EX-S Viper: Difference between revisions

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__NOTOC__{{Languages|Ex-S Viper}}
__NOTOC__{{Languages|EX-S Viper}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|Z9Sw4ovEEg4|400}}</div>
{{#ev:youtube|Z9Sw4ovEEg4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MHSActive3.png]]
| [[File:MHSActive3.png]]
| {{SkillType|SA|T}} Summon the thermal firearm [<font color="FFCC00">Ex-S Viper</font>] that continuously fires for 7.5 seconds.
| {{SkillType|SA|T}} Summon the thermal firearm [{{Color|#FFCC00|EX-S Viper}}] that continuously fires for 7.5 seconds.
|-
|-
|
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|-
|-
|
|
| {{SkillText|True|Speed|1.2}}
| {{SkillText|True|EX-S Viper}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Metal Heart]]  || 30
| [[Metal Heart]]  || 30
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Viper Shot !! Viper Explosion !! Viper Shot !! Viper Explosion
! Viper Shot !! Viper Explosion !! Viper Shot !! Viper Explosion
|-
|-
| '''{{PvE}}''' || 168% || 78% || rowspan=2 | 15 || rowspan=2 | 1 || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 9 Seconds
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 64% || 30%
| {{PvE}} || 168% || 78% || rowspan=2 | 15 || rowspan=2 | 1 || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 9 Seconds
|-
| {{PvP}} || 64% || 30%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 168% || 78% || rowspan=2 | 18 || rowspan=2 | 1 || rowspan=2 | 7.5 Seconds || rowspan=2 | 100 MP || rowspan=2 | 9 Seconds
|-
| {{PvP}} || 64% || 30%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|EX-S Viper|Reversed, Haste|mp1=70|cd1=130|mp=100|cd=9}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=3 | Reversed Ex-S Viper !! colspan=3 | Haste Ex-S Viper
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! MP Cost !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Reversed|70|130}} || 70 MP || 11.7 seconds || {{SkillText|Haste|80}} || 7.2 seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage <!-- without Ex-SS -->
|- style="background:{{ColorSel|CharLight|Rose}}"
|dmg=168, 78
! rowspan=3 | Mode !! colspan=2 | Regular !! colspan=4 | [[Mechanic Mastery]]/[[Sub Mech Revolution]]
|pvp_dmg=64, 30
|- style="background:{{ColorSel|CharLight|Rose}}"
|hits=18, 1
! rowspan=2 | Normal !! rowspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | Ex-SS Viper
|passive1=ECP System
|- style="background:{{ColorSel|CharLight|Rose}}"
|passive2=Mechanic Mastery
}}
 
{{Damage <!-- with Ex-SS -->
|dmg={{num|{{#var: total_damage}} }}, 50, 236
|pvp_dmg={{num|{{#var: total_damage_pvp}} }}, 19, 91
|hits=1, 15, 1
|passive1=ECP System
|passive2=Mechanic Mastery
|prefix=ss
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=2 | Base !! colspan=4 | [[Mechanic Mastery]]/[[Sub Mech Revolution]]
|-
! rowspan=2 | Normal !! rowspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | With EX-S-S Viper
|-
! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]]
! Normal !! [[ECP System|Over Strike]] !! Normal !! [[ECP System|Over Strike]]
|-  
|-  
! {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 168*15 + 78}}}}% || {{formatnum:{{#expr: (168*15 + 78)*1.2}}}}%
| {{#var: total_damage}}
| {{formatnum:{{#expr: (168*15 + 78)*1.5}}}}% || {{formatnum:{{#expr: (168*15 + 78)*1.2*1.5 round2}}}}%
| {{#var: total_damage_passive1}}
| {{formatnum:{{#expr: (168*15 + 78 + 50*15 +236)*1.5}}}}% || {{formatnum:{{#expr: (168*15 + 78 + 50*15 +236)*1.2*1.5 round2}}}}%
| {{#var: total_damage_passive2}}
| {{#var: total_damage_passive1_passive2}}
| {{#var: ss_total_damage_passive2}}
| {{#var: ss_total_damage_passive1_passive2}}
|-  
|-  
! {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 64*15 + 30}}}}% || {{formatnum:{{#expr: (64*15 + 30)*1.2}}}}%
| {{#var: total_damage_pvp}}
| {{formatnum:{{#expr: (64*15 + 30)*1.5 round2}}}}% || {{formatnum:{{#expr: (64*15 + 30)*1.2*1.5 round2}}}}%
| {{#var: total_damage_passive1_pvp}}
| {{formatnum:{{#expr: (64*15 + 30 + 19*15 + 91)*1.5 round2}}}}% || {{formatnum:{{#expr: (64*15 + 30 + 19*15 + 91)*1.2*1.5 round2}}}}%
| {{#var: total_damage_passive2_pvp}}
| {{#var: total_damage_passive1_passive2_pvp}}
| {{#var: ss_total_damage_passive2_pvp}}
| {{#var: ss_total_damage_passive1_passive2_pvp}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:MHPassive.png]]
MHPassive.png; Mechanic Mastery;
| align="center"  width="150" | [[Mechanic Mastery]]
OptPassive2.png; Mecha Generator;
| width="40" | [[Image:OptPassive2.png]]
OptTrans5.png; Sub Mech Revolution Locked-Trans2;
| align="center"  width="150" | [[Mecha Generator]]
Prime Operator - Passive 1.png; Mecha Control;
| width="40" | [[File:OptTrans5.png]]
}}
| align="center" width="150" | [[Sub Mech Revolution]] {{Locked Skill|Trans2}}
| width="40" | [[File:Prime Operator - Passive 1.png]]
| align="center" width="150" |  [[Mecha Control]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Sub Mech Revolution]], making the skill ignore guard and causing a second Viper weapon called '''Ex-SS Viper''' to spawn at a certain chance.
*The Viper weapon fires once every 0.5s (every 0.4166...s with '''[Enhanced]''') and inflicts hitstun for its entire duration in PvE.
*The Viper weapon fires twice every second and inflicts hitstun for its entire duration, making it nearly impossible for an opponent to escape it after being hit once.
**The '''Viper Shots''' do not inflict hitstun in PvP, but the '''Viper Explosion''' will.
*The '''Ex-S''' and additional '''Ex-SS''' Viper weapon count as separate summoned units for the [[Mecha Generator]] passive.
*The '''EX-S''' and additional '''Ex-SS''' Viper weapon count as separate summoned units for the [[Mecha Generator]] passive.
*The '''EX-S-S Viper''''s firing speed is the same as the parent Viper, but it lacks the '''[Enhanced]''' boost.
<br>
 
