Event Horizon/Stage 3: Difference between revisions
From Elwiki
mNo edit summary |
|||
Line 50: | Line 50: | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 02/13/2020 || | | 02/13/2020 || 03/11/2020 || colspan=2 align="left" | | ||
*'''Event Horizon''' added. | *'''Event Horizon''' added. | ||
|- | |- | ||
Line 64: | Line 64: | ||
== Alternative Names == | == Alternative Names == | ||
{{ | {{MasterLanguages|MP}} | ||
| | |||
}} | |||
<br> | <br> | ||
{{SkillNav - Mad Paradox}} | {{SkillNav - Mad Paradox}} |
Revision as of 05:18, 30 December 2023
File:Event Horizon Stage3.png | [Master Skill Stage 3] Fuse 2 high-energy particles and artificially create an event horizon. Mad Paradox's attack withins the event horizon will occur again in all the areas within the field. "This might just work..." |
Master Skill is unaffected by skill enhance effects except Master-only effects. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Mad Paradox : Master Class | 99 | Master Skill Stage 3 Quest |
Skill Information
Mode | Cast Event Horizon (Magical) |
Event Horizon | MP Usage | Cooldown | |
---|---|---|---|---|---|
Damage Copy Rate | Duration | ||||
PvE | 16780% | 20% | 10 Seconds | 300 MP | 43 Seconds |
PvP | 1325% | 10% |
Tips and Details
- The additional attacks from Event Horizon copy the damage of a hit directly, and are always based on 0% enemy defense.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/13/2020 | 03/11/2020 |
| |
02/27/2020 | 03/25/2020 |
| |
|
|
Alternative Names
Mad Paradox - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Event Horizon
- Event Horizon
Force Active
Force Passive
Force Active
Force Passive