[Mod] Revolver Cannon
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(Redirected from Revolver Cannon (Force))
[Special Active: Strength] [Mod] Fire consecutive firebombs that will greatly damage the first enemy hit. | |
Overheat
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Nova Imperator | 99 | [Force] Revolver Cannon (A) |
Skill Information
Mode | Damage (Magical) | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Flame Hits | Last Bullet (Overheat Only) | Flame Hits | Last Bullet (Overheat Only) | |||
PvE | 1161% | 2100% | 4 | 2 | 150 MP | 11 Seconds |
PvP | 318% | 575% |
Skill Traits
Critical Revolver Cannon | Heavy Revolver Cannon | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage increased to 130% Skill will ignore 50% defense (25% defense in PvP) | 195 MP | Damage increased to 144% Cooldown increased to 120% | 13.2 Seconds |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Overheat | |||
Normal | Heavy | Normal | Heavy | |
PvE | 4,644% | 6,687.36% | 8,844% | 12,735.36% |
PvP | 1,272% | 1,831.68% | 2,422% | 3,487.68% |
Related Skills
Tips and Details
- Overheat damage is taken from both of the two last shots.
- Overheated bullets have a bigger explosion radius.
- [Mod] Revolver Cannon has greater MP recovery on a single target than its original version, making it more effective when bossing.
Trivia
- This skill is similar to the old skill Revolver Cannon - HE Bomb, however the explosions are significantly smaller.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
02/08/2018 | 03/07/2018 |
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02/22/2018 | 03/21/2018 |
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04/05/2018 | 04/18/2018 |
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04/23/2020 | 05/20/2020 |
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07/02/2020 | 07/29/2020 |
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Alternative Names
Nova Imperator - Skills
Hyper Active
Force Mod
Passive
Master Skill
- Giga Blaster
- Giga Blaster
Force Active
Force Passive
Force Active
Force Passive