Heaven's Fist - Pressure: Difference between revisions
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__NOTOC__{{Languages|Heaven's Fist - Pressure}} | __NOTOC__{{Languages|Heaven's Fist - Pressure}} | ||
{{#ev:youtube|NYQG29UXwME|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:CodeArchitectureSkill2.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies.<br>Enemy hit will receive a [[Fayner|mark]].<br>All summons will attack the enemy with a mark for 5 seconds. | ||
|- | |- | ||
| | | | ||
| {{SkillText|True | | {{SkillText|True}} | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Code: Architecture]] || 15 | | [[Code: Architecture]] || 15 | ||
Line 22: | Line 22: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | [[Fayner]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
! rowspan=2 | | |||
|- | |- | ||
! Punch Attack !! Impact Shock | |||
|- | |- | ||
| | | colspan="6" | '''Normal''' | ||
| | |- | ||
| {{PvE}} || 4995% || 4428% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| {{PvP}} || 1618% || 1430% | |||
| | |- | ||
| colspan="6" | '''[Enhanced]''' | |||
|- | |||
|- | |- | ||
| | | {{PvE}} || 5994% || 5314% || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1936% || 1716% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Eve|Heaven's Fist - Pressure|Empowered, Critical|mp=200}} | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Damage | ||
|dmg=5994 | |||
! rowspan= | |hits=1 | ||
|- | |pvp_dmg=1936 | ||
! Normal !! Empowered | |empowered=true | ||
|prefix=punch | |||
}} | |||
{{Damage | |||
|dmg=5314 | |||
|hits=1 | |||
|pvp_dmg=1716 | |||
|empowered=true | |||
|prefix=shock | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base | |||
|- | |||
! colspan=2 | Punch Attack !! colspan=2 | Shock | |||
|- | |||
! Normal !! Empowered !! Normal !! Empowered | |||
|- | |- | ||
| {{PvE}} | |||
| {{ | | {{#var: punch_total_damage}} | ||
| {{#var: punch_total_damage_empowered}} | |||
| {{#var: shock_total_damage}} | |||
| {{#var: shock_total_damage_empowered}} | |||
|- | |- | ||
| {{PvP}} | |||
| {{ | | {{#var: punch_total_damage_pvp}} | ||
| {{#var: punch_total_damage_empowered_pvp}} | |||
| {{#var: shock_total_damage_pvp}} | |||
| {{#var: shock_total_damage_empowered_pvp}} | |||
|} | |} | ||
*A target can only receive damage from one part. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|CEQueensMajesty.png; Queen's Dignity; | |||
| | }} | ||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*This skill will generate a slight delay after casting before you can move/attack/use skills. | |||
*This skill will generate a | **'''Possible bug''': For some reason, you can move faster after casting the skill if you are not in [[Awakening Mode|Awakening]]. | ||
*A target can only receive damage from the '''Punch Attack''' or the '''Impact Shock''', not both. | |||
*The shockwave has excellent range in all dimensions, capable of killing all mobs at once in [[Sea of Ruin]]'s large stages if positioned correctly or all four bosses at once in the third phase of [[Crimson Tower of Howling Flames]]. It also reaches the platform located in the Z-axis in [[Forgotten Elrian Sanctum]]. | |||
<br> | <br> | ||
==Trivia== | == Trivia == | ||
*The hand resembles King Nasod's hand, as does [[Heaven's Fist - Sweeper]]. | *The hand resembles King Nasod's hand, as does [[Heaven's Fist - Sweeper]]. | ||
*This skill is used by '''[[Ancient Nasod Princess Apple]]''' when summoned through the use of a [[Monster Card System|Monster Card]]. | *This skill is used by '''[[Ancient Nasod Princess Apple]]''' when summoned through the use of a [[Monster Card System|Monster Card]]. | ||
*Along with [[Electronic Move]], this is one of the only non-Hyper Active damaging skills that do not activate the Nasod Core. | |||
* | |||
<br> | <br> | ||
==Updates== | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 05/29/2014 || | | 08/06/2009 || 11/23/2011 || colspan=2 align="left" | | ||
{{buff|Damage increased due to a higher level of the skill being attainable.}} | *'''Heaven's Fist''' added. | ||
|- | |||
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | |||
*Renamed '''Heaven's Fist - Pressure'''. | |||
|- | |||
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | |||
*{{buff|Damage increased due to a higher level of the skill being attainable.}} | |||
*Changed place with [[Genocide Ripper]]. | *Changed place with [[Genocide Ripper]]. | ||
*Damage scaling decreased. | *Damage scaling decreased. | ||
|- | |- | ||
| 08/20/2015 || | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
{{buff|MP Usage decreased to 200 MP.}} | *{{buff|MP Usage decreased to 200 MP.}} | ||
|- | |- | ||
| 03/10/2016 || - || colspan=2 align="left" | | | 03/10/2016 || - || colspan=2 align="left" | | ||
Line 114: | Line 130: | ||
