Hypersonic Stab: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Raven
|Character=Raven
|Skill=Hypersonic Stab
}}
}}
<div style="float: right;">{{#ev:youtube|Ra8owiH7z_A|400}}</div>
{{#ev:youtube|WX4ZBm0Y4Gk|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STSactive5.png]]
| [[File:SwordTakerSkill6.png]]
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes.  
| {{SkillType|SA|B}} Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)<br>The piercing slashes will ignore a set amount of enemies’ defense.
|-
|-
|
|
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|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Raven}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Sword Taker]] || 35
| [[Sword Taker]] || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Awakening !! Normal !! Awakening
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 4360% || 1047% || rowspan=2 | 2 || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 1573% || 377%
! Normal !! Awakening !! Normal !! Awakening
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 5232% || 1256% || rowspan=2 | 2 || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 1888% || 453%
| {{PvE}} || 306% || 191% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|}
<br>
 
== Skill Information (09/30/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=2 | Mode !! colspan=2 | Slash (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Awakening !! Normal !! Awakening
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 306% || 191% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvP}} || 88% || 55% || 5%
|-
|-
| '''{{PvP}}''' || 111% || 68%
| colspan="8" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 367% || 230% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 367% || 230% || 40% || rowspan=2 | 36 || rowspan=2 | 63 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 132% || 83%
| {{PvP}} || 106% || 66% || 5%
|}
|}
<br>
<br>


== [[Skill Traits]] ==  
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Raven|Hypersonic Stab|Light, Heavy|mp=300|cd=21}}
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Light Hypersonic Stab !! colspan=2 | Heavy Hypersonic Stab
|- style="background:{{ColorSel|CharLight|Raven}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|
|- style="background:{{ColorSel|CharLight|Raven}}"
true|Raven
! rowspan=3 | Mode !! colspan=4 | Regular
|dmg=367
|- style="background:{{ColorSel|CharLight|Raven}}"
|pvp_dmg=106
! colspan=2 | Normal !! colspan=2 | Awakened
|hits=36
|- style="background:{{ColorSel|CharLight|Raven}}"
|awk_dmg=230
! Normal !! Heavy !! Normal !! Heavy
|pvp_awk_dmg=66
|-
|awk_hits=63
! {{PvE}}
|heavy=true
| {{formatnum:{{#expr: 5232*2}}}}% || {{formatnum:{{#expr: (5232*2)*1.44}}}}% || {{formatnum:{{#expr: 1256*10}}}}% || {{formatnum:{{#expr: (1256*10)*1.44}}}}%
|passive1=Awakened Will: Blade Master
|-
}}
! {{PvP}}
*Does not account for multiple targets.
| {{formatnum:{{#expr: 1888*2}}}}% || {{formatnum:{{#expr: (1888*2)*1.44}}}}% || {{formatnum:{{#expr: 453*10}}}}% || {{formatnum:{{#expr: (453*10)*1.44}}}}%
|}
<br>
 
== Total Damage (09/30/2021 KR Patch)==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! rowspan=3 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Raven}}"
! colspan=2 | Normal !! colspan=2 | Awakened
|- style="background:{{ColorSel|CharLight|Raven}}"
! Normal !! Heavy !! Normal !! Heavy
|-
! {{PvE}}  
| {{formatnum:{{#expr: 367*36}}}}% || {{formatnum:{{#expr: (367*36)*1.44}}}}% || {{formatnum:{{#expr: 230*63}}}}% || {{formatnum:{{#expr: (230*63)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 132*36}}}}% || {{formatnum:{{#expr: (132*36)*1.44}}}}% || {{formatnum:{{#expr: 83*63}}}}% || {{formatnum:{{#expr: (83*63)*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
BladeMasterPassive2.png; Winning Strategy;
| width="40" | [[File:FBPassive2.png]]
RavenTransPassive.png; Awakened Will: Blade Master;
| align="center" width="150" |  [[Blade Acceleration]]
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
|}
FuriousBladePassive2.png; Blade Acceleration;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Before 09/30/2021 KR Patch''':
*The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
**The hitbox generates a series of slashes per enemy, but they only deal damage to the affected individual, not to the whole group.
**The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**If the enemy moves out of this skill's hitbox before the slashes create or slightly tilts off their position, they can miss some or all hits of the skill.
**The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
*'''After 09/30/2021 KR Patch''':
**If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
**The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
*You cannot attack after using this skill in midair until you reach solid ground.
***The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
**Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
***The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
*This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
***If used at point-blank, it may miss several hits, assuming a human-sized enemy.
*It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
**You cannot attack after using this skill in midair until you reach solid ground.
***Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
**This skill can be transferred to the next stage by using it just before a stage transition. It can also be stacked when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
**It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in [[PvP]].
<br>
<br>


