Conqueror: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Conqueror
}}
}}
<div style="float: right;">{{#ev:youtube|x2k5D4Ahnnw|400}}</div>
{{#ev:youtube|4lmXmkLHJE8|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:AddSkill15.png]]
| [[File:LunaticPsykerSkill1.png]]
| {{SkillType|SA|B}} Use your Dynamos to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
| {{SkillType|SA|B}} Use your Dynamo to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
|-
|-
|
|
| {{SkillText|DP Using Skill}}
| {{SkillText|DP Skill}}
|-
|-
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|-
|-
|
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| {{SkillText|Nasod Armor Combo}}
| {{SkillText|Nasod Armor Command}}
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | DP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! colspan=2 | DP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Normal !! colspan=2 | DP Mode !! rowspan=2 | Additional<br>Shocks !! Normal !! colspan=2 | DP Mode !! rowspan=2 | Additional<br>Shocks
! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! Dissolution !! colspan=2 | {{DCM}} !! rowspan=2 | Additional<br>Shocks !! rowspan=2 | Dissolution !! rowspan=2 | {{DCM}}
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Shock !! Multi Hit !! Explosion !! Shock !! Multi Hit !! Explosion
! Shock !! Multi Hit !! Explosion !! Shock !! Multi Hit !! Explosion
|-  
|-  
! colspan=12 | Normal
| colspan=13 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 22 Seconds
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 172% || 18% || 2112% || 172%
| {{PvP}} || 172% || 18% || 2112% || 172%
|-  
|-  
! colspan=12 | [Enhanced]
| colspan=13 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 15 Seconds
| {{PvE}} || 440% || 55% || 6159% || 440% || rowspan=2 | 12 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 230 MP || rowspan=2 | 60 DP || rowspan=2 | 12 DP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 172% || 18% || 2112% || 172%
| {{PvP}} || 172% || 18% || 2112% || 172%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Conqueror|Enhanced, Heavy|cd=22|cd_enhanced=15}}
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
! rowspan=3 | Stage !! Enhanced Conqueror !! colspan=2 | Heavy Conqueror
 
|- style="background:{{ColorSel|CharLight|Add}}"
== Extra Information ==
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Add}}"
{{Damage
! Cooldown
|dmg=440
|pvp_dmg=172
|hits=12
|prefix=0dmp
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=440
|pvp_dmg=172
|hits=15
|enhanced=true
|heavy=true
}}
{{Damage
|dmg=55, 6159, 440
|pvp_dmg=18, 2112, 172
|hits=10, 1, 3
|prefix=DCM
|enhanced=true
|heavy=true
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan=3 | Mode !! colspan=6 | Base
|-
|-
| Normal || rowspan=2 | {{SkillText|Enhanced|80}} || rowspan=2 | {{SkillText|Heavy|144|120}} || 26.4 Seconds
! colspan=3 | Normal (0 ~ 3 DMP) !! colspan=3 | [[Dynamo Point System|Dynamo Configuration]] (3 DMP)
|-
|-
| [Enhanced] || 18 Seconds
|}
<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Mode !! colspan=6 | Regular
|- style="background:{{ColorSel|CharLight|Add}}"
! colspan=3 | Normal !! colspan=3 | DP Mode
|- style="background:{{ColorSel|CharLight|Add}}"
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 440*15}}}}% || {{formatnum:{{#expr: 440*15*0.8}}}}% || {{formatnum:{{#expr: 440*15*1.44}}}}%
| {{#var: 0dmp_total_damage}} ~ {{#var: total_damage}}
| {{formatnum:{{#expr: 55*10 + 6159 + 440*3}}}}% || {{formatnum:{{#expr: (55*10 + 6159 + 440*3)*0.8}}}}% || {{formatnum:{{#expr: (55*10 + 6159 + 440*3)*1.44}}}}%
| {{#var: 0dmp_total_damage_enhanced}} ~ {{#var: total_damage_enhanced}}
| {{#var: 0dmp_total_damage_heavy}} ~ {{#var: total_damage_heavy}}
| {{#var: DCM_total_damage}}
| {{#var: DCM_total_damage_enhanced}}
| {{#var: DCM_total_damage_heavy}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 172*15}}}}% || {{formatnum:{{#expr: 172*15*0.8}}}}% || {{formatnum:{{#expr: 172*15*1.44}}}}%
| {{#var: 0dmp_total_damage_pvp}} ~ {{#var: total_damage_pvp}}
| {{formatnum:{{#expr: 18*10 + 2112 + 172*3}}}}% || {{formatnum:{{#expr: (18*10 + 2112 + 172*3)*0.8}}}}% || {{formatnum:{{#expr: (18*10 + 2112 + 172*3)*1.44}}}}%
| {{#var: 0dmp_total_damage_enhanced_pvp}} ~ {{#var: total_damage_enhanced_pvp}}
| {{#var: 0dmp_total_damage_heavy_pvp}} ~ {{#var: total_damage_heavy_pvp}}
| {{#var: DCM_total_damage_pvp}}
| {{#var: DCM_total_damage_enhanced_pvp}}
| {{#var: DCM_total_damage_heavy_pvp}}
|}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
*All values assumes the use of 3 DMP.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:LPTrans5.png]]
PsychicTracerPassive2.png; Particle Storm;
| align="center" width="150" | [[Amplify Energy]] {{Locked Skill|Trans2}}
LunaticPsykerPassive5.png; Amplify Energy Locked-Trans2;
|}
DoomBringerPassive1.png; Blood Boil;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike other skill that consumes Mutation points, '''Conqueror''' does not need to be in configuration mode to consume Mutation points.
*In Configuration mode, the explosion will be in the form of a large ╋ shape.
*In Configuration mode, the explosion will be in the form of a large ╋ shape.
**As the ╋ shape goes behind Add, the explosion can also hit foes behind him.
**As the ╋ shape goes behind Add, the explosion can also hit foes behind him.
*In Dissolution mode, [[Conqueror]] is particularly useful for "hit-and-run" PvP players because its shots are guided.
**Decent in PvE, but it is weaker than Configuration mode, especially if the latter is boosted by mutation points. It is only useful on divided groups or for ranged safety from the enemy's attack range.
*In Configuration mode, [[Conqueror]] is not guided, so it has to be used closer than Dissolution mode, but it can be far stronger.
**Very useful in both PvE and PvP, because it drags targets toward Add and is an effective finisher, due to its high damage from the single hit explosion.
<br>
<br>