==Trivia==
*This skill is based on the DFO shared Mechanic skill [https://wiki.dfo.world/view/EX-S_Viper EX-S Viper], though the DFO skill lacks the ability to summon an Ex-S-S Viper.
*The firearm is 'operated' by an [[RX-78 Land Runner]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 03/24/2016 || 07/27/2016 || colspan=2 align="left" |  
| 03/24/2016 || 07/27/2016 || colspan=2 align="left" |  
*'''Ex-S Viper''' added.
*'''EX-S Viper''' added.
|-
|-
| 06/30/2016 || 07/13/2016 || align="left" |  
| 06/30/2016 || 07/13/2016 || align="left" |  
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*{{nerf|Hitstun removed.}}
*{{nerf|Hitstun removed.}}
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Viper Explosion damage decreased.}}
*{{nerf|Viper Explosion damage decreased.}}
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|CN=Ex-S蝰蛇 |CNName=Ex-S Viper
|CN=Ex-S蝰蛇 |CNName=Ex-S Viper
|FR=Vipère Ex-S |FRName=Ex-S Viper
|FR=Vipère Ex-S |FRName=Ex-S Viper
|JP=Ex-Sバイパー |JPName=Ex-S Viper
}}
}}
<br>
<br>
 
{{SkillNav - Metal Heart}}
{{MHSkills}}
[[Category:Tenacity Skills]]

Revision as of 18:35, 23 March 2024

[Special Active: Tenacity]
Summon the thermal firearm [EX-S Viper] that continuously fires for 7.5 seconds.
Over Strike
  • Upon activating Over Strike, skill attack power increases.
Final Enhanced Skill
  • Fire speed of EX-S Viper increased by 20%.


Requirements

Class Level Required
Metal Heart 30


Skill Information

Mode Damage (Magical) Max Hits Duration MP Usage Cooldown
Viper Shot Viper Explosion Viper Shot Viper Explosion
Normal
PvE 168% 78% 15 1 7.5 Seconds 100 MP 9 Seconds
PvP 64% 30%
[Enhanced]
PvE 168% 78% 18 1 7.5 Seconds 100 MP 9 Seconds
PvP 64% 30%


Skill Traits

Reversed EX-S ViperHaste EX-S Viper
Attribute EffectMP UsageCooldownAttribute EffectCooldown
MP Usage decreased to 70%
Cooldown increased to 130%
70 MP11.7 SecondsCooldown decreased to 80%7.2 Seconds


Total Damage

Mode Base Mechanic Mastery/Sub Mech Revolution
Normal Over Strike Normal With EX-S-S Viper
Normal Over Strike Normal Over Strike
PvE 3,102% 3,722.4% 4,653% 5,583.6% 6,132% 7,358.4%
PvP 1,182% 1,418.4% 1,477.5% 1,773% 1,947.5% 2,337%


Related Skills


Tips and Details

  • The Viper weapon fires once every 0.5s (every 0.4166...s with [Enhanced]) and inflicts hitstun for its entire duration in PvE.
    • The Viper Shots do not inflict hitstun in PvP, but the Viper Explosion will.
  • The EX-S and additional Ex-SS Viper weapon count as separate summoned units for the Mecha Generator passive.
  • The EX-S-S Viper's firing speed is the same as the parent Viper, but it lacks the [Enhanced] boost.


Trivia

  • This skill is based on the DFO shared Mechanic skill EX-S Viper, though the DFO skill lacks the ability to summon an Ex-S-S Viper.
  • The firearm is 'operated' by an RX-78 Land Runner.


Updates

Date Changes
KR NA PvE PvP
03/24/2016 07/27/2016
  • EX-S Viper added.
06/30/2016 07/13/2016
  • None
  • Hitstun removed.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Viper Explosion damage decreased.
04/05/2018 04/18/2018
  • Viper Shot damage increased.
  • Viper Explosion damage decreased.


Alternative Names

Server Name Translation
South Korea Ex-S 바이퍼 Ex-S Viper
Japan Ex-Sバイパー Ex-S Viper
China (Simplified Chinese) Ex-S蝰蛇 Ex-S Viper
France Vipère Ex-S Ex-S Viper