Richter: Difference between revisions

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|name=Ainchase "Ain" Ishmael
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}  
|color={{ColorSel|Character|Ain}}  
|image={{tabs|name=-|tab1=Normal|contents1=[[File:Portrait - Richter (Infobox).png|415px|link=File:Portrait - Richter.png]] |tab2=Spiritualism|contents2=[[File:Portrait - Richter Spiritualism Form (Infobox).png|415px|link=File:Portrait - Richter Spiritualism Form.png]]}}
|image=
|class=[[File:RicTiny.png]] Richter
{{Tabber
|Normal=[[File:Portrait - Richter (Infobox).png|415px|link=File:Portrait - Richter.png]]
|Spiritualism=[[File:Portrait - Richter Spiritualism Form (Infobox).png|415px|link=File:Portrait - Richter Spiritualism Form.png]]
}}
|class=[[File:Mini Icon - Richter.png]] Richter
|weapon=Pendulum, Projection Weapons
|weapon=Pendulum, Projection Weapons
|age=Unknown (Appears 21 years old)
|age=Unknown (Appears 21 years old)
|race=Angel
|race=Angel
|tree=<span style="display:none">{{</span>
|ESP=Awakening Charge Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 1-0=[[Image:AinNEW.png|40px|link=Ain]]
| 1-0=[[Image:Icon - Ain.png|40px|link=Ain]]
| 1-1=[[Image:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
| 1-1=[[Image:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
| 1-2=[[Image:ArTNEW.png|40px|link=Arme Thaumaturgy]]
| 1-2=[[Image:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy]]
| 1-3=[[Image:RicNEW.png|40px|link=Richter]]
| 1-3=[[Image:Icon - Richter.png|40px|link=Richter]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 30 November 2017<br>[[File:Flag-us.png|20px]] 20 December 2017<br>[[File:Bresil Flag.png|20px]] 20 December 2017<br>[[File:Flag-jp.png|20px]] 27 December 2017<br>[[File:Chinese Flag.png|20px]] 27 December 2017<br>[[File:Flag-tw.png|20px]] 18 January 2018<br>[[File:Europeanunion.png|20px]] 28 June 2018
|RD=[[File:Korean Flag.png|20px]] 30 November 2017<br>[[File:American Flag.png|20px]] 20 December 2017<br>[[File:Brazil Flag.png|20px]] 20 December 2017<br>[[File:Japanese Flag.png|20px]] 27 December 2017<br>[[File:Chinese Flag.png|20px]] 27 December 2017<br>[[File:Taiwanese Flag.png|20px]] 18 January 2018<br>[[File:European Union Flag.png|20px]] 28 June 2018
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:Flag-us.png|20px]] 25 March 2020<br>[[File:Europeanunion.png|20px]] 23 September 2020
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020
|video={{#ev:youtube|vbJOHDCg48s||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Ain}}
| Speed=3
| Speed=3
| Range=1
| Range=1
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}}
}}
}}
}}
<center>{{quotation|Those who defy the goddess will perish.}}</center>
<center>{{quotation|I will bring judgement to those who goes against the world order and the Goddess.}}</center>
<br>
<br>


= [[File:Icon - Richter.png]] Richter =
= [[File:Icon - Richter.png]] Richter =
{{TooltipColor|D|[Bringer of Judgement and follower of Ishmael's will]}}<br>
After reaching the height of his powers, Ain rises to the same level as gods,<br>
bringing divine judgement to those that defy the goddess Ishmael.
{{Specialty|3rd Job
|[[File:LESA2.png|link=Zweit · Schneiden/ModA]]|Zweit · Schneiden|'''Pierce through enemies with additional projectiles that form after charging.'''
|[[File:RicHyper.png|link=Funft · Glanzen Schwert]]|Funft · Glanzen Schwert|'''Summon swords of light to bring divine judgement.'''
|[[File:RicPassive1.png|link=Apotheosis]]|Apotheosis|'''Increase the power of Projection Magic and gain an additional buff. Additional hits caused by activating [Creation Mode] are changed.'''
|[[File:RicPassive2.png|link=The Justiciar]]|The Justiciar|'''Increased damage towards enemies with certain debuffs, and enhance Brennen Pantasma Boden skill and stage 3 awakening.'''
}}
<br>