== Updates ==
== Trivia ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*The NA tooltip incorrectly stated that Mutation point will only be consumed while in {{DCM}} mode where in actuality, Mutation points will be consumed in both Dissolution and Configuration mode.
|- style="background:{{ColorSel|CharLight|Add}}"
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 03/13/2014 || - || colspan=2 align="left" |  
| 03/13/2014 || - || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
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|-
|-
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/04/2016 || 03/16/2016 || align="left" |  
| 02/04/2016 || 03/16/2016 || align="left" |  
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*{{nerf|Explosion damage decreased.}}
*{{nerf|Explosion damage decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
 
{{SkillNav - Lunatic Psyker}}
{{LPSkills}}

Latest revision as of 13:42, 28 September 2024

[Special Active: Bravery]
Use your Dynamo to generate a massive energy cannon that fires 12 energy shots. If used in Dynamo Configuration Mode (Awakening), it will fire a huge energy blast.
DP Skill
  • 20% of DP is consumed while in Dynamo Configuration Mode (Awakening).
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points .
  • For each mutation point used, fires a homing missile.
    (Skill can be used without Mutation Points)
Nasod Armor Command Connection
  • Press / command button to connect to Nasod Armor Command with Dynamo Configuration Mode (Awakening),
Final Enhanced Skill
  • Cooldown is decreased by 7 seconds.


Requirements

Class Level Required
Lunatic Psyker 35


Skill Information

Mode Damage (Magical) Max Hits MP Usage DP Usage Cooldown
Dissolution
Awakening
Configuration
Additional
Shocks
Dissolution
Awakening
Configuration
Additional
Shocks
Dissolution
Awakening
Configuration
Shock Multi Hit Explosion Shock Multi Hit Explosion
Normal
PvE 440% 55% 6159% 440% 12 10 1 0 ~ 3 230 MP 60 DP 12 DP 22 Seconds
PvP 172% 18% 2112% 172%
[Enhanced]
PvE 440% 55% 6159% 440% 12 10 1 0 ~ 3 230 MP 60 DP 12 DP 15 Seconds
PvP 172% 18% 2112% 172%


Skill Traits

Enhanced ConquerorHeavy Conqueror
Attribute EffectAttribute EffectCooldown
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds
Final Enhanced Skill
18 Seconds


Extra Information

Total Damage

Mode Base
Normal (0 ~ 3 DMP) Dynamo Configuration (3 DMP)
Normal Enhanced Heavy Normal Enhanced Heavy
PvE 5,280% ~ 6,600% 4,224% ~ 5,280% 7,603.2% ~ 9,504% 8,029% 6,423.2% 11,561.76%
PvP 2,064% ~ 2,580% 1,651.2% ~ 2,064% 2,972.16% ~ 3,715.2% 2,808% 2,246.4% 4,043.52%

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Unlike other skill that consumes Mutation points, Conqueror does not need to be in configuration mode to consume Mutation points.
  • In Configuration mode, the explosion will be in the form of a large ╋ shape.
    • As the ╋ shape goes behind Add, the explosion can also hit foes behind him.


Trivia

  • The NA tooltip incorrectly stated that Mutation point will only be consumed while in
    Awakening
    Configuration
    mode where in actuality, Mutation points will be consumed in both Dissolution and Configuration mode.


Updates

Date Changes
KR NA PvE PvP
12/19/2013 07/02/2014
  • Conqueror added.
03/13/2014 -
  • Damage decreased.
04/20/2015 -
  • Skill's hitbox in non-awakening mode changes to follow the visual effect, so the hitbox becomes larger.
09/24/2015 03/03/2016
  • Added leftover effects from Skill Note.
10/08/2015 03/16/2016
  • Damage decreased.
02/04/2016 03/16/2016
  • None
  • Using it unawakened doesn't lock on to targets that are certain distance away.
  • Damage when used unawakened adjusted.
01/25/2017 -
  • Guided Shots damage increased.
  • Additional Shots damage increased.
  • Drill damage decreased.
  • Explosion damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
06/15/2017 -
  • Fixed issue where cannot deal damage sometimes.
07/27/2017 08/09/2017
  • None
  • Drill damage decreased.
  • Explosion damage decreased.
02/22/2018 -
  • Drill damage increased.
  • Shock damage decreased.
  • Explosion damage decreased.
04/05/2018 04/18/2018
  • None
  • Damage increased.
06/14/2018 06/27/2018
  • Shock damage increased.


Alternative Names

Server Name Translation
South Korea 퀀커러 Conqueror
Japan コンカラー Conqueror
China (Simplified Chinese) 征服者 Conqueror
Germany Eroberer Conqueror
Spain Conquistador Conqueror
France Conquérant Conqueror
Poland Zdobywca Conqueror
Brazil Soberano Sovereign