==Trivia ==
==Trivia ==
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of Hypersonic Stab.
*The miniboss [[Hope Bridge|Stealthy Morfos]] uses a weaker variant of '''Hypersonic Stab''''s original, pre-09/30/2021 incarnation.
<br>
<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Raven}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|fhd8lebCRF8|300}}
|Between its initial release and the 09/30/2021 KR Patch, '''Hypersonic Stab''' used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [[Hypersonic Stab/Mod|'''[Mod]''']] version instead of generating a slow shockwave that causes multiple slashes.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|-|- style="background:{{ColorSel|CharLight|Raven}}"
|-|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Damage increased.}}  
*{{buff|'''Damage''' increased.}}  
| align="left" |
| align="left" |
*None.
*None.
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
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| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" |
*Skill features changed.
*Skill features changed.
*{{buff|Can also be activated in midair.}}
*{{buff|Can also be activated midair.}}
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|'''Defense Ignore''' effect added.}}
|-
| 07/04/2024 || 07/31/2024 || align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sword Taker}}
{{STSkills}}

Latest revision as of 03:20, 19 December 2024

[Special Active: Bravery]
Dash forward and unleash a fury of piercing slashes. (Can also be activated midair)
The piercing slashes will ignore a set amount of enemies’ defense.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Sword Taker 35


Skill Information

Mode Slash (Physical) Defense Ignore Max Hits MP Usage Cooldown
Normal Awakening Normal Awakening
Normal
PvE 306% 191% 40% 36 63 300 MP 21 Seconds
PvP 88% 55% 5%
[Enhanced]
PvE 367% 230% 40% 36 63 300 MP 21 Seconds
PvP 106% 66% 5%


Skill Traits

Light Hypersonic StabHeavy Hypersonic Stab
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%240 MPDamage increased to 144%
Cooldown increased to 120%
25.2 Seconds


Total Damage

ModeBaseAwakened Will: Blade Master
RegularAwakening ModeRegularAwakening Mode
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
PvE13,212%19,025.28%14,490%20,865.6%16,250.76%23,401.09%17,822.7%25,664.69%
PvP3,816%5,495.04%4,158%5,987.52%4,254.84%6,126.97%4,636.17%6,676.08%
  • Does not account for multiple targets.


Related Skills


Tips and Details

  • The shockwave generates multiple slashes in a wide rectangular area in front and a bit behind the caster per target hit. Tightly grouped enemies will receive more damage.
    • The slashes appear in numerous areas, so pushed or larger enemies will naturally receive more hits as the shockwave passes by.
    • The shockwave doesn't deal damage itself and is merely a visual effect to signify where the skill's hitbox currently is.
    • If used at point-blank on a human-sized enemy, it may miss several hits as the shockwave travels forwards. Alternatively, due to the shockwave starting a fair distance behind your landing location, targets further away will not take hits till the shockwave catches up.
  • You cannot attack after using this skill in midair until you reach solid ground.
    • Targets that are hit in midair will be completely immobile and locked in the same position until the skill stops hitting them.
  • This skill can be transferred to the next stage by using it just before a stage transition. It can also be stored multiple times when stepping on a jump pad, assuming a strict timing and not letting it get unleashed by jumping or moving back and forth.
  • It provides a large amount of freeze frames and you can move very early after casting, making it extremely advantageous in PvP.


Trivia

  • The miniboss Stealthy Morfos uses a weaker variant of Hypersonic Stab's original, pre-09/30/2021 incarnation.


Old Version

Video Description
Between its initial release and the 09/30/2021 KR Patch, Hypersonic Stab used to comprise of a single dashing slash that generated up to 2 hits (10 in awakening) and visually appeared much like the current [Mod] version instead of generating a slow shockwave that causes multiple slashes.


Updates

Date Changes
KR NA PvE PvP
08/07/2008 08/03/2011
  • Hypersonic Stab added.
03/29/2012 -
  • Increased Awakening damage.
03/29/2012 -
  • Awakening Damage increased.


  • Normal Damage decreased.
01/17/2013 -
  • Increased both Normal and Awakening damage output.
08/06/2015 01/13/2016
  • No longer affected by the number of targets.
04/21/2016 05/18/2016
  • "Enhanced" trait changed to "Light".
  • "Absorbing" trait changed to "Heavy".
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None.
04/05/2018 04/18/2018
  • Damage increased.
07/18/2019 08/14/2019
  • Invincible until the skill is finished.
  • Freeze Frames decreased.
  • Skill hitbox is adjusted.
09/11/2019 09/25/2019
  • Skill changed to do hitstun.
08/19/2021 09/15/2021
  • Damage in Awakening increased.
09/30/2021 10/27/2021
  • Skill features changed.
  • Can also be activated midair.
09/01/2022 07/28/2022
  • Defense Ignore effect added.
07/04/2024 07/31/2024
  • None
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 하이퍼 소닉 스탭 Hypersonic Stab
Japan ハイパーソニックスタッブ Hypersonic Stab
China (Simplified Chinese) 瞬杀之刃 Instant-kill Blade
Germany Singender Hieb Singing Stab
Spain Golpe cantarín Singing Stab
France Lame sonique Sonic Blade
Italy Fendente Sibilante Whistling Stab
Poland Świszczące Cięcie Whistling Stab
United Kingdom Singing Blow
Brazil Corte Hipersonico Hypersonic Stab