{{ADSquare}}
'''[Bringer of Judgement and follower of Ishmael's will]'''
=== Background  ===
=== Background  ===
{{Background
|NA=
The God of Judgement, follower of Ishmael's will.
When Ain saw the El partially restored in Elrianode, he feels obligated to protect the El thoroughly to prevent incidents like the Great Explosion from occurring again.
The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El.
This allows Ain to act as the divine executor, his powers now on part with minor gods.
|KR=
“세계의 섭리를 거스르는 것은, 이 손으로 배제할 뿐이다.”
이스마엘의 의지를 이어받아 하위신의 반열에 오른 심판자. 완벽해진 투영능력으로 자신을 신과 동격화하며 직접 적을 심판하는 전직.
엘리아노드에 일부 복원된 엘을 보며, 아인은 다시 과거와 같은 사고가 일어나지 않기 위해선 더 철저하고 완벽하게 엘을 보호해야 할 필요성을 느끼게 된다.
‘나의 힘으로, 여신을 거스르는 존재를 심판할 것이다.’
그 간의 모험과 복원된 엘의 기운으로 인해 완전해진 투영능력은, 아인을 하위신에 버금가는 심판자로 완성시킨다.
|KRT=
''"Those who defy the goddess will perish."''
Following Ishmael's will, Ain rises to become the divine executioner. This job class brings divine judgment upon enemies with his newly perfected power of projection that puts him on the same level as gods.
Following Ishmael's will, Ain rises to become the divine executioner. This job class brings divine judgment upon enemies with his newly perfected power of projection that puts him on the same level as gods.


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The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El. This allows Ain to act as the divine executor, his powers now on par with minor gods.
The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El. This allows Ain to act as the divine executor, his powers now on par with minor gods.
 
}}
<br>
<br>


== Third Class Advancement ==
== Third Class Advancement ==
{{JobChange|3rd Job|'''Judgement - Sword of Ishmael''' [[File:RicJC.png|50px]].|Richter|Zweit · Schneiden|Fragarach|Bewachsen Feste · Gott Waffe}}
Completing the following advancement quest or using the Item Mall item: '''Judgement - Sword of Ishmael''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Ain|
| <!-- [Quest 1 Description] --> The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.<br>One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.<br>There's something strangely compelling about this site.<br>To become stronger let's visit the Elrian Sanctum.
 
| <!-- [Quest 2 Description] --> Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.
 
| <!-- [Quest 3 Description] --> According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.
 
| <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough.
The mysterious being will only show itself with the answer to its question is found.
Let's start pondering while defeating more Henir Mutated Monsters.
 
| <!-- [Quest 5 Description] --> It was easy to guess the identity of the mysterious voice since there's only one in this world that knows the existence of his 'mission'. Then the answer to 'his' question is also clear.<br>'What is your purpose?'<br>When Ain was first created, his purpose, his mission was to 'help continue the El cycle' by imbuing his power to the El. With Elsword's decision, the El was restored to its former glory, albeit unstable. Then it was time his mission also took another form.<br>This body given by the God of Creation, Elria, combined with the power of El will enable to perfect his power of creation. With this power, I will bring judgement upon those defying the Goddess, and protect the El from another disaster. That is my new mission, my purpose. The Goddess Ishmael will want the El to be protected.<br>Perhaps meeting with 'him' is also Goddess Ishmael's will.<br>Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.
 
<!-- Mod Skill Below -->
|Zweit · Schneiden|Fragarach|Bewachsen Feste · Gott Waffe}}
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Richter}}
{{:Skill Tree: Richter}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| align=center | [[File:RicCombo1.png]]
| align=center | [[File:Combo - Richter 1.png|520px]]
|'''Ground Thrust'''
|  
Modify [[Lofty: Executor#Additional Combos|Lofty: Executor]]'s '''Ground Thrust''' combo no longer launches and instead does hitstun.
[[Lofty: Executor#Additional Commands|Lofty: Executor]]'s {{CDR}}{{CZ}}{{CX}} is reworked; no longer launches and instead does hitstun.
|
|
{{CDR}} <br>
{{CDR}} <br>
Line 79: Line 114:
291% Mag. Damage
291% Mag. Damage
|-
|-
| align=center | [[File:RicCombo2.png]]
| align=center | [[File:Combo - Richter 2.png|520px]]
|'''Warpstrike Barrage'''
|  
After doing {{CDRU}}{{CX}}{{CZ}}{{CZ}}, continue with a barrage of slashes that end with a slash which knocks targets down.
After doing the standard {{CDRU}}{{CX}}{{CZ}}{{CZ}} combo, continue with a barrage of slashes that end with a slash which knocks targets down.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
Line 98: Line 133:
<br>
<br>


