Comet Crasher: Difference between revisions

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__NOTOC__{{Languages|Comet Crasher}}
__NOTOC__{{Languages|Comet Crasher}}
<div style="float: right;">{{#ev:youtube|twoz-lK5deU|400}}</div>
{{#ev:youtube|twoz-lK5deU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_COMETCRASHER.png]]<br>
| [[File:SI_COMETCRASHER.png]]
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated midair)
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated midair)
|-
|-
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Consumption !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Cannonball Blast !! Final Blast !! Cannonball Blast !! Final Blast
! Cannonball Blast !! Final Blast !! Cannonball Blast !! Final Blast
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Comet Crasher|Light, Heavy|mp=200|cd=14|cd_enhanced=12}}
|-
! rowspan=3 | Stage !! colspan=2 | Light Comet Crasher !! colspan=2 | Heavy Comet Crasher
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Usage !! Cooldown
|-
| Normal || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || rowspan=2 | {{SkillText|Heavy|144|120}} || 16.8 Seconds
|-
| [Enhanced] || 14.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Damage|true|Chung
|-
|dmg=1229, 2080
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=468, 792
|-
|hits=2, 1
! Normal !! Heavy
|range_max=1.812472
|-
|heavy=true
| {{PvE}}  
}}
| {{formatnum:{{#expr:  1229*5 + 2080}}}}% || {{formatnum:{{#expr:  (1229*5 + 2080)*1.44}}}}%
*Damage ranges from 3~6 Cannonballs consumed.
|-
*Damage calculations do not include {{tt|shell hit|See [[#Tips and Details|Tips and Details]]}}.
| {{PvP}}
| {{formatnum:{{#expr:  468*5 + 792}}}}% || {{formatnum:{{#expr:  (468*5 + 792)*1.44}}}}%
|}
*With 6 Cannonballs.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
FPPhantom_Shooter.png; Phantom Shooter;
| width="40" | [[File:Gas_Piston_System.png]]
}}
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*Each shell will do and unlisted 50% Physical Damage, with the final shell doing 100% Physical Damage.
*Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
*The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
*The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
**When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.
**When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.

Revision as of 00:42, 23 August 2023

[Special Active: Strength]
Shoot consecutive bombs to the ground. (Can only be activated midair)
Cannonball Consumption
  • Uses 3 to 6 cannonballs
Final Enhanced Skill
  • Cooldown is decreased by 2 seconds.


Requirements

Class Level Required Skill Requirement
Deadly Chaser 45 Advanced Training Skill Quest


Skill Information

Mode Damage (Magical) Max Hits Cannonball Usage MP Usage Cooldown
Cannonball Blast Final Blast Cannonball Blast Final Blast
Normal
PvE 1229% 2080% 2 ~ 5 1 3 ~ 6 200 MP 14 seconds
PvP 468% 792%
[Enhanced]
PvE 1229% 2080% 2 ~ 5 1 3 ~ 6 200 MP 12 seconds
PvP 468% 792%


Skill Traits

Light Comet CrasherHeavy Comet Crasher
Attribute EffectMP UsageAttribute EffectCooldown
MP Usage decreased to 80%160 MPDamage increased to 144%
Cooldown increased to 120%
16.8 Seconds
Final Enhanced Skill
14.4 Seconds


Total Damage

ModeBase
NormalHeavy
PvE4,538% ~ 8,225%6,534.72% ~ 11,844%
PvP1,728% ~ 3,131.95%2,488.32% ~ 4,510.01%
  • Damage ranges from 3~6 Cannonballs consumed.
  • Damage calculations do not include
    shell hit
    .


Related Skills


Tips and Details

  • Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
  • Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
  • The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
    • When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.


Updates

Date Changes
KR NA PvE PvP
01/27/2011 06/27/2012
  • Comet Crasher added.
02/14/2013 -
  • Increased blast radius.
07/10/2014 -
  • Damage increased.
  • Afterimage hit error fixed.
04/20/2015 -
  • Explosion Range is increased by 20%.
  • Unable to hit the enemies below the platform.
06/30/2016 07/13/2016
  • Haste trait changed to Heavy.
04/27/2017 05/10/2017
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
??/??/2022 ??/??/2022
  • Fixed skill continuing to fall down when fired off the map. (Partial)


Alternative Names

Server Name Translation
South Korea 카밋 크래셔 Comet Crasher
Japan コメットクラッシャー Comet Crasher
China (Simplified Chinese) 彗星终结 Final Comet
Germany Kometeneinschlag Comet Impact
Spain Impacto de cometa Comet Impact
France Impact de comète Comet Impact
Italy Impatto della Cometa Comet Impact
Poland Uderzenie Komety Comet Strike
Brazil Destruidor de Cometas Comet Crasher