Dive Kick Bombing: Difference between revisions

From Elwiki
No edit summary
m (Added Rhythm of Combat to Related Skills)
 
(152 intermediate revisions by 28 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__{{Languages|Dive Kick Bombing}}
{{Languages|Dive Kick Bombing}}
{{ForceSkillTabs
<tabber>
|Character=Rena
NA=
}}
<div style="float: right;">{{#ev:youtube|Ly-P9anVOzU|300}}</div>
{{#ev:youtube|bKEgh1hPSi4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
| [[File:CombatRangerSkill6.png]]
| '''[Special Active]''' Rena does a series of kicks then does a spinning kick that makes her float slightly, then ends it with a crescent-style kick that hit opponents in front and behind her.  
| {{SkillType|SA|B}} Deliver multiple kicks from the spot.<br>Increase the number of kicks when used during [[Awakening|Awakening Mode]].
|}
|-
|-|
|
KR=
| {{SkillText|Nature|3}}
<div style="float: right;">{{#ev:youtube|f93Qld0VcJ0|300}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:TAI-HO-MING.png]]
|
| '''[Special Active]''' Rena kicks forward and continue with a series of quick kicks fused together with wind force, causing each kick to do a mini explosion. She then spins forward while kicking and finally crash down, blowing targets away with a mini tornado.
| {{SkillText|True|Cooldown|5}}
|}
|}
</tabber>
<br>  
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:#90EE90;"
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative
|-
|-
| [[Combat Ranger]] || Lv. 20 || 65            || 3                || [[Violent Attack]]
! Class !! Level Required
|-
| [[Combat Ranger]] || 35
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown'''
|- style="background:#90EE90;"
! Normal !! colspan=2 | Awaken !! Normal !! colspan=2 | Awaken
|- style="background:#90EE90;"
! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 262% || 334% || 68% || rowspan="13" | 11 || rowspan="13" | 11 || rowspan="13" | 5 || rowspan="13" | 250 MP || rowspan="13" | 21 seconds
! rowspan=2 | Mode !! rowspan=2 | Consecutive Kick (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 269% || 345% || 70%
|-
|-
| align="left" | 3 || 41 || 278% || 356% || 72%
! Normal !! Awakening
|-
|-
| align="left" | 4 || 44 || 286% || 367% || 75%
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 5 || 47 || 295% || 377% || 77%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | 6 || 50 || 303% || 388% || 79%
| {{PvP}} || 204%
|-
|-
| align="left" | 7 || 53 || 312% || 399% || 81%
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 8 || 56 || 320% || 399% || 81%
| {{PvE}} || 809% || rowspan=2 | 13 || rowspan=2 | 16 || rowspan=2 | 300 MP || rowspan=2 | 16 Seconds
|-
| {{PvP}} || 204%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Dive Kick Bombing|Heavy, Critical|cd=21|cd_enhanced=16|mp=300}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=809
|pvp_dmg=204
|hits=13
|awk_hits=16
|heavy=true
}}
<br>
 
== Related Skills ==
{{SkillTable
|
WindSneakerPassive2.png; Rhythm of Combat;
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
}}
<br>
 
== Tips and Details ==
*The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
*Due to the skill traits for this skill unlocking 11 levels before [[Nature's Affinity]] reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the '''Critical''' trait.
<br>
 
== Gallery ==
<gallery>
File:DiveKickBombingOld.png|Old Icon of '''Dive Kick Bombing'''.
</gallery>
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 9 || 59 || 329% || 426% || 86%
! width="300px" | Video
! Description
|-
|-
| align="left" | 10 || 62 || 337% || 432% || 88%
|{{#ev:youtube|Ly-P9anVOzU|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Dive Kick Bombing''' was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| align="left" | 11 || 65 || 346% || 443% || 90%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 12 || 68 || 354% || 453% || 92%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 13 || 71 || - || - || -
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |  
|}
*'''Dive Kick Bombing''' added.
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90;"
! rowspan=3 | Skill Level !! rowspan=3 | Required Level !! colspan=3 | Damage !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown'''
|- style="background:#90EE90;"
! Normal !! colspan=2 | Awaken !! Normal !! colspan=2 | Awaken
|- style="background:#90EE90;"
! Kick (Physical) !! Kick (Physical) !! Cyclone (Magical) !! Kick !! Kick !! Cyclone
|-
|-
| align="left" | 1 || rowspan="2" | 40 || - || - || - || rowspan="13" | 11 || rowspan="13" | 11 || rowspan="13" | 5 || rowspan="13" | 250 MP || rowspan="13" | 21 seconds
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Hit count increased.}}
*{{buff|Wind blast explodes after each kick.}}
*{{buff|Awakening cyclone hitbox size increased.}}
*{{nerf|'''Damage''' decreased.}}
**Overall damage increased.
|-
|-
| align="left" | 2 || - || - || -
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 3 || 41 || - || - || -
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 4 || 44 || - || - || -
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" |  
*'''Ruthless''' trait changed to '''Heavy'''.
|-
|-
| align="left" | 5 || 47 || - || - || -
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{buff|Casting Speed is increased by 10%.}}
*'''Reversed''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Heavy'''.
|-
|-
| align="left" | 6 || 50 || - || - || -
| 11/16/2016 || - || colspan=2 align="left" |  
*Fixed issue where Rena can be pulled during the skill.
|-
|-
| align="left" | 7 || 53 || - || - || -
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Continuous Kick damage increased.}}
*{{nerf|Slide Kick damage decreased.}}
*{{nerf|Spinning Kick damage decreased.}}
*{{nerf|Downward Slam damage decreased.}}
|-
|-
| align="left" | 8 || 56 || - || - || -
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 9 || 59 || - || - || -
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 10 || 62 || - || - || -
| 04/05/2018 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 11 || 65 || - || - || -
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
*Skill features changed.
|-
|-
| align="left" | 12 || 68 || - || - || -
| 04/28/2022 || 05/25/2022 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 13 || 71 || - || - || -
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{buff|'''Consecutive Kick''' hits are improved to not push enemies.}}
|}
|}
</tabber>
<br>
== Tips and Details  ==
* Can be interrupted between kicks and Cyclone.
* In [[Awakening Mode]], she also adds a small cyclone at the end that does separate damage.
* The kicks have invincibility frames.
* Without Awakening deals 4,653% physical damage at level 5.
** In Awakening deals 5,577% physical damage and 710% magic damage (6287% total) at level 5. (This already includes the 20% damage boost from Awakening)
** This is equivalent to about ~5,200% pure magical damage or ~6,500% pure physical damage for reference with her non-awakening damage being equivalent to ~3,800% magic damage. (This is assuming [[Fighter Spirit]] is leveled)
<br>
<br>