= [[File:Master Richter.png]] [[Master Class]] =
= {{MasterOverlay|Richter|Hernia}} [[Master Class]] =


== Master Class Advancement ==
== Master Class Advancement ==
{{JobChange|Master|'''Mark of Awakening (Richter)''' [[File:MasterClassJC(Richter).png|50px]].|Hernia}}
{{JobChange|Master|Hernia}}
<br>
<br>


Line 114: Line 149:
== Gallery ==
== Gallery ==
:''Full Gallery: [[Ain/Gallery]]
:''Full Gallery: [[Ain/Gallery]]
=== Artwork ===
{{:Richter/Artwork}}
<gallery widths=150px heights=150px>
{{:Richter/Misc}}
File:Portrait - Richter.png|'''Richter''''s Portrait.
File:Portrait - Richter Spiritualism Form.png|'''Richter''''s Spiritualism Portrait.
File:RichterChibi2.png|'''Richter''''s chibi artwork.
File:RichterChibi.png|Alternative chibi artwork.
File:Portrait - Richter (Master).png|'''Richter''''s Master Class Skill Cut-in.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:RicPoses.png|Idle Pose and Promo avatar. (Promo Accessory: Floating Gold Rings)
File:RTReady.gif|Ready Animation.
File:RiAwkStages.png|The 3 Phases of Awakening.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*[https://en.wiktionary.org/wiki/Richter#German Richter] is a German term for "judge".
*[[Wiktionary:Richter#German|'''Richter''']] is a German term for "judge".
*'''Richter''''s artwork shows him with a similar hair color to [[Arme Thaumaturgy]] but ingame it appears significantly more faded and almost white.
*'''Richter''''s artwork shows his hair starting to fade white from the top, giving a similar shade similar to during his Spiritualism state.
**This change in hair color is likely symbolic of '''Ain''''s spiritual connection, with his hair being of similar tone to him during Spiritualism.
**This change in hair color is likely symbolic of '''Ain''''s spiritual connection.
**The ingame model however shows all his hair to be faded.
*Contrary to the previous classes of this path, '''Richter''' is not shown with any projection weapons in his regular portrait. In the Spiritualism portrait, the pendulum is replaced with the [[Funft · Glanzen Schwert]] sword.
*Contrary to the previous classes of this path, '''Richter''' is not shown with any projection weapons in his regular portrait. In the Spiritualism portrait, the pendulum is replaced with the [[Funft · Glanzen Schwert]] sword.
*It could be implied that [[Funft · Glanzen Schwert]] is a weapon by Ain's own design, due to it not being a projection of a weapon in the Goddess's arsenal but rather a summon of the weapon itself.
*It could be implied that [[Funft · Glanzen Schwert]] is a weapon by Ain's own design, due to it not being a projection of a weapon in the Goddess's arsenal but rather a summon of the weapon itself.

Revision as of 18:28, 23 March 2024

Richter
  • Normal
  • Spiritualism

Full Name
Ainchase "Ain" Ishmael
Class
Richter
Weapon
Pendulum, Projection Weapons
Age
Unknown (Appears 21 years old)
Race
Angel
Awakening Charge Speed Increase
Class Tree
{{

}}
Release Date
30 November 2017
20 December 2017
20 December 2017
27 December 2017
27 December 2017
18 January 2018
28 June 2018
Master Class Release Date
27 February 2020
25 March 2020
23 September 2020
Job Path Story Movie
Statistics
Speed
Fast
Range
Short
Difficulty
Hard
Physical
I will bring judgement to those who goes against the world order and the Goddess.


Richter

[Bringer of Judgement and follower of Ishmael's will]

Background

  • In-game Version
  • Nexon Version

The God of Judgement, follower of Ishmael's will.

When Ain saw the El partially restored in Elrianode, he feels obligated to protect the El thoroughly to prevent incidents like the Great Explosion from occurring again.

The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El.

This allows Ain to act as the divine executor, his powers now on part with minor gods.


Third Class Advancement

Completing the following advancement quest or using the Item Mall item: Judgement - Sword of Ishmael will change your job to Richter.

