Spectrum Dynamics: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Spectrum Dynamics}}
== Description<br>  ==
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:SpectrumDynamics.png]] <br />
| [[File:CodeElectraPassive1.png]]<br>[[File:CodeElectraPassive1A.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]'''  Increases the Range of Electron-balls and Beams. At Lv. 5 Mastery of the skill, the spectrum mode force field of [[El Crystal Spectrum]] can be used to distribute code-configured energies.
| {{SkillType|P}} All skills' physical damage will be converted to magical damage.<br><br>Increases the range of certain Electron/Beam commands and activates Spectrum Mode to allow use of Force Field.<br><br>Additional Force Field: Spectrum (Spectrum)
*Use [[El Crystal Spectrum]] skill key to switch.
*Electron/Beam attacks are divided into 3.
<br>When Force Field is activated, Special Active Cooldown is decreased.
|}
|}
<br>


== Prerequisites ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Class !! Level Required
|-
| [[Code: Electra]] || 15
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! Skill Level !! Level Required !! Command Beam / Electron Ball<br> Range Increase !! Special Active Skill Cooldown Decrease<br>(When Force Fields are Active)
|-
| colspan="6" | {{PvE}}
|-
| align="left" | 1 || 15 || rowspan=4 | 50% || 4%
|-
| align="left" | 2 || 31 || 6%
|-
| align="left" | 3 || 39 || 8%
|-
| align="left" | 4 || 83 || 10%
|-
| colspan="6" | {{PvP}}
|-
| align="left" | 1 || 15 || rowspan=4 | 50% || 2%
|-
| align="left" | 2 || 31 || 3%
|-
| align="left" | 3 || 39 || 4%
|-
| align="left" | 4 || 83 || 5%
|}


{{PreStart}}
=== {{color|blue|Spectrum Mode}} ===
{{PreRow|Class=Code Electra|Master=5|SP=45|Skill=-|Req=-}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{PreEnd}}
|-
! colspan=2 | {{se|029|Force Field}}
|-
! Affected Command Damage !! Additional Effect
|-
| x0.45
| align="left" |
*Splits Beam / Electron attacks into 3.
|}
<br>
<br>


== Skill Information ==
=== Affected Commands ===
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
! [[Eve]] !! [[Code: Electra]] !! [[Code: Battle Seraph]] !! [[Code: Sariel]]
|-
| {{CIO|X}}{{CIO|X}}{{CIO|X}} || {{CIO|Z}}{{CIO|Z}}{{CIO|Z}}{{CIO|RZ|Long}} || {{CDRU}}{{CIO|X}}{{CIO|HoldZ|Hold}} || {{CZ}}{{CZ}}{{CIO|X}}
|-
| {{CDR}}{{CIO|X}} || {{CIO|X}}{{CIO|X}}{{CIO|ConZ|Con}} || {{CDR}}{{CIO|X}}{{CIO|X}} || {{CDRU}}{{CZ}}{{CConX}}{{CIO|Z}}
|-
|-
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="1" | Skill Level
| {{CDRU}}{{CIO|X}} || || ||
! style="border-style: solid; border-width: 1px; background-color:" scope="col" rowspan="1" | Range
|}
<br>
 
== Tips and Details ==
*Due to {{color|blue|Spectrum Mode}} splitting the affected attack into 3, it is typically more effective for clearing than the comparatively small size benefit from {{color|red|Amplify Mode}}. It will also often do more damage than said mode when used up close to enemies.
**For commands, the effective damage increase is around 35%, though this varies for skills due to their unique damage values depending on the current mode.
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
! KR !! NA !! PvE !! PvP
| align="center" style="border-style: solid; border-width: 1px;" | 6%
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px;" | 12%
*'''Spectrum Dynamics''' added.
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px;" | 18%
*{{buff|Added physical to magical conversion effect.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |  
| align="center" style="border-style: solid; border-width: 1px;" | 24%
*{{nerf|[[Giga Stream]] and [[Linear Divider]] are changed not to be affected by the Range Increase effect.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5(M)
| 05/11/2023 || 06/07/2023 || colspan=2 align="left"|  
| align="center" style="border-style: solid; border-width: 1px;" | 30%
* Electron/Beam Skills '''Range Increase''' changed to apply to the skills by default.
* The range increase now only affects Electron/Beam Commands.
* {{buff|'''Special Active Cooldown Decrease when Force Fields are Active''' added.}}
|}
|}
<br>


{{CLSkills}}
==Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|KR=분광 역학                |KRName=Spectrum Dynamics
|FR=Dynamique spectrale |FRName=Spectrum Dynamics
|JP=スペクトラムダイナミクス |JPName=Spectrum Dynamics
|CN=分光力学 |CNName=Spectrumics
|BR=Dinâmica de Espectros |BRName=Spectrum Dynamics
|PL=Spektralna Dynamika |PLName=Spectrum Dynamics
|IT=Dinamica Spettrale |ITName=Spectrum Dynamics
|ES=Dinámica espectral |ESName=Spectrum Dynamics
|DE=Spektraldynamik |DEName=Spectrum Dynamics
|UK=Spectral Dynamics
}}
<br>
{{SkillNav - Code: Electra}}

Latest revision as of 00:14, 2 April 2024


[Passive]
All skills' physical damage will be converted to magical damage.

Increases the range of certain Electron/Beam commands and activates Spectrum Mode to allow use of Force Field.

Additional Force Field: Spectrum (Spectrum)


When Force Field is activated, Special Active Cooldown is decreased.


Requirements

Class Level Required
Code: Electra 15


Skill Information

Skill Level Level Required Command Beam / Electron Ball
Range Increase
Special Active Skill Cooldown Decrease
(When Force Fields are Active)
PvE
1 15 50% 4%
2 31 6%
3 39 8%
4 83 10%
PvP
1 15 50% 2%
2 31 3%
3 39 4%
4 83 5%

Spectrum Mode

 Self BuffForce FieldSelf BuffForce Field
Affected Command Damage Additional Effect
x0.45
  • Splits Beam / Electron attacks into 3.


Affected Commands

Eve Code: Electra Code: Battle Seraph Code: Sariel


Tips and Details

  • Due to Spectrum Mode splitting the affected attack into 3, it is typically more effective for clearing than the comparatively small size benefit from Amplify Mode. It will also often do more damage than said mode when used up close to enemies.
    • For commands, the effective damage increase is around 35%, though this varies for skills due to their unique damage values depending on the current mode.


Updates

Date Changes
KR NA PvE PvP
01/26/2012 04/03/2013
  • Spectrum Dynamics added.
06/20/2019 07/17/2019
  • Added physical to magical conversion effect.
03/30/2023 04/26/2023
05/11/2023 06/07/2023
  • Electron/Beam Skills Range Increase changed to apply to the skills by default.
  • The range increase now only affects Electron/Beam Commands.
  • Special Active Cooldown Decrease when Force Fields are Active added.


Alternative Names

Server Name Translation
South Korea 분광 역학 Spectrum Dynamics
Japan スペクトラムダイナミクス Spectrum Dynamics
China (Simplified Chinese) 分光力学 Spectrumics
Germany Spektraldynamik Spectrum Dynamics
Spain Dinámica espectral Spectrum Dynamics
France Dynamique spectrale Spectrum Dynamics
Italy Dinamica Spettrale Spectrum Dynamics
Poland Spektralna Dynamika Spectrum Dynamics
United Kingdom Spectral Dynamics
Brazil Dinâmica de Espectros Spectrum Dynamics