Gotts · Urteil/Stage 2: Difference between revisions

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{| cellpadding="5"
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| [[File:Gotts Urteil Stage2.png]]
| [[File:Gotts Urteil Stage2.png]]
| {{SkillType|M2}} Project swords that hold God's Will. Projected weapons will shoot out and attack.
| {{SkillType|M2}} Project swords that hold God's Will.<br>Send the projected sword forward and cast a field of judgment to attack your enemy.
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<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Ain}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
! Class             !! Level Required
|-
! Class !! Level Required
|-
|-
| [[Richter]] : Master Class  || 99
| [[Richter]] : Master Class  || 99
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Sword of Will !! rowspan=2 | Cast !! rowspan=2 | Judgment Domain !! rowspan=2 | Sword of Will !! colspan=2 | Per Domain !! rowspan=2 | Domain Count
! Sword of Will !! Deployment !! Judgement Area !! Sword of Will !! Deployment !! Judgement Area
|-
|-
| align=left | 99 || 1018% || 579% || 1106% || 6 || 1 || 3 || 200 MP || 36 Seconds
! Cast !! Judgment Domain
|}
|-
 
| {{PvE}} || 1018% || 579% || 1106% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 36 Seconds
=== {{PvP}} ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Sword of Will !! Deployment !! Judgement Area
|-
|-
| align=left | 99 || 159% || 90% || 173%
| {{PvP}} || 159% || 90% || 173%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Ain
|- style="background:{{ColorSel|CharLight|Ain}}"
| dmg = 1018, 579, 1106
! Mode !! Regular
| pvp_dmg = 159, 90, 173
|-
| hits = 6, 1*5, 3*5
! {{PvE}}
| avg_hits = 1, 3, 6
| {{formatnum:{{#expr: 1018*6 + 579 + 1106*3}}}}%
}}  
|-
*'''Average''' assumes all '''Sword of Will''' hits, 3 '''Cast''' hits, and 6 '''Judgement'''  hits.
! {{PvP}}  
| {{formatnum:{{#expr: 159*6 + 90 + 173*3}}}}%
|}
<br>
<br>


== Tips and Details ==
<br>


== Trivia ==
==Tips and Details==
* Enemies directly in front of you will be hit by all 5 projectiles that go on to form the '''Judgment Domains''', but only hit by one of the domains. It's best to back up a bit before casting to hit with multiple domains instead, as the projectiles themselves do relatively little damage, even if it means missing the projectiles for the two top domains.
** On average it is fairly easy to hit any given enemy with at least 2 domains without backing too far up so that the '''Sword of Will''' still lands.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Ain updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan="2" |Date!! colspan="2" |Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
! KR !! NA !! PvE !! PvP
|-
|-
| 02/27/2020 || 03/25/2020 || colspan=2 align="left" |
!KR!!NA!!PvE!!PvP
|-
|02/27/2020||03/25/2020|| colspan="2" align="left" |  
*'''Gotts · Urteil''' added.
*'''Gotts · Urteil''' added.
|}
|}
<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{MasterLanguages|Richter}}
|Color={{ColorSel|CharLight|Ain}}
|KR=고트스 · 울타일 |KRName=Gotts · Urteil
}}
<br>
<br>
 
{{SkillNav - Richter}}
{{RicSkills}}

Latest revision as of 19:35, 23 March 2024

  • English
[Master Skill Stage 2]
Project swords that hold God's Will.
Send the projected sword forward and cast a field of judgment to attack your enemy.
Master Skill is unaffected by skill enhance effects except Master-only effects.


Requirements

Class Level Required
Richter : Master Class 99


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Sword of Will Cast Judgment Domain Sword of Will Per Domain Domain Count
Cast Judgment Domain
PvE 1018% 579% 1106% 6 1 3 5 200 MP 36 Seconds
PvP 159% 90% 173%


Total Damage

ModeBase
AverageMax
PvE9,391%25,593%
PvP1,467%3,999%
  • Average assumes all Sword of Will hits, 3 Cast hits, and 6 Judgement hits.



Tips and Details

  • Enemies directly in front of you will be hit by all 5 projectiles that go on to form the Judgment Domains, but only hit by one of the domains. It's best to back up a bit before casting to hit with multiple domains instead, as the projectiles themselves do relatively little damage, even if it means missing the projectiles for the two top domains.
    • On average it is fairly easy to hit any given enemy with at least 2 domains without backing too far up so that the Sword of Will still lands.


Updates

Date Changes
KR NA PvE PvP
02/27/2020 03/25/2020
  • Gotts · Urteil added.


Alternative Names

Server Name Translation
South Korea 고트스 · 울타일 Gotts · Urteil
Japan ゴッテスウアタイル Gotts Urteil
Germany Indicium Dei
Spain Indicium Dei
France Indicium Dei
Italy Indicium Dei
Poland Indicium Dei
United Kingdom Indicium Dei