Richter
Richter 1/5
{{
Quest Acceptance Prerequisites Objectives
Description

The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.
One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.
There's something strangely compelling about this site.
To become stronger let's visit the Elrian Sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Richter 2/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Richter 1/5
Description

Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Richter 3/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Richter 2/5
  • Collect Grand Compass Pieces (Skin Splitter, Elrianode) 0/20
Description

According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Richter 4/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Richter 3/5
Description

Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough. The mysterious being will only show itself with the answer to its question is found. Let's start pondering while defeating more Henir Mutated Monsters.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 N/A N/A
ED 0 N/A N/A
EP 0 N/A N/A
AP 0
}}
Richter 5/5
{{
Quest Acceptance Prerequisites Objectives
  • Complete Richter 4/5
Description

It was easy to guess the identity of the mysterious voice since there's only one in this world that knows the existence of his 'mission'. Then the answer to 'his' question is also clear.
'What is your purpose?'
When Ain was first created, his purpose, his mission was to 'help continue the El cycle' by imbuing his power to the El. With Elsword's decision, the El was restored to its former glory, albeit unstable. Then it was time his mission also took another form.
This body given by the God of Creation, Elria, combined with the power of El will enable to perfect his power of creation. With this power, I will bring judgement upon those defying the Goddess, and protect the El from another disaster. That is my new mission, my purpose. The Goddess Ishmael will want the El to be protected.
Perhaps meeting with 'him' is also Goddess Ishmael's will.
Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.

Rewards
Currency/Experience Common Rewards Selective Rewards
EXP 0 3rd Job Change Promotion Cube x1 N/A
ED 71,600 [Cobo] 3rd Job Useful Items Cube x1 N/A
EP 0 New Power: Force x1 N/A
AP 0
}}

Upon advancing to third job, you will receive a [New Power: Force] cube which contains:

You can advance into Master Class upon reaching Rigomor.



Skill Tree

Skills Passives

Level 99
Master Class

Mod Skills
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from New Power: Force by completing the 3rd Job advancement quest.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.
Obtainable from [Mod] Force (A) Cube by completing Camilla's Force Skill Training Quest.
Able to only choose 1 out of 2 Force Mod Skills.



Additional Commands

 : All damage values for new and preexisting commands receive a 1.15x multiplier during 3rd job.
Image Description Damage

Lofty: Executor's is reworked; no longer launches and instead does hitstun.


179% Phy. Damage
146% Phy. Damage x2
291% Mag. Damage

After doing the standard combo, continue with a barrage of slashes that end with a slash which knocks targets down.


322% Phy. Damage
361% Phy. Damage
400% Phy. Damage
161% Phy. Damage
151% Phy. Damage
135% Phy. Damage x1~13 + 393% Phy. Damage


Skills

Richter/Skills

Master Class

Master Class Advancement

Complete the following advancement quest or using the Item Mall item: Mark of Awakening (Richter) to advance to Master Class.

  1. Clear any Rigomor dungeon 5 times.
  2. Collect 20 Memory Pieces from any Boss in Rigomor region dungeons.
  3. Clear any Master Road dungeon (Normal/Hell) once.
  4. Collect 10 Origin Artifacts from any Master Road dungeon (Normal/Hell).
  5. Clear any Master Road dungeon (Normal/Hell) 5 times.

Artifact System will be unlocked after achieving Master Class.



Skills

Richter/Master Skills

Videos


Gallery

Full Gallery: Ain/Gallery

Artwork

Miscellaneous


Trivia

  • Richter is a German term for "judge".
  • Richter's artwork shows his hair starting to fade white from the top, giving a similar shade similar to during his Spiritualism state.
    • This change in hair color is likely symbolic of Ain's spiritual connection.
    • The ingame model however shows all his hair to be faded.
  • Contrary to the previous classes of this path, Richter is not shown with any projection weapons in his regular portrait. In the Spiritualism portrait, the pendulum is replaced with the Funft · Glanzen Schwert sword.
  • It could be implied that Funft · Glanzen Schwert is a weapon by Ain's own design, due to it not being a projection of a weapon in the Goddess's arsenal but rather a summon of the weapon itself.
    • This explains the sleek, solid design of the weapon unlike the rest of his arsenal, which have an almost glass-like appearance.


Alternative Names

Server Name Translation
South Korea 리히터 Richter
Japan リヒター Richter
Taiwan (Traditional Chinese) 馭法尊者 Law Master
China (Simplified Chinese) 裁决者 Judge
Germany Arbiter
Spain Arbiter
France Arbiter
Italy Arbiter
Poland Arbiter
United Kingdom Arbiter
Brazil Juíz Judge


Characters