Dark Knight

From Elwiki
File:DKTiny.png Dark Knight
Full Name
Elesis
Class
File:DKTiny.png Dark Knight
Weapon
Claymore, Evil Energy, Blood
Age
18
Race
Human
Height
166 cm (5 ft 5 in)
Class Tree
{{

}}
Release Date
13 August 2014
28 January 2015
28 January 2015
28 January 2015
11 February 2015
11 February 2015
File:Bresil Flag.png 18 March 2015
Statistics
Speed
Average
Range
Short
Difficulty
Easy
Physical
Ruthless defender of the innocent.


Dark Knight

[A Knight who harnesses the destructive power of darkness]


Uses skills with wide range of attacks which consumes health to deal massive damage.

[Ejection Buster]
A skill that deals more damage by charging. Make sure to use this skill in the right situation to make it effective.
[Brutal Cutter]
Summon a demonic sword that activates double attack on command and active skill attacks. Activating it again will make the effect stronger.
[Blood Swamp]
-
[Blood Storm]
Destroy everything surrounding you with a Blood Storm. It becomes more powerful if you combine it with a Crimson Avenger skill.



Background

Elesis the Red Knight tried to stop Wally from oppressing the people of Elder and exploiting the El, but Wally's possession of Nasod power frustrated her efforts.

"You can't always stop villains by just being righteous! Sometimes you have to be willing to use brute force!"

With Luichel's help, Elesis takes charge and begins to overthrow Wally's troops. She now understands that the honorable way isn't always effective, and this time, she must turn to darkness in order to defeat the enemy. Becoming the Dark Knight now seems to be the perfect way to exact revenge.

First Class Advancement


Skill Tree

Skills Passives
Level 15
Level 25

Level 30
Level 35
Level 40
  • Skill Traits unlocked at Level 40.
  • Final Enhanced Skill unlocked upon advancing to 2nd job class.


Additional Combos

 : All damage values for new and preexisting commands receive a 1.05x multiplier during 1st job.
Image Description Damage
File:DKcombo4.png Bloody Onslaught

While dashing, Elesis sends out waves of blood at the cost of MP in front of her that pierce through two targets, hitting up to three targets. Repeatedly pressing will send out more waves. The last two waves will pierce all enemies. Waves can be absorbed/reflected.


166% Phy. Damage
215% Phy. Damage
50% Phy. Damage
+ 87% Phy. Damage x2
Initial Waves
87% Phy. Damage x4~20
Final Wave
105% Phy. Damage
+ 87% Phy. Damage x4

File:DKcombo5.png Rushing Blood

Elesis rushes through the targets, turns around, and strikes her sword into them. She then releases dark El energy from her sword while in Super Armor, damaging them multiple times and finally sends them flying with a back kick. Note that the longer you hold , the longer she will release dark energy before doing the back kick. The back kick can be interrupted by movement, allowing you to continue comboing without knocking enemies away.


166% Phy. Damage
218% Phy. Damage
76% Phy. Damage
+ 100% Phy. Damage x 2~12
+ 150% Phy. Damage

Heavy Assault

Replaces the original with a faster variant, performing a quick slash sideways and forwards instead. Afterwards, continue slashing your opponent while in Super Armor with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial by pressing .

  • Elesis's and can no longer be performed.

287% Phy. Damage
203% Phy. Damage
EITHER
226% Phy. Damage
250% Phy. Damage
273% Phy. Damage
273% Phy. Damage
384% Phy. Damage
OR
384% Phy. Damage

File:DKCombo6.png Dark Disk

After an air slash, Elesis will charge and fire a black disk either forward or at an angle downward.


172% Phy. Damage
97% ~ 180% Phy. Damage (multi hit)

Updates

Date Changes
KR NA
09/03/2015 02/17/2016
  • Added new combo.
06/30/2016 07/13/2016
  • now burns -2 MP per projectile.
07/04/2019 07/31/2019
  • The final kick after can be cancelled by moving.
  • Added Super Armor to 's final input.
    • This also applies to interrupting it earlier with .


Blood Hit

Upon advancing to Dark Knight a new mechanic will become available to you through various skills called Blood Hit.
Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring you below 20% HP, but there is no limit to how much HP a skill can drain on its own up to that point. Only specific skills that mention Blood Hit in their description will drain your HP. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as Gale Mode and Burning Phantom's Blood Drain.

Blood Hit skills include Dark Wave, Brutal Cutter, Assault Strike, Blood Storm, Blood Cutter, Shade Illusion, Dread Weapon, Injection Stigma and Blood Falls.
Blood Hit is directly affected by the passive Overflowing Blood.

Updates

Date Changes
KR NA PvE PvP
08/21/2014 -
  • Blood Hit still applies without consuming HP when below 20% HP
  • None
  • Adjusted HP consumption modifiers
08/28/2014 -
  • HP consumption cannot go past 10% HP remaining
  • None
  • Adjusted HP consumption modifiers
12/18/2014 07/01/2015
  • None
  • Blood Hit Damage Increase reduced to 30%
04/21/2016 05/18/2016
  • HP Consumption decreased to 10% of skill damage
  • HP Consumption limit increased to 35% HP
06/30/2016 07/13/2016
  • HP Consumption decreased to 5% of skill damage
11/03/2016 11/23/2016
  • HP Consumption increased to 10% of skill damage
  • HP Consumption limit decreased to 20% HP


Skills

Dark Knight/Skills

Videos


Gallery

Full Gallery: Elesis/Gallery

Artwork

Miscellaneous


Tips and Details

  • Dark Knight's Blood Hit system is similar to Weapon Taker's Overheat, as it both drains their health when they use it. The two classes do, however, have some major differences that should be noted:
    • Unlike Weapon Taker, Dark Knight does not acquire a damage buff after consuming HP.
    • She also has various skills that allow her to regenerate that lost HP, making her Blood Hit HP-to-damage conversion much safer and easier to use.
    • Similarly to a Weapon Taker with Mercenary Behavior, Dark Knight and Crimson Avenger don't take damage from Blood Hit activation when below 20% HP.
  • Blood Hit's HP consumption is based on your weapon stats and the skill's damage percentage. This means that the Maximize stat affects how much HP is consumed.


Trivia

  • On Dark Knight/Crimson Avenger job path, Elesis' claymore gains a more blade-like appearance, similarly to Pyro Knight/Blazing Heart, demonstrating Elesis' decision to veer away from her original, formal swordsmanship and develop new weapons/forms of combat.
  • Interestingly enough, Dark Knight/Crimson Avenger does not use blood as a means of damage, only using it as a power boost. Her skill animations are either evil energy or gaps being torn through space.
  • After advancing to Dark Knight, Elesis' character selection screen quote changes to match her new personality.
  • Investigation of official document shows this class was initially called "고스트 나이트 (Ghost Knight)".


Alternative Names

Server Name Translation
South Korea 다크 나이트 Dark Knight
Japan ダークナイト Dark Knight
Taiwan (Traditional Chinese) 闇黑騎士 Dark Knight
China (Simplified Chinese) 黑暗骑士 Dark Knight
Germany Dunkler Ritter Dark Knight
Spain Caballera oscura Dark Knight
France Chevalier ténébreux Dark Knight
Italy Cavaliere Oscuro Dark Knight
Poland Mroczny Rycerz Dark Knight
Brazil Cavaleira das Trevas Darkness Knight


Characters