Sword Enchant: Difference between revisions

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__NOTOC__{{Languages|Sword Enchant}}
__NOTOC__{{Languages|Sword Enchant}}
<div style="float: right;">{{#ev:youtube|PDJFCgqV1kw|300}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ADSquareSkill}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! Class           !! Level Required
|-
! Class !! Level Required
|-
|-
| [[Rune Slayer]] || 35
| [[Rune Slayer]] || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<div class="long-table">
|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! rowspan=2 | Activation Chance !! ! colspan=2 | Heated Sword !! colspan=2 | Frozen Sword !! colspan=2 | Venomous Sword !! rowspan=2 | Duration
|-
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Activation<br>Chance !! colspan=2 | {{se|133|Fire Enchant}} !! colspan=2 | {{se|134|Freeze Enchant}} !! colspan=2 | {{se|135|Poison Enchant}} !! rowspan=2 | Duration
! Effect !! Fire Attribute Activation Chance !! Effect !! Water Attribute Activation Chance !! Effect !! Nature Attribute Activation Chance
|-
! Effect !! Fire Attribute<br>Activation Chance Increase !! Effect !! Water Attribute<br>Activation Chance Increase !! Effect !! Nature Attribute<br>Activation Chance Increase
|-
| colspan="10" | {{PvE}}/{{PvP}}
|-
|-
| align="left" | 1 || 35 || 3% || rowspan=4 | Inflicts Burned status on hit<br>(Sustained Damage per Second) || rowspan=4 | +10% || rowspan=4 | Inflicts Frozen status on hit<br>(Reduced Attack Speed) || rowspan=4 | +10% || rowspan=4 | Inflicts Poisoned status on hit<br>(Sustained Damage per Second) || rowspan=4 | +10% || rowspan=4 | 20 Seconds
| align="left" | 1 || 35 || 10.5% || rowspan=4 | Inflicts {{se|071|Burn (Fire Enchant)||ed}} on hit || rowspan=4 | 5% || rowspan=4 | Inflicts {{se|094|Freeze (Freeze Enchant)||ed}} on hit || rowspan=4 | 5% || rowspan=4 | Inflicts {{se|076|Poison (Poison Enchant)||ed}} on hit || rowspan=4 | 5% || rowspan=4 | 20 Seconds
|-
|-
| align="left" | 2 || 51 || 6%
| align="left" | 2 || 51 || 12%
|-
|-
| align="left" | 3 || 59 || 9%
| align="left" | 3 || 59 || 13.5%
|-
|-
| align="left" | 4 || 92 || ?%
| align="left" | 4 || 92 || 15%
|}
|}
</div>
<br>
<br>


== Tips and Details ==
== Tips and Details ==
[[File:SwordEnchant3Element.jpg|400px|right|thumb|The Auras that can be obtained by this skill]]
[[File:SwordEnchant3Element.jpg|400px|right|thumb|The Auras that can be obtained by this skill]]
*When activated, your sword will emit either a '''Fire''', '''Nature''', or '''Water''' aura at random.  
*When activated, '''Elsword''''s sword will emit either a '''Fire''', '''Nature''', or '''Water''' aura at random.  
**A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item.
**A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item.
**The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.
**The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.
*The buff cannot override or renew itself. The duration must run out before the buff can be applied again.
<br>
<br>


