Dark Web: Difference between revisions

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| {{SkillType|SA|S}} Fire a bead of darkness in front. The bead transforms into a special net shape after a while.<br>For 3 seconds, enemies inside the net take continuous damage and absorbs 10 MP per second.<br>Allies within the net will have their movement halted while being unable to take damage.<br>(Can be used in midair)
| {{SkillType|SA|S}} Shoot orbs of darkness. The orbs will transform into a special web.<br>Absorbs 10 MP per sec. and deals continuous damage to enemies caught by the webs for 3 sec.<br>Allies within the web will be immobile but invincible.<br>(Can be used in midair)
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Revision as of 14:06, 14 August 2019

  • English
File:DMRSkill2.png [Special Active: Strength]
Shoot orbs of darkness. The orbs will transform into a special web.
Absorbs 10 MP per sec. and deals continuous damage to enemies caught by the webs for 3 sec.
Allies within the web will be immobile but invincible.
(Can be used in midair)
Final Enhanced Skill
  • Damage is increased by 1.2 times.
Available for Memorize
  • This skill can be memorized by inputting the skill key during the Memorize Stance. (Stand still for 2 seconds while in MP recovery state)
  • Press V to activate the memorized skills in order.


Requirements

Class Level Required
Dark Magician 35


Skill Information

PvE

Level Required Dark Web (Magical) MP Absorb
(Per Hit)
Dark Web Duration Max Hits MP Usage Cooldown
35 999% 10 MP Per Enemy 3 Seconds 4 200 MP 24 Seconds
[Enhanced] 1198%

PvP

Level Required Dark Web (Magical)
35 320%
[Enhanced] 384%


Skill Traits

Regenerating (1) Dark Web Regenerating (2) Dark Web
Attribute Effect MP Recovery Attribute Effect Cooldown
40% chance of regaining 60% of the MP Usage 120 50% chance of lowering cooldown to 70% 16.8 Seconds


Total Damage

Mode Regular
PvE 4,792%
PvP 1,536%


Tips and Details

  • The absorbed MP is also burned from enemies.
  • While the web lasts for 3 seconds, it deals a hit when it first forms, thus dealing damage and draining MP 4 times.
  • The bead of darkness will stop at walls and does not interact with enemies otherwise.
  • The Dark Web buff granted to allies is identical to the one given by Elrian Clock.
    • Due to the buff halting the movement and skill use of any allies in the web, be wary of accidentally interrupting your team from attacking.
    • Allies currently in invincibility from using their own special actives will not be interrupted, and if a skill has Super Armor it will continue regardless, though the ally will still be affected by the Dark Web buff in that case, and any button inputs needed will not work (such as extending Lightning Shower or firing shots during Death Sentence of Marbas)
    • Animations that are already occurring and can deal damage continuously will continue to deal damage when affected by Dark Web. As such, Oz Sorcerer's command can deal far more damage than normal and [Mod] Ring of Darkness becomes incredibly powerful when both are timed correctly, and both Ruin and [Mod] Plasma Cutter's Super Armor vulnerability can be mitigated partially.


Alternative Names

Server Name Translation
South Korea 다크 웹 Dark Web


Template:DMSkills