Maximum Strike: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Maximum Strike
}}
}}
<div style="float: right;">{{#ev:youtube|JJEtBdoJlo8|400}}</div>
{{#ev:youtube|uptKbRpEukI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:TiTSkill6.png]]<br>[[File:DESkill7.png]]
| [[File:DiabolicEsperSkill1.png]]<br>[[File:DiabolicEsperSkill1-2.png]]
| {{SkillType|SA|B}} Generate 6 Temporal Blades for a period of 60 seconds. (Release in an interval of 0.5 seconds)
| {{SkillType|SA|B}} Generate 6 Temporal Blades for a period of 60 seconds. (Release in an interval of 0.5 seconds)
|-
|-
|  
|  
| {{SkillText|Maximum Strike}}
| {{color|#FFC000|Temporal Blades|b=1}}
*Press the skill key to fire at the target that was last hit.
*Temporal Blades won't fire if a target is not attacked within 2 seconds.
*Temporal Blades will pierce and explode.
*For every 1 Temporal Blade unused, recover 25 MP (DP in awakening) when its duration expires.
|-
|-
|  
|  
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Diabolic Esper]]  || 35
| [[Diabolic Esper]]  || 35
Line 35: Line 38:


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan="3" | Mode !! colspan=3 | Damage (Magical) !! rowspan=2 colspan=3 | Temporal Blades !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=3 | Damage (Magical) !! rowspan=2 colspan=3 | Temporal Blades !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Time and Space<br>Expulsion !! colspan=2 | Temporal Discharge
! rowspan=2 | Time and Space<br>Expulsion !! colspan=2 | Temporal Discharge
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Temporal Space !! Time and Space Explosion !! Amount !! Cooldown !! Duration
! Temporal Space !! Time and Space Explosion !! Amount !! Cooldown !! Duration
|-
| colspan=10 | '''Normal'''
|-
|-
| align="left" | 35 || 220% || 476% || 602% || rowspan=2 | 6 || rowspan=2 | 0.5 Seconds || rowspan=2 | 60 Seconds || rowspan=2 | 300 MP || rowspan=2 | 30 DP || rowspan=2 | 22 Seconds
| {{PvE}} || 220% || 476% || 602% || rowspan=2 | 6 || rowspan=2 | 0.5 Seconds || rowspan=2 | 60 Seconds || rowspan=2 | 300 MP || rowspan=2 | 30 DP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 263% || 571% || 722%
| {{PvP}} || 75% || 177% || 223%
|}
|-  
 
| colspan=10 | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=3 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Add}}"
! rowspan=2 | Time and Space<br>Expulsion !! colspan=2 | Temporal Discharge
|- style="background:{{ColorSel|CharLight|Add}}"
! Temporal Space !! Time and Space Explosion
|-
|-
| align="left" | 35 || 75% || 177% || 223%
| {{PvE}} || 263% || 571% || 722% || rowspan=2 | 6 || rowspan=2 | 0.5 Seconds || rowspan=2 | 60 Seconds || rowspan=2 | 300 MP || rowspan=2 | 30 DP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced] || 89% || 212% || 268%
| {{PvP}} || 89% || 212% || 268%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Add|Maximum Strike|Enhanced, Heavy|cd=22}}
|- style="background:{{ColorSel|CharLight|Add}}"
! Enhanced Maximum Strike !! colspan=2 | Heavy Maximum Strike  
|- style="background:{{ColorSel|CharLight|Add}}"
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Enhanced|80}} || {{SkillText|Heavy|144|120}} || 32.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Add
|- style="background:{{ColorSel|CharLight|Add}}"
|dmg=263, 571, 722
! rowspan=3 | Mode !! colspan=6 | Regular
|pvp_dmg=89, 212, 268
|- style="background:{{ColorSel|CharLight|Add}}"
|awk_dmg=i*1.15, i*1.15, i*1.15
! colspan=3 | Normal !! colspan=3 | DP Mode (3 DMP)
|pvp_awk_dmg=i*1.15, i*1.15, i*1.15
|- style="background:{{ColorSel|CharLight|Add}}"
|hits=1, 6, 6
! Normal !! Enhanced !! Heavy !! Normal !! Enhanced !! Heavy
|dmp=3
|-
|enhanced=true
! {{PvE}}
|heavy=true
| {{formatnum:{{#expr: 263 + (571 + 722)*6}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*0.8}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.44}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.15 round2}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*0.8*1.15 round2}}}}% || {{formatnum:{{#expr: (263 + (571 + 722)*6)*1.44*1.15 round2}}}}%
}}
|-
! {{PvP}}
| {{formatnum:{{#expr: 89 + (212 + 268)*6}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*0.8}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.44}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.15 round2}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*0.8*1.15 round2}}}}% || {{formatnum:{{#expr: (89 + (212 + 268)*6)*1.44*1.15 round2}}}}%
|}
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[File:MP2.PNG]]
| width="150" align="center" | [[Side Effect]]
|}
<br>
<br>


