Temple of Trials: Difference between revisions
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Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. | Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of [[Chung]]. | ||
===Moves=== | ===Moves=== | ||
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue. | Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue. | ||
*'''Combo:''' His combo commonly ZZX, XXX, XXZ with his Z combo, his stoic's off and then he followed by a discharge of all ammo in several short ranged bursts. | |||
*'''Auto [[Land Demolisher - Heavy Arms]]:''' Attacks done by him will have earth quakes attacks. | *'''Auto [[Land Demolisher - Heavy Arms]]:''' Attacks done by him will have earth quakes attacks. | ||
*'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, creating a big explosion. | *'''[[Artillery Strike - Quantum Ballista]]:''' Fires a warhead up and drops down, creating a big explosion. | ||
*'''[[Carpet Bombing]]:''' Calls for an air strike. | *'''[[Carpet Bombing]]:''' Calls for an air strike. | ||
**He can only call a falling missile once, unlike the [[Shelling Guardian]] have that can call that twice. | |||
*'''[[Comet Crasher]]:''' Fires numerous missiles down. | *'''[[Comet Crasher]]:''' Fires numerous missiles down. | ||
**Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots. | **Animation is same to that to [[Deadly Chaser]], however he fires faster and with more shots. | ||
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*'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage. | *'''[[Pain of Caladbolg]]:''' Release a devastating war cry, dealing high damage. | ||
*'''[[Scare Chase]]:''' Fires a red homing missile. | *'''[[Scare Chase]]:''' Fires a red homing missile. | ||
*''' | *'''Heavy Stance:''' When he get attacked up to 5 hits, he automaticlly use heavy stance (Will super armor) and he may use counterattack through his X combo. | ||
===Strategy=== | ===Strategy=== |
Revision as of 12:48, 2 September 2013
Temple of the Trials
This is a Secret Dungeon. In order to enter, you must:
- Complete all dungeons in Hamel on Very Hard.
- Have a Luto's Pass in your inventory. (2 Luto's Passes is needed when entering Hell mode)
- Must be Level 65 or higher.
The water priestess Sasha guides the El-team to where Chung's father, Helputt, is being held captive. To purify Helputt from the demon's grasp, the El-team need to clear 3 trials and get special items.
Ally : Water Priestess Sasha
When you start this dungeon there's a NPC named Sasha. She will follow the El Search Party and tell you what the temple of trials are. If you received damage she will heal 10% of your max HP and give you 25% Reduced Damage up to 3 hits. She will stop following you after the first encounter with Helputt. After each trial, she will fully heal your HP when you go back to the start in order of the Trials. This NPC cannot be hit by monster.
Mobs
NOTE : All mobs except Burrowed Magmamta now can active stoic after 30 hits. They now appear randomly in any stage.
- Burrowed Walker: Same as Shadow Port Walker but will super armor during first and last hit.
- Burrowed Defender: Same as Shadow Port Defender but its Defensive Aura make mobs around itself stoic quickly.
- Burrowed Charger: Same as Shadow Port Charger.
- Burrowed Voider: Same as Shadow Port Voider.
- Burrowed Trickster: Same as Shadow Port Trickster.
- Burrowed Linker: Same as Shadow Linker but instead will using Soul Link this mobs now can use Lightning (will super armor) similar to Burrowed Trickster.
- Burrowed Stinger: Same as Shadow Port Stinger.
- Burrowed Sniper: Same as Shadow Port Sniper but this mob just firing the laser without aim similar to Shadow Sniper have.
- Burrowed Bobosse: Same as Giant Hammer Bobosse but this mob can only use Smash moves.
- Burrowed Magmanta: Same as Magmanta but it can only use Leg Slash and Lunge moves.
Obstacles
Trial of Strength; Miniboss: Strength Guardian
Miniboss required to defeat to pass the trial of strength and receive the chestplate of strength.
Moves
Lunatic Smash: It charges its hammer and smashes down numerous times.
Hammer Combo: Does a uppercut and smashes 1 more time.
Trial of Mind; Miniboss: Mind Guardian
Mini boss required to defeat to pass the trial of mind and receive the wings of mind.
Moves
Information
- It's difficult to attack him when you're not on the platform since he can spin easily and then Teleport himself to prevent more hits. It's recommend to inflict Freezing, Petrifying or inflict Helpless to prevent spin and teleport himself.
Trial of Shadow; Shadow Room
In the last trial before fighting Helputt, you will enter a room and Doppelgangers similar to the characters' base classes will appear. Roughly 50 Doppelgangers will spawn. The Doppelgangers' Special Actives will deal lethal damage so watch out for their skills.
- Doppelganger : Knight This mob's combo and active are virtually similar to Elsword's have.
- Doppelganger : Magician This mob's combo and active are virtually similar to Aisha's have.
- Doppelganger : Ranger This mob's combo and active are virtually similar to Rena's have.
- Doppelganger : Taker This mob's combo and active are virtually similar to Raven's have.
- Doppelganger : Another Code This mob's combo and active are virtually similar to Eve's have.
- Doppelganger : Guardian This mob's combo and active are virtually similar to Chung's have. However, the model of this doppelganger uses Shelling Guardian's armor and hairstyle instead use Base job model. The Destroyer remains the same as Base Chung Destroyer. Their Z combo have super armor frames.
- Doppelganger : Little Xia This mob's combo and active are virtually similar to Ara's have, except its X combo don't have super armor frames.
- Doppelganger : Free Knight This mob's combo and active are virtually similar to Elesis's have.
Boss: Corrupt Destroyer Helputt
Chung's father, who is being controlled by the demons. His fighting stance and style is similar to that of Chung.
Moves
Helputt is capable of using some of Chung's skills in a similar style. Unlike Chung's skills, Helputt's skills will be colored red instead of blue.
- Combo: His combo commonly ZZX, XXX, XXZ with his Z combo, his stoic's off and then he followed by a discharge of all ammo in several short ranged bursts.
- Auto Land Demolisher - Heavy Arms: Attacks done by him will have earth quakes attacks.
- Artillery Strike - Quantum Ballista: Fires a warhead up and drops down, creating a big explosion.
- Carpet Bombing: Calls for an air strike.
- He can only call a falling missile once, unlike the Shelling Guardian have that can call that twice.
- Comet Crasher: Fires numerous missiles down.
- Animation is same to that to Deadly Chaser, however he fires faster and with more shots.
- Iron Howling: Release a loud war cry and stuns.
- Pain of Caladbolg: Release a devastating war cry, dealing high damage.
- Scare Chase: Fires a red homing missile.
- Heavy Stance: When he get attacked up to 5 hits, he automaticlly use heavy stance (Will super armor) and he may use counterattack through his X combo.
Strategy
Information
Drops
Trivia
Videos
Gallery
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Helputt's true armor form after he has been purified from the demons.