Obtenebration: Difference between revisions
From Elwiki
Gameboy224 (talk | contribs) |
|||
Line 33: | Line 33: | ||
<br> | <br> | ||
== Skill Information ( | == Skill Information (1/31/2019 Korean patch) == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- class="rainbow" | |- class="rainbow" |
Revision as of 02:27, 28 February 2019
[Ability] Cannot dash for a short duration, but can move past enemies in an invincible state with much higher Movement Speed. This skill cancels when you initiate attack. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Any 3rd Class | 99 | Obtenebration Item |
Skill Information
Rarity | Obtenebration | Cooldown |
---|---|---|
Duration | ||
Rare | 2 Seconds | 180 seconds |
Elite | 5 Seconds | 170 seconds |
Unique | 7 Seconds | 160 seconds |
Skill Information (1/31/2019 Korean patch)
Rarity | Obtenebration | Cooldown |
---|---|---|
Duration | ||
Rare | 2 Seconds | 180 seconds |
Elite | 4 Seconds | 170 seconds |
Unique | 5 Seconds | 160 seconds |
Tips and Details
- Obtenebration makes the player immune to damage reflection effects while it's active.
Updates
Date | Changes | |
---|---|---|
KR | NA | |
01/31/2019 | - |
▼ Elite and Unique duration decreased. |
Alternative Names
Force Active
Force Passive
Force Active
Force Passive