A N/A
AP 0
}}


Upon reaching Lv. 35, a Trapping Ranger can job advance to a Night Watcher.

Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Commands

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage

is reworked; draw the Erendil and slash while in Super Armor instead of a kick. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.

  • Holding or during the 4th will reset the combo with little to no delay.
  • The final can be interrupted by movement before Rena pulls Erendil out of the enemy, allowing you to continue comboing.

163% Phy. Damage
201% Phy. Damage
238% Phy. Damage
276% Phy. Damage
121% Phy. Damage + 171 Phy. Damage

After doing the standard combo, slash through enemies with Erendil, pushing them along with you.


173% Phy. Damage
267% Phy. Damage

is reworked; thrust forward with Erendil instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.


197% Phy. Damage
210% Phy. Damage

is reworked; swings her Erendil instead of kicking. This command functions very much the same as her base command.


176% Phy. Damage


After the standard or combo, pierce through the enemy with Erendil upon landing.


EITHER
93% Mag. Damage x3
326% Phy. Damage
OR
182% Phy. Damage
326% Phy. Damage

Updates

Date Changes
KR NA
07/23/2015 12/16/2015
  • Added new and combos.
11/16/2016 -
  • Fixed MP gain error on .
06/20/2019 07/17/2019
  • Added Super Armor to 's third and fifth inputs.
  • Movement delay after 's third input increased.
  • Enemy knockback increased for 's input.


Skills

Active


Videos


Gallery

Full Gallery: Rena/Gallery

Artwork

Miscellaneous


Trivia

  • Eldrasil is based on and named after Yggdrasil, the holy tree from Norse mythology.
  • Rena is able to use the magic stored inside Erendil to create parts of Eldrasil, such as exploding branches or thorny seeds as traps. She can also use the raw magic to create large blasts of wind.
  • During her teaser trailer, Trapping Ranger is seen using an Active in the air where she throws 3 Explosive Traps that disappear upon contact with the ground. This skill was never made available in the game.
  • Trapping Ranger is the only Rena 1st job whose promotional bow does not change during Awakening.


Alternative Names

Server Name Translation
South Korea 트래핑 레인저 Trapping Ranger
Japan トラッピングレンジャー Trapping Ranger
Taiwan (Traditional Chinese) 獵殺者 Hunter
China (Simplified Chinese) 猎杀者 Hunter
Germany Erendilschützin Erendil Markswoman
Spain Arquera de Erendil Erendil Markswoman
France Guerrière d'Erendil Erendil Warrior
Italy Arciera di Erendil Erendil Markswoman
Poland Strzelec Erendil Erendil Markswoman
United Kingdom Erendil Markswoman
Brazil Arqueira de Caça Hunt Archer


Characters