|- | |- | ||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | | 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | ||
{{buff|Cast Speed increased.}} | *{{buff|Cast Speed increased.}} | ||
* | *'''Persistent''' trait changed to '''Empowered'''. | ||
|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
*'''Reversed''' | *'''Reversed''' trait changed to '''Critical'''. | ||
*Change location of '''Critical''' and '''Empowered'''. | *Change location of '''Critical''' and '''Empowered'''. | ||
|- | |- | ||
Line 124: | Line 140: | ||
*Damage error fixed. | *Damage error fixed. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/27/2017 || | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
{{buff|Motion Cancel time after casting decreased.}} | *{{buff|Motion Cancel time after casting decreased.}} | ||
{{buff|Punch Attack damage increased.}} | *{{buff|Punch Attack damage increased.}} | ||
|- | |- | ||
| 02/22/2018 || | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
{{buff|Knock Up damage increased.}} | *{{buff|Knock Up damage increased.}} | ||
{{nerf|Punch Attack damage decreased.}} | *{{nerf|Punch Attack damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05 | | 04/05/2018 || align="left" | | ||
{{buff|Punch Attack damage increased.}} | *{{buff|Punch Attack damage increased.}} | ||
{{nerf|Knock Up damage decreased.}} | *{{nerf|Knock Up damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Punch Attack damage increased.}} | *{{buff|Punch Attack damage increased.}} | ||
|- | |- | ||
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
{{buff|Attack inflicts [[Fayner]] debuff.}} | *{{buff|Attack inflicts [[Fayner]] debuff.}} | ||
{{nerf|Stun effect removed.}} | *{{nerf|Stun effect removed.}} | ||
|- | |||
| 09/30/2021 || 10/27/2021 || colspan=2 align="left" | | |||
*{{buff|Casting speed increased by 67%.}} | |||
*{{buff|'''Damage''' increased.}} | |||
*{{buff|'''Knock Up''' will no longer launch and will have its range increased.}} | |||
**It will also be renamed to '''Shock'''. | |||
*[Enhanced] effect changed to give 20% more damage. | |||
|} | |} | ||
<br> | <br> | ||
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|BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure | |BR=Punho dos Céus - Pressão |BRName=Heaven's Fist - Pressure | ||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Code: Architecture}} |
Latest revision as of 15:50, 29 April 2024
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- 中文(简体)
[Special Active: Strength] Summon a Nasod Arm that strikes down vertically causing a shockwave that damages surrounding enemies. Enemy hit will receive a mark. All summons will attack the enemy with a mark for 5 seconds. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Code: Architecture | 15 |
Skill Information
Mode | Damage (Physical) | Fayner Duration | MP Usage | Cooldown | |
---|---|---|---|---|---|
Punch Attack | Impact Shock | ||||
Normal | |||||
PvE | 4995% | 4428% | 5 Seconds | 200 MP | 14 Seconds |
PvP | 1618% | 1430% | |||
[Enhanced] | |||||
PvE | 5994% | 5314% | 5 Seconds | 200 MP | 14 Seconds |
PvP | 1936% | 1716% |
Skill Traits
Empowered Heaven's Fist - Pressure | Critical Heaven's Fist - Pressure | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Punch Attack | Shock | |||
Normal | Empowered | Normal | Empowered | |
PvE | 5,994% | 7,192.8% | 5,314% | 6,376.8% |
PvP | 1,936% | 2,323.2% | 1,716% | 2,059.2% |
- A target can only receive damage from one part.
Related Skills
Tips and Details
- This skill will generate a slight delay after casting before you can move/attack/use skills.
- Possible bug: For some reason, you can move faster after casting the skill if you are not in Awakening.
- A target can only receive damage from the Punch Attack or the Impact Shock, not both.
- The shockwave has excellent range in all dimensions, capable of killing all mobs at once in Sea of Ruin's large stages if positioned correctly or all four bosses at once in the third phase of Crimson Tower of Howling Flames. It also reaches the platform located in the Z-axis in Forgotten Elrian Sanctum.
Trivia
- The hand resembles King Nasod's hand, as does Heaven's Fist - Sweeper.
- This skill is used by Ancient Nasod Princess Apple when summoned through the use of a Monster Card.
- Along with Electronic Move, this is one of the only non-Hyper Active damaging skills that do not activate the Nasod Core.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/06/2009 | 11/23/2011 |
| |
06/27/2013 | 11/06/2013 |
| |
05/29/2014 | 09/17/2014 |
| |
08/20/2015 | 01/27/2016 |
| |
03/10/2016 | - |
| |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
11/16/2016 | - |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
| |
02/22/2018 | 04/18/2018 |
|
|
04/05/2018 |
|
| |
09/11/2019 | 09/25/2019 |
| |
09/30/2021 | 10/27/2021 |
|
Alternative Names
Code: Architecture - Skills