Summon Darkness: Difference between revisions
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**The demon will most commonly use '''Multi Strike''', less commonly '''Terror Eruption''', and only sometimes use '''Ground Strikes'''. | **The demon will most commonly use '''Multi Strike''', less commonly '''Terror Eruption''', and only sometimes use '''Ground Strikes'''. | ||
**'''Multi Strike''' and the first hit of '''Ground Strikes''' count as command/active damage for certain dungeon obstacles like the thorns in [[Never-Ending Darkness]], while '''Terror Eruption''' and the rest of the '''Ground Strike''' hits count as special active skill damage. | **'''Multi Strike''' and the first hit of '''Ground Strikes''' count as command/active damage for certain dungeon obstacles like the thorns in [[Never-Ending Darkness]], while '''Terror Eruption''' and the rest of the '''Ground Strike''' hits count as special active skill damage. | ||
**The demon will always attempt to face in the direction of nearby enemies, even in the middle of an attack animation, to give the highest chance of its attacks actually landing. | |||
*Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a [[Transcendence|Transcendent Skill Slot]] and the buff is active, or you have [[Power of Oriax]] active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect. | *Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a [[Transcendence|Transcendent Skill Slot]] and the buff is active, or you have [[Power of Oriax]] active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect. | ||
**Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using [[Dead Hands]] while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs. | **Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using [[Dead Hands]] while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs. |
Revision as of 17:04, 3 September 2023
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[Special Active: Strength] Summon a demon of darkness to assist in combat. Automatically attacks nearby enemies, but shares some of the damage taken with the user. | ||
Dark Control
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Switching Skill (Lu)
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Final Enhanced Skill
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Requirements
Class | Level Required |
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Dreadlord | 45 |
Skill Information
Mode | Self BuffDarknessSelf BuffDarkness | MP Recovery (When unsummoned) |
Combination Gauge Gain | MP Usage | Cooldown | ||
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Damage Shared | HP | Duration | |||||
Normal | |||||||
PvE | 30% | 100% of caster's | 30 Seconds | 1.95 MP x [Remaining Duration] | 4 | 200 MP | 20 Seconds |
PvP | 35% of caster's HP | ||||||
[Enhanced] | |||||||
PvE | 30% | 150% of caster's | 30 Seconds | 1.95 MP x [Remaining Duration] | 4 | 200 MP | 20 Seconds |
PvP | 55% of caster's HP |
Darkness
Mode | Self BuffDarknessSelf BuffDarkness | |||||
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Damage (Physical) | Max Hits | |||||
Multi Strike | Terror Eruption | Ground Strikes | Multi Strike | Terror Eruption | Ground Strike | |
Normal | ||||||
PvE | 198% | 113% | 295% | 2 | 9 | 7 ~ 13 |
PvP | 27% | 15% | 41% | |||
[Enhanced] | ||||||
PvE | 297% | 169% | 442% | 2 | 9 | 7 ~ 13 |
PvP | 41% | 23% | 61% |
Skill Traits
Killing Blow (1) Summon Darkness | Reversed Summon Darkness | |||
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Attribute Effect | Duration | Attribute Effect | MP Usage | Cooldown |
Skill effect's duration increased to 150% | 45 Seconds | MP Usage decreased to 60% Cooldown increased to 150% | 120 MP | 30 Seconds |
Total Damage: Darkness
Mode | Base | ||
---|---|---|---|
Multi Strike | Terror Eruption | Ground Strikes | |
PvE | 594% | 1,521% | 3,094% ~ 5,745.56% |
PvP | 82% | 207% | 427% ~ 792.94% |
Related Skills
Tips and Details
- The summon is affected by party buffs.
- Gauge is gained the first time Demon Darkness lands a successful hit. It can be gained from any given hit in the summon's attacks, such as grazing enemies with the later hits of a Ground Strikes, not just the initial hit of those attacks.
- An invisible hit is triggered when casting this skill, applying the Enemy DebuffCreeping TerrorEnemy DebuffCreeping Terror debuff to enemies nearby.
- Unlike Power of Oriax, this skill's casting hit will never trigger Burst of Terror.
- Demon Darkness's stats are identical to your own, including critical rate, maximize and additional damage.
- Demon Darkness's attacks will not stack Enemy DebuffCreeping TerrorEnemy DebuffCreeping Terror nor cause a Burst of Terror. Additionally, none of its attacks will ever count as a back attack.
- The demon will most commonly use Multi Strike, less commonly Terror Eruption, and only sometimes use Ground Strikes.
- Multi Strike and the first hit of Ground Strikes count as command/active damage for certain dungeon obstacles like the thorns in Never-Ending Darkness, while Terror Eruption and the rest of the Ground Strike hits count as special active skill damage.
- The demon will always attempt to face in the direction of nearby enemies, even in the middle of an attack animation, to give the highest chance of its attacks actually landing.
- Skill damage increase effects will apply to the summon based on your status when the skill was initially cast. For example, if the skill is in a Transcendent Skill Slot and the buff is active, or you have Power of Oriax active, it will gain the damage increase for its entire duration upon use. If you receive similar buffs while the summon is already active, they will not have any effect.
- Conversely, any Physical Attack increase or Critical Damage increase effects will apply based on your current status, rather than that at the time of casting. Using Dead Hands while the summon is already active will thus still increase its damage, even though the summon itself cannot receive buffs.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
02/12/2015 | 08/12/2015 |
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02/26/2015 | - |
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09/24/2015 | 03/03/2016 |
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04/21/2016 | 05/18/2016 |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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04/25/2019 | 05/22/2019 |
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- |
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08/01/2019 | 08/28/2019 |
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03/26/2020 | 03/25/2020 |
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10/08/2020 | 11/04/2020 |
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Alternative Names
Dreadlord - Skills