== Updates ==
== Alternative Names ==
*11/7/2013
{{AlternateLanguages
**Damage decreased, but hit count increase
|Color={{ColorSel|CharLight|Rena}}
***This causes the overall damage to be increased
|KR=다이브킥 봄잉 |KRName=Dive Kick Bombing
**Wind blast explodes after each kick
|CN=狂性之舞          |CNName=Madness Dance
**Final tornado's hitbox size increased when awakened
|FR=Kamikaze        |FRName=Kamikaze
|BR=Valsa Final        |BRName=Final Waltz
|JP=ダイブキックボミング |JPName=Dive Kick Bombing
|IT=Kamikaze|ITName=Kamikaze
|PL=Kamikadze |PLName=Kamikaze
|ES=Kamikaze |ESName=Kamikaze
|DE=Kamikaze |DEName=Kamikaze
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
<tabber>
NA=
{{CRSkills}}
|-|
KR=
{{CRSkillsKR}}
</tabber>

Latest revision as of 03:28, 29 March 2024

[Special Active: Bravery]
Deliver multiple kicks from the spot.
Increase the number of kicks when used during Awakening Mode.
NF Consumption Skill
  • Uses 3 NF on hit
Final Enhanced Skill
  • Cooldown is decreased by 5 seconds.


Requirements

Class Level Required
Combat Ranger 35


Skill Information

Mode Consecutive Kick (Physical) Max Hits MP Usage Cooldown
Normal Awakening
Normal
PvE 809% 13 16 300 MP 21 Seconds
PvP 204%
[Enhanced]
PvE 809% 13 16 300 MP 16 Seconds
PvP 204%


Skill Traits

Heavy Dive Kick BombingCritical Dive Kick Bombing
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
25.2 Seconds
Final Enhanced Skill
19.2 Seconds
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
360 MP


Total Damage

ModeBase
RegularAwakening Mode
NormalHeavyNormalHeavy
PvE10,517%15,144.48%12,944%18,639.36%
PvP2,652%3,818.88%3,264%4,700.16%


Related Skills


Tips and Details

  • The skill has a very far reach, capable of hitting enemies far off-screen. However, enemies further ahead will likely only be hit by one of the 3 kicking angles and thus take less hits.
  • Due to the skill traits for this skill unlocking 11 levels before Nature's Affinity reaches level 2 for the required max MP, it is possible to accidentally lock yourself out of being able to cast the skill at all until then by choosing the Critical trait.


Gallery


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Dive Kick Bombing was a flurry of close-ranged kicks that ended with a roundhouse kick. If used during Awakening, an additional stomp would be performed.


Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Dive Kick Bombing added.
11/07/2013 02/12/2014
  • Hit count increased.
  • Wind blast explodes after each kick.
  • Awakening cyclone hitbox size increased.
  • Damage decreased.
    • Overall damage increased.
07/30/2015 -
  • Damage increased.
08/06/2015 01/13/2016
  • Damage increased.
10/29/2015 03/16/2016
  • Ruthless trait changed to Heavy.
06/30/2016 07/13/2016
  • Casting Speed is increased by 10%.
  • Reversed trait changed to Critical.
  • Change location of Critical and Heavy.
11/16/2016 -
  • Fixed issue where Rena can be pulled during the skill.
01/12/2017 01/24/2017
  • Continuous Kick damage increased.
  • Slide Kick damage decreased.
  • Spinning Kick damage decreased.
  • Downward Slam damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • None
02/22/2018 04/18/2018
  • Damage increased.
04/05/2018
  • Damage increased.
  • Damage decreased.
06/20/2019 07/17/2019
  • Skill features changed.
04/28/2022 05/25/2022
  • Damage increased.
  • Damage decreased.
02/16/2023 03/15/2023
  • Consecutive Kick hits are improved to not push enemies.


Alternative Names

Server Name Translation
South Korea 다이브킥 봄잉 Dive Kick Bombing
Japan ダイブキックボミング Dive Kick Bombing
China (Simplified Chinese) 狂性之舞 Madness Dance
Germany Kamikaze
Spain Kamikaze
France Kamikaze
Italy Kamikaze
Poland Kamikadze Kamikaze
Brazil Valsa Final Final Waltz