Install - Zero Kelvin Generator: Difference between revisions
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| {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration. | | {{SkillType|SA|S}} Dynamo is changed to enter Zero Kelvin Generator mode.<br>When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone.<br>The drone will create a shockwave every 3 seconds to deal damage.<br>The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration. | ||
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Revision as of 13:29, 1 April 2024
[Special Active: Strength] Dynamo is changed to enter Zero Kelvin Generator mode. When activated, install a drone that release an aura that gives frostbites to enemies. The caster can move freely after installing the drone. The drone will create a shockwave every 3 seconds to deal damage. The shockwave will recover DP depending on the number of enemies nearby. Enemies hit will receive more damage for a set duration. | |
DP Skill
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Self BuffDynamo Factory ModeSelf BuffDynamo Factory Mode
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Dynamo Mutation Point
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Mastermind | 50 |
Skill Information
Mode | Damage (Physical) | Enemy DebuffFrostbiteEnemy DebuffFrostbite Duration |
Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator | Max hits | DP Recovery (Per Shockwave hit) |
MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Freeze | Shockwave | Damage Received Increase This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Duration | Frostbite | Shockwave | ||||||
Normal | DMP | ||||||||||
Normal | |||||||||||
PvE | 392% | 1018% | 5 Seconds | 10% | 15% | 10 Seconds | 3 | 3 | 5 DP (Max 30) | 200 MP | 17 Seconds |
PvP | 119% | 387% | 3 seconds | 5% | 7.5% | 3 DP (Max 18) | |||||
[Enhanced] | |||||||||||
PvE | 392% | 610% | 5 Seconds | 10% | 15% | 10 Seconds | 3 | 6 | 5 DP (Max 30) | 200 MP | 17 Seconds |
PvP | 119% | 231% | 3 seconds | 5% | 7.5% | 3 DP (Max 18) |
Skill Traits
Mode | Killing Blow (2) Install - Zero Kelvin Generator | Haste Install - Zero Kelvin Generator | |||
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Attribute Effect | Damage Received Increase against debuffed targets |
Attribute Effect | Cooldown | ||
Normal | DMP | ||||
PvE | Skill effect's effectiveness increased by 30% | 13% | 19.5% | Cooldown decreased to 80% | 13.6 Seconds |
PvP | 6.5% | 9.75% |
Total Damage
Mode | Base | Transformation: Offensive Mode |
---|---|---|
PvE | 4,836% | 5,803.2% |
PvP | 1,743% | 1,917.3% |
Related Skills
Tips and Details
- Enemy DebuffFrostbiteEnemy DebuffFrostbite is only applied during the Freeze while Enemy DebuffZero Kelvin GeneratorEnemy DebuffZero Kelvin Generator is only applied during Shockwave.
- Damage Received Increase is additive to the All Damage multiplier.
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Assuming Dynamo Mode increases damage by 30%, the debuff increases damage dealt during Dynamo Mode by:- (1 + 0.3 + 0.1) / 1.3 = ~1.077 times (without DMP)
- (1 + 0.3 + 1.5 * 0.1) / 1.3 = ~1.1105 times (with DMP).
- This is making the actual damage when using DMP rise only by 3.11% (1.1105 / 1.077) instead of 4.54% (1.15 / 1.1).
- Because of this, the relative increase of the debuff's efficiency when using DMP is slightly lower.
Trivia
- Zero Kelvin, also known as absolute zero, is the theoretical temperature at which matter stops moving completely.
- Zero Kelvin is -459° Fahrenheit or -273° Celsius.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
07/18/2019 | 08/14/2019 |
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03/12/2020 | 04/08/2020 |
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02/29/2024 | 03/27/2024 |
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03/14/2024 |
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Alternative Names
Mastermind - Skills
Hyper Active
Special Active
Active
Passive