== Updates ==
== Old Version ==
*02/14/2013 KR
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Sword Enchant will give a random element.
|-
*06/27/2013 KR
! width="300px" | Video
**Icon changed from [[File:ElSkill15i.png|30px]] to [[File:Sword_Enchant_New.png|30px]]
! Description
**Divided into '''Sword Enchant''' and [[Critical Sword]].
|-
**"Critical Hit Rate Increase" and "Critical Hit Damage Increase" effect deleted.
| rowspan=2 | {{#ev:youtube|ed6YLvtwYqM|300}}
*02/05/2015 KR
|Between its initial release and the 06/27/2013 KR patch, [[Sword Enchant]] was an active skill that additionally contained the effects of [[Critical Sword]].
**Elemental Attribution Chance decreased.
|-
*07/23/2015 KR
|Between the 06/27/2013 and 07/23/2015 KR patches, [[Sword Enchant]] was an active skill that functioned much like the current iteration.
**Active Passive
|}
*08/11/2016 KR
<br>
**Tooltip of [[Way of the Sword]] deleted.
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/12/2009 || 07/06/2011 || colspan=2 align="left" |
*'''Sword Enchant''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|Sword Enchant will give a random element.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{nerf|Divided into '''Sword Enchant''' and [[Critical Sword]].}}
*{{nerf|'''Critical Hit Rate Increase''' and '''Critical Hit Damage Increase''' effect deleted.}}
*Icon changed from [[File:ElSkill15i.png|30px]] to [[File:Sword_Enchant_New.png|30px]]
|-
| 02/05/2015 || - || colspan=2 align="left" |
*{{nerf|'''Elemental Attribution Chance''' decreased.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*Changed from '''Active''' to '''Passive'''.
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |
*Tooltip of [[Way of the Sword]] deleted.
|-
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |
*{{buff|'''Activation Chance''' increased.}}
*{{nerf|'''Attribute Activation Chance Increase''' decreased.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elsword}}     
|Color={{ColorSel|CharLight|Elsword}}     
|KR=소드 인챈트            |KRName=Sword Enchantment
|KR=소드 인챈트            |KRName=Sword Enchant
|CN=巨剑附魔  |CNName=Great Sword Enchantment
|CN=巨剑附魔  |CNName=Great Sword Enchantment
|FR=Épée animée |FRName=Animated Sword
|FR=Épée animée |FRName=Animated Sword
|UK=Animated Sword
|UK=Animated Sword
|JP=ソードエンチャント |JPName=Sword Enchant
|JP=ソードエンチャント |JPName=Sword Enchant
|DE=Beseeltes Schwert |DEName=Animated Sword
|ES=Espada animada |ESName=Animated Sword
|IT=Spada Animata |ITName=Animated Sword
|PL= Uduchowiony Miecz |PLName=???
|BR=Encantar Lâmina |BRName=Blade Enchant
}}
}}
<br>
<br>
 
{{SkillNav - Rune Slayer}}
{{RSSkills}}
[[Category:Passive Skills]]

Latest revision as of 00:49, 3 March 2024

[Passive]
Add Fire, Water, or Nature element to your sword.


Requirements

Class Level Required
Rune Slayer 35


Skill Information

Skill Level Level Required Activation
Chance
 Self BuffFire EnchantSelf BuffFire Enchant  Self BuffFreeze EnchantSelf BuffFreeze Enchant  Self BuffPoison EnchantSelf BuffPoison Enchant Duration
Effect Fire Attribute
Activation Chance Increase
Effect Water Attribute
Activation Chance Increase
Effect Nature Attribute
Activation Chance Increase
PvE/PvP
1 35 10.5% Inflicts  Enemy DebuffBurn (Fire Enchant)Enemy DebuffBurn (Fire Enchant) on hit 5% Inflicts  Enemy DebuffFreeze (Freeze Enchant)Enemy DebuffFreeze (Freeze Enchant) on hit 5% Inflicts  Enemy DebuffPoison (Poison Enchant)Enemy DebuffPoison (Poison Enchant) on hit 5% 20 Seconds
2 51 12%
3 59 13.5%
4 92 15%


Tips and Details

The Auras that can be obtained by this skill
  • When activated, Elsword's sword will emit either a Fire, Nature, or Water aura at random.
    • A Fire Aura will allow you to inflict Scorch, a Nature Aura will allow you to inflict Venom, and a Water Aura will allow you to inflict Frostbite. These are PvE effects and cannot be resisted, reduced, or removed except with an item.
    • The activation rate of the same element of your weapon will increase. For example, the Fire aura will increase the activation rate of the Fire element.
  • The buff cannot override or renew itself. The duration must run out before the buff can be applied again.


Old Version

Video Description
Between its initial release and the 06/27/2013 KR patch, Sword Enchant was an active skill that additionally contained the effects of Critical Sword.
Between the 06/27/2013 and 07/23/2015 KR patches, Sword Enchant was an active skill that functioned much like the current iteration.


Updates

Date Changes
KR NA PvE PvP
11/12/2009 07/06/2011
  • Sword Enchant added.
02/14/2013 -
  • Sword Enchant will give a random element.
06/27/2013 11/06/2013
  • Critical Hit Rate Increase and Critical Hit Damage Increase effect deleted.
  • Icon changed from to
02/05/2015 -
  • Elemental Attribution Chance decreased.
07/23/2015 12/16/2015
  • Changed from Active to Passive.
08/11/2016 09/28/2016
04/27/2017 05/10/2017
  • Activation Chance increased.
  • Attribute Activation Chance Increase decreased.


Alternative Names

Server Name Translation
South Korea 소드 인챈트 Sword Enchant
Japan ソードエンチャント Sword Enchant
China (Simplified Chinese) 巨剑附魔 Great Sword Enchantment
Germany Beseeltes Schwert Animated Sword
Spain Espada animada Animated Sword
France Épée animée Animated Sword
Italy Spada Animata Animated Sword
Poland Uduchowiony Miecz ???
United Kingdom Animated Sword
Brazil Encantar Lâmina Blade Enchant