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*If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring.
*If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring.
*The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again.
*The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again.
*With '''Heavy''' and '''Overlimit''''s effects, the skill has an incredible cooldown of 42.12 seconds, the longest cooldown out of all offensive Special Active skills. Only [[Battle Magician]]'s [[Magical Makeup]] has a longer cooldown.
**Both [[Time Control]] and [[Seal of Time]] can luckily mitigate most of this cooldown.
**Interestingly enough, the massive cooldown is almost as long as the skill's duration, making it less likely for you to accidentally re-trigger the cooldown by firing the last Spatiotemporal Body between it expiring and the skill's cooldown reaching 0.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 09/04/2014 || 03/18/2015 || colspan=2 align="left" |
*'''Maximum Strike''' added.
|-
|-
| 09/18/2014 || - || colspan=2 align="left" |  
| 09/18/2014 || - || colspan=2 align="left" |  
{{buff|Range increased.}}
*{{buff|Range increased.}}
{{buff|Temporal Discharge damage increased.}}
*{{buff|Temporal Discharge damage increased.}}
{{nerf|Time and Space Expulsion damage decreased.}}
*{{nerf|Time and Space Expulsion damage decreased.}}
{{nerf|Spatiotemporal Body firing interval decreased.}}
*{{nerf|Spatiotemporal Body firing interval decreased.}}
|-
|-
| 09/25/2014 || - || align="left" |  
| 09/25/2014 || - || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{nerf|Modifier added to Spatiotemporal Body and Explosion.}}
*{{nerf|Modifier added to Spatiotemporal Body and Explosion.}}
|-
|-
| 12/18/2014 || - || colspan=2 align="left" |  
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |  
{{nerf|Targeting range of Spatiotemporal Body reduced.}}
*{{nerf|Targeting range of Spatiotemporal Body reduced.}}
{{nerf|Target will be released from targeting if hits have a gap longer than 2 seconds.}}
*{{nerf|Target will be released from targeting if hits have a gap longer than 2 seconds.}}
{{nerf|Damage of Spatiotemporal Body is reduced the further it travels.}}
*{{nerf|Damage of Spatiotemporal Body is reduced the further it travels.}}
|-
|-
| 02/12/2015 || - || colspan=2 align="left" |  
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |  
{{nerf|Overall damage of the skill decreased.}}
*{{nerf|Overall damage of the skill decreased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
{{buff|Spatiotemporal Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Spatiotemporal Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
{{nerf|Ripples of Spacetime's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Ripples of Spacetime's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
|-
| 04/29/2015 || - || colspan=2 align="left" |  
| 04/29/2015 || - || colspan=2 align="left" |  
{{buff|MP Consumption decreased.}}
*{{buff|MP Consumption decreased.}}
{{buff|Damage decays over time decreased.}}
*{{buff|Damage decays over time decreased.}}
{{nerf|Damgae decreased.}}
*{{nerf|Damgae decreased.}}
|-
|-
| 07/09/2015 || - || colspan=2 align="left" |  
| 07/09/2015 || - || colspan=2 align="left" |  
*Damage decrease over time description added.
