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= 精神操纵者(Mastermind) = | = 精神操纵者(Mastermind) = | ||
=== 角色特性 === | === 角色特性 === | ||
随着[[Arc Tracer/zh-hans|弧光追踪者]]研究的推进,Add获得了新的核心以及在多个区域同时作战的能力。<br> | |||
=== 角色背景 === | === 角色背景 === |
Revision as of 04:26, 18 May 2014
精神操纵者 | |
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File:MMPortrait.png | |
姓名 | Add |
职业 | 精神操纵者 |
攻击方式 | 纳斯德发电机,电子回路,纳斯德装甲,核心装置 |
转职 | 追踪者 > 弧光追踪者 > 精神操纵者 |
开放日期 | 2014年3月13日 |
统计数据 |
“ | Dynamos Checked. Heh..., this should be easy.
|
” |
精神操纵者(Mastermind)
角色特性
随着弧光追踪者研究的推进,Add获得了新的核心以及在多个区域同时作战的能力。
角色背景
Add overcomes many trials using the Dynamo transform technology, but starts to get annoyed as his enemies constantly grow stronger.
“Dynamos aren't good at solving these types of problems.. What a piece of junk, it would be great if they moved on their own like the Nasods.”
While looking for a way to revamp his Dynamos in Altera, Add finds an interesting piece of information from the Village chief Adel.
“I heard there are some special Nasods that contains special AI from the Altera Core! Pong!”
Following Adel’s words Add searches every corner of the Core, and uses the clues he found manages redesign his Dynamo to accommodate the AI chip, but disappointingly, he was never able to find an actual AI chip.
“Tch.. without that chip this is just another piece of trash!”
Adel leads Add to the battlefields of Feita to look for his new power. Add finds that the Demons are able to use their powers to freely move their weapons. Using this, Add manages to create a technology called the “Mastermind” that lets the weapon move on its own according to its owner’s thoughts and wills. Add overcomes more challenges using this more powerful and reactive Dynamo as a result.
二次转职
在35级时,弧光追踪者可以转职为精神操纵者。二转任务可以在阿莉尔处接收(此NPC存在于除魔奇外的所有城镇)。
精神操纵者转职流程
技能树
新增连段
图片 | 描述 | 倍率 |
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收缩光束 Add向他的目标发射2发电子弹,随后发射电波把附近的目标拉扯到自己的身边。 |
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File:MMCombo2.png |
波长射击 Add产生一定频率的硬直,最后在空中发射两个立方体导弹。 这个连段无法衔接转换连段。 |
技能
视频
画廊
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精神操纵者的肖像立绘。
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精神操纵者的技能切入图(全身)。
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精神操纵者的技能切入图。
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晋级套装和站姿。
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精神操纵者开放前公布的影绘(2014年2月18日)。
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弧光追踪者和精神操纵者开放的宣传海报。
花絮
- Although the reveal poster names this class as MasterMind, the ingame quest shows it as Mastermind.
- Although there appear to be more of Mastermind's dynamos on his coat, the design of them differs from those he fights with; they are purely decorative.
- In contrast to Mastermind's "scientist" design, he actually specializes more in physical attacks rather than magical. Lunatic Psyker also shares the same contrary.