- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
Checkmate (Stage 2)
From Elwiki
- English
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Minerva : Master Class | 99 | Master Skill Stage 2 Quest |
Skill Information
Mode | Explosion (Magical) | Max Hits Per Grenade | Grenade Count | MP Usage | Cooldown |
---|---|---|---|---|---|
PvE | 2778% | 4 | 5 | 200 MP | 36 Seconds |
PvP | 461% |
Extra Information
Total Damage
Mode | Base | |
---|---|---|
Per Grenade | Max | |
PvE | 11,112% | 55,560% |
PvP | 1,844% | 9,220% |
Miscellaneous
Tips and Details
- Due to each grenade explosion being separate, player-sized targets will typically be hit by a maximum of 2 grenades.
- Due to grenades being thrown both in front and behind you, getting full hits is only possible against targets which completely overlap you.
- Only your initial casting animation will be affected by Action Speed. The skill itself will always be cast at the same speed.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/16/2020 | 02/12/2020 |
| |
02/27/2020 | 03/25/2020 |
|
Alternative Names
Minerva - Skills
Force Active
Force Passive
Force Active
Force Passive