- Average damage is tested on small (e.g., Lowe) to medium targets (e.g., Wooden Doll) with realistic positioning.
- Maximum damage for large-hitbox skills may be unattainable in-game and is estimated.
- Timed buffs are included only if they alter skill function or appear in the tooltip; permanent boosts are always included.
[Mod] Shine Prism
From Elwiki
- English
[Special Active: Strength] [Mod] Summon the Guardian Stone that shines multiple rays of light. The Guardian Stone will move forward and attack enemies. (Can also be activated midair) |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Dius Aer | 99 | [Force] Shine Prism (A) |
Skill Information
Mode | Holy Light (Physical) | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Shine Count per Wave | Wave Count | ||||
PvE | 192% | 8 | 11 | 200 MP | 14 Seconds |
PvP | 76% |
Skill Traits
Heavy Shine Prism | Critical Shine Prism | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 16.8 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Normal | Heavy | |||
Average | Max | Average | Max | |
PvE | 4,608% | 16,896% | 6,635.52% | 24,330.24% |
PvP | 1,824% | 6,688% | 2,626.56% | 9,630.72% |
- Average assumes 24 hits.
Tips and Details
- Due to the expanding nature of each light and the skill traveling forward, only extremely wide and large targets can take full hits.
- Contrary to the normal version, each shine is a single hit instead.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/05/2023 | 02/01/2023 |
| |
11/09/2023 | 12/06/2023 |
|
Alternative Names
Dius Aer - Skills
Hyper Active
Mod [A]
Mod [E]
Passive
Master Skill
- Dius Aer
- Dius Aer