*Damage decrease over time description added.
|-
|-
| 09/24/2015 || - || colspan=2 align="left" |  
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |  
*Moved from [[Time Tracer]] to [[Diabolic Esper]]'s skill tree.
*Moved from [[Time Tracer]] to [[Diabolic Esper]]'s skill tree.
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
{{nerf|Damage Increase per Dynamo Mutation Point decreased.}}
*{{nerf|Damage Increase per Dynamo Mutation Point decreased.}}
{{nerf|Overlimit effect decreased.}}
*{{nerf|Overlimit effect decreased.}}
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
{{buff|Spatiotemporal Piercing changed to be Magical Damage.}}
*{{buff|Spatiotemporal Piercing changed to be Magical Damage.}}
{{buff|Damage Penalty deleted.}}
*{{buff|Damage Penalty deleted.}}
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 10/20/2016 || - || colspan=2 align="left" |  
| 10/20/2016 || - || colspan=2 align="left" |  
*Fixed issue where the skill didn't work when you or a party member is equipped with "Heroic - *** Pants", identified with "Party *** +*%".
*Fixed issue where the skill didn't work when you or a party member is equipped with "Heroic - *** Pants", identified with "Party *** +*%".
|-
|-
| 12/01/2016 || - || colspan=2 align="left" |  
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |  
*Fixed issue where Spatiotemporal Cooldown will count as the skill cooldown when the last Spatiotemporal is canceled.
*Fixed issue where Spatiotemporal Cooldown will count as the skill cooldown when the last Spatiotemporal is canceled.
|-
|-
| 04/27/2017 || - || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Temporal Explosion damage increased.}}
*{{buff|Temporal Explosion damage increased.}}
{{nerf|Temporal Space damage decreased.}}
*{{nerf|Temporal Space damage decreased.}}
|-
|-
| 01/11/2018 || - || colspan=2 align="left" |  
| 01/11/2018 || - || colspan=2 align="left" |  
*Fixed issue where cooldown will not reset when dying.
*Fixed issue where cooldown will not reset when dying.
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || 04/18/2018 || align="left" |  
{{buff|Expulsion damage increased.}}
*{{buff|Expulsion damage increased.}}
{{nerf|Temporal Space damage decreased.}}
*{{nerf|Temporal Space damage decreased.}}
| align="left" |  
| align="left" |  
{{buff|Expulsion damage increased.}}
*{{buff|Expulsion damage increased.}}
{{buff|Time and Space Explosion damage increased.}}
*{{buff|Time and Space Explosion damage increased.}}
{{nerf|Temporal Space damage decreased.}}
*{{nerf|Temporal Space damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{buff|Time and Space Expulsion damage increased.}}
*{{buff|Time and Space Expulsion damage increased.}}
{{nerf|Temporal Space damage decreased.}}
*{{nerf|Temporal Space damage decreased.}}
|-
|-
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
| 06/14/2018 || 06/27/2018 || colspan=2 align="left" |  
{{buff|Temporal Space damage increased.}}
*{{buff|Temporal Space damage increased.}}
{{buff|Time and Space Explosion damage increased.}}
*{{buff|Time and Space Explosion damage increased.}}
|-
|-
| 08/14/2019 || - || colspan=2 align="left" |  
| 08/14/2019 || - || colspan=2 align="left" |  
{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Diabolic Esper}}
{{DESkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]

