Extreme Virtual: Difference between revisions
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| 11/03/2016 || - || colspan=2 align="left" | | | 11/03/2016 || - || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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| 12/01/2016 || - || colspan=2 align="left" | | | 12/01/2016 || - || colspan=2 align="left" | | ||
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| 01/25/2017 || - || colspan=2 align="left" | | | 01/25/2017 || - || colspan=2 align="left" | | ||
{{buff|Normal damage increased.}} | *{{buff|Normal damage increased.}} | ||
{{buff|Amplify damage increased.}} | *{{buff|Amplify damage increased.}} | ||
{{nerf|Spectrum damage decreased.}} | *{{nerf|Spectrum damage decreased.}} | ||
{{nerf|Induction damage decreased.}} | *{{nerf|Induction damage decreased.}} | ||
{{nerf|Fusion damage decreased.}} | *{{nerf|Fusion damage decreased.}} | ||
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| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Induction damage increased.}} | *{{buff|Induction damage increased.}} | ||
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| 07/27/2017 || - || align="left" | | | 07/27/2017 || - || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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| 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | | 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | ||
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{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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| 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | | 06/14/2018 || 06/27/2018 || colspan=2 align="left" | | ||
{{buff|Reactive damage increased.}} | *{{buff|Reactive damage increased.}} | ||
{{buff|Fusion damage increased.}} | *{{buff|Fusion damage increased.}} | ||
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| 10/11/2018 || 10/31/2018 || align="left" | | | 10/11/2018 || 10/31/2018 || align="left" | | ||
{{buff|Reactive and Fusion Mode homing range increased.}} | *{{buff|Reactive and Fusion Mode homing range increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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| 01/17/2019 || 02/20/2019 || colspan=2 align="left" | | | 01/17/2019 || 02/20/2019 || colspan=2 align="left" | | ||
{{buff|Reactive and Fusion Mode homing range increased.}} | *{{buff|Reactive and Fusion Mode homing range increased.}} | ||
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| 09/11/2019 || 09/25/2019 || colspan=2 align="left" | | | 09/11/2019 || 09/25/2019 || colspan=2 align="left" | |
Revision as of 04:54, 20 February 2020
- For the Sheath Knight skill by the same name, see Final Strike
File:CBSTrans6.png | [Special Active: Bravery] Create two fields on both sides and fire a beam that connects the two to each other. |
Multi-Force Field Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Code: Battle Seraph : Transcendent | 95 |
Skill Information
PvE
Level Required | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Virtual Beam | Amplify Field - Virtual Beam | Spectrum Field - Multiple Virtual Beams | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | Normal / Amplify | Spectrum | Reactive | Fusion | ||||||
Hits Per Beam | Beam Count | Spear Count Per Field | Field Count | Spear Count Per Field | Field Count | |||||||||
95 | 6743% | 7417% | 460% | 463% | 216% | 1 | 5 | 3 | 11 | 2 | 11 | 4 | 300 MP | 22 Seconds |
[Enhanced] | 18 Seconds |
PvP
Level Required | Virtual Beam (Magical) | ||||
---|---|---|---|---|---|
Virtual Beam | Amplify Field - Virtual Beam | Spectrum Field - Multiple Virtual Beams | Reactive Field - Multiple Electric Spears | Fusion Field - Multiple Electric Spears | |
95 | 2434% | 2677% | 166% | 167% | 77% |
[Enhanced] |
Skill Traits
Critical Final Strike | Light Final Strike | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | MP Usage |
MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) |
360 MP | MP Usage decreased to 80% | 240 MP |
Total Damage
Mode | Regular | ||||
---|---|---|---|---|---|
Normal | Amplify | Spectrum | Reactive | Fusion | |
PvE | 6,743% | 7,417% | 6,900% | 10,186% | 9,504% |
PvP | 2,434% | 2,677% | 1,992% | 3,674% | 3,388% |
Related Skills
File:SpectroElCrystal.png | El Crystal Spectrum | File:CSPassive.png | Overload |
Tips and Details
- With no field or Amplify field, the beam will knock enemies down.
- With Spectrum field, the beams each do damage individually, so enemies not tall enough may not receive full damage.
- With Reactive and Fusion fields, the electric spears will spread out when there's more than one target, reducing damage dealt.
- The large force fields summoned by the skill count for Ultra Optical Investigation's Critical Rate and Maximize bonuses, but not for Code: Recovery - Breaker.
- The fields will have no effect on any other skills such as Energy Needles.
Trivia
- This is currently this path's only attack to deal the most damage in Reactive mode.
- The North American server is the only server to not call this skill some variation of Extreme Virtual.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | - |
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12/01/2016 | - |
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12/15/2016 | - |
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01/25/2017 | - |
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04/27/2017 | - |
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07/27/2017 | - |
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08/24/2017 | 09/13/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | - |
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04/05/2018 | 04/18/2018 |
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06/14/2018 | 06/27/2018 |
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10/11/2018 | 10/31/2018 |
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01/17/2019 | 02/20/2019 |
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09/11/2019 | 09/25/2019 |
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Alternative Names
Transcendence Code: Battle Seraph Skills | ||||||
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