Latest revision as of 15:07, 1 April 2024


[Special Active: Bravery]
Generate 6 Temporal Blades for a period of 60 seconds. (Release in an interval of 0.5 seconds)
Temporal Blades
  • Press the skill key to fire at the target that was last hit.
  • Temporal Blades won't fire if a target is not attacked within 2 seconds.
  • Temporal Blades will pierce and explode.
  • For every 1 Temporal Blade unused, recover 25 MP (DP in awakening) when its duration expires.
Overlimit
  • Consume DP and the of the consumption will be partially recovered as MP while in Dynamo Configuration Mode (Awakening).
  • Consume MP and the of the consumption will be partially recovered as DP while in Dynamo Dissolution Mode (Non-Awakening).
Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Diabolic Esper 35


Skill Information

Mode Damage (Magical) Temporal Blades MP Usage DP Recovery Cooldown
Time and Space
Expulsion
Temporal Discharge
Temporal Space Time and Space Explosion Amount Cooldown Duration
Normal
PvE 220% 476% 602% 6 0.5 Seconds 60 Seconds 300 MP 30 DP 22 Seconds
PvP 75% 177% 223%
[Enhanced]
PvE 263% 571% 722% 6 0.5 Seconds 60 Seconds 300 MP 30 DP 22 Seconds
PvP 89% 212% 268%


Skill Traits

Enhanced Maximum StrikeHeavy Maximum Strike
Attribute EffectAttribute EffectCooldown
Critical Hit Rate increased to 100%
Damage decreased to 80%
Damage increased to 144%
Cooldown increased to 120%
26.4 Seconds


Total Damage

ModeBase
RegularDynamo Configuration (3 DMP)
NormalEnhanced (Trait)HeavyNormalEnhanced (Trait)Heavy
PvE8,021%6,416.8%11,550.24%9,224.15%7,379.32%13,282.78%
PvP2,969%2,375.2%4,275.36%3,414.35%2,731.48%4,916.66%


Tips and Details

  • If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring.
  • The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again.


Updates

Date Changes
KR NA PvE PvP
09/04/2014 03/18/2015
  • Maximum Strike added.
09/18/2014 -
  • Range increased.
  • Temporal Discharge damage increased.
  • Time and Space Expulsion damage decreased.
  • Spatiotemporal Body firing interval decreased.
09/25/2014 -
  • None
  • Modifier added to Spatiotemporal Body and Explosion.
12/18/2014 07/01/2015
  • Targeting range of Spatiotemporal Body reduced.
  • Target will be released from targeting if hits have a gap longer than 2 seconds.
  • Damage of Spatiotemporal Body is reduced the further it travels.
02/12/2015 08/12/2015
  • Overall damage of the skill decreased.
04/20/2015 -
  • Spatiotemporal Explosion's hitbox changes to follow the visual effect, so the hitbox becomes larger.
  • Ripples of Spacetime's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
04/29/2015 -
  • MP Consumption decreased.
  • Damage decays over time decreased.
  • Damgae decreased.
07/09/2015 -
  • Damage decrease over time description added.
09/24/2015 03/03/2016
04/21/2016 05/18/2016
  • Damage Increase per Dynamo Mutation Point decreased.
  • Overlimit effect decreased.
06/30/2016 07/13/2016
  • Spatiotemporal Piercing changed to be Magical Damage.
  • Damage Penalty deleted.
  • Damage decreased.
10/20/2016 -
  • Fixed issue where the skill didn't work when you or a party member is equipped with "Heroic - *** Pants", identified with "Party *** +*%".
12/01/2016 01/11/2017
  • Fixed issue where Spatiotemporal Cooldown will count as the skill cooldown when the last Spatiotemporal is canceled.
04/27/2017 05/10/2017
  • Damage decreased.
07/27/2017 08/09/2017
  • Temporal Explosion damage increased.
  • Temporal Space damage decreased.
01/11/2018 -
  • Fixed issue where cooldown will not reset when dying.
02/22/2018 04/18/2018
  • Expulsion damage increased.
  • Temporal Space damage decreased.
  • Expulsion damage increased.
  • Time and Space Explosion damage increased.
  • Temporal Space damage decreased.
04/05/2018 04/18/2018
  • Damage increased.
  • Time and Space Expulsion damage increased.
  • Temporal Space damage decreased.
06/14/2018 06/27/2018
  • Temporal Space damage increased.
  • Time and Space Explosion damage increased.
08/14/2019 -
  • Cooldown decreased.


Alternative Names

Server Name Translation
South Korea 맥시멈 스트라이크 Maximum Strike
Japan マキシマムストライク Maximum Strike
China (Simplified Chinese) 最强冲击 Maximum Strike
Germany Maximalschlag Maximum Strike
Spain Ataque Máximo Maximum Attack
France Coup maximum Maximum Strike
Italy Colpo totale Total Strike
Poland Maksi-Cios Maximum Strike
Brazil Aprimoramento Atômico Atomic Improvement