Intense Showtime: Difference between revisions

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__NOTOC__{{Languages|Intense Showtime}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:SI INSHOW.png]]<br>
| [[File:SI INSHOW.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Skills that utilize MP are executed more quickly, with decreased MP usage and lowered cooldown rates, when '''[[Chung's Features|Berserk Mode]]''' is activated.
| {{SkillType|P}} Enhances your skills while in [[Freiturnier#Berserk Mode|Berserk Mode]] (Level 3 Awakening). (Hyper Active/Bond skills excluded)
|}
|}
<br>


<br>  
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
| [[Deadly Chaser]] || 35
|}
<br>


== Prerequisites  ==
== Skill Information ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{PreStart}}  
|-
{{PreRow|Class=Deadly Chaser|Master=5|SP=80|Skill=N/A|Req=-}}
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | During [[Freiturnier#Berserk Mode|Berserk Mode]]
{{PreEnd}}  
|-
! MP Usage Decrease !! Cooldown Decrease
|-
| colspan="4" | {{PvE}}
|-
| align="left" | 1 || 35 || 10% || 20%
|-
| align="left" | 2 || 51 || 20% || 25%
|-
| align="left" | 3 || 59 || 30% || 30%
|-
| align="left" | 4 || 92 || 40% || 35%
|-
| colspan="4" | {{PvP}}
|-
| align="left" | 1 || 35 || 3% || 8%
|-
| align="left" | 2 || 51 || 6% || 10%
|-
| align="left" | 3 || 59 || 9% || 12%
|-
| align="left" | 4 || 92 || 12% || 14%
|}
<br>


== Tips and Details ==
*If you swap out a skill mid-dungeon while '''Intense Showtime''' is active, that skill's cooldown will be decreased upon being swapped in.
**Strangely, this doesn't apply when [[Force Skills#Force Mod|modding]] or [[Force Skills#Force Mod|unmodding]] a skill.
<br>
<br>


== Skill Information  ==
==Updates==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 07/07/2011 || 08/01/2012 || colspan=2 align="left" |
*'''Intense Showtime''' added.
|-
| 02/14/2013 || - || colspan=2 align="left" |
*{{buff|No longer requires original MP to activate the skills.}}
*{{buff|MP Usage Reduction increased.}}
*{{buff|Cooldown Reduction increased.}}
*{{buff|Action Speed Increase increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*Skill location swapped with [[Gas Piston System]].
|-
| 05/15/2014 || 09/17/2014 || colspan=2 align="left" |
*{{buff|Cooldown Reduction increased.}}
*{{nerf|MP Usage Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | '''Skill Lv'''
| 02/05/2015 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" | '''Cooldown Decreased'''
*{{nerf|MP Usage Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" | '''Mana Consumption<br>Decreased'''
*{{nerf|Cooldown Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" | '''Increased Operation Speed'''
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| 10/08/2015 || 03/16/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|MP Usage Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|Cooldown Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| 11/03/2015 || 11/23/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|MP Usage Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|Cooldown Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| 08/24/2017 || 09/13/2017 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|MP Usage Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{buff|Cooldown Reduction increased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
| align="left" |  
*{{nerf|MP Usage Reduction decreased.}}
*{{nerf|Cooldown Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| 01/31/2019 || 03/06/2019 || align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*None
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
| align="left" |  
| style="border-style: solid; border-width: 1px;" rowspan="1" | ??%
*{{nerf|MP Usage Reduction decreased.}}
|-
|-
| style="border-style: solid; border-width: 1px;" | 5
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" |
| style="border-style: solid; border-width: 1px;" rowspan="1" | 15%
*{{nerf|Cooldown Reduction decreased.}}
| style="border-style: solid; border-width: 1px;" rowspan="1" | 15%
| style="border-style: solid; border-width: 1px;" rowspan="1" | 3%
 
|}
|}
<br>


{{DCSkills}}
== Alternative Names ==
 
{{AlternateLanguages
[[Category:Chung_Skills]]
|Color={{ColorSel|CharLight|Chung}}
|KR=강렬한 쇼타임  |KRName=Intense Showtime
|FR=Plein la vue |FRName=Show off
|UK=Show Time
|JP=強烈なショータイム |JPName=Intense Showtime
|CN=狂暴时刻 |CNName=Berserk Time
|BR=Hora do Show |BRName=Showtime
|DE=Showtime |DEName=Showtime
|ES=Espectáculo |ESName=Spectacle
|IT=Showtime |ITName=Showtime
|PL=Showtime |PLName=Showtime
}}
<br>
{{SkillNav - Deadly Chaser}}

Latest revision as of 18:15, 1 April 2024

[Passive]
Enhances your skills while in Berserk Mode (Level 3 Awakening). (Hyper Active/Bond skills excluded)


Requirements

Class Level Required
Deadly Chaser 35


Skill Information

Skill Level Level Required During Berserk Mode
MP Usage Decrease Cooldown Decrease
PvE
1 35 10% 20%
2 51 20% 25%
3 59 30% 30%
4 92 40% 35%
PvP
1 35 3% 8%
2 51 6% 10%
3 59 9% 12%
4 92 12% 14%


Tips and Details

  • If you swap out a skill mid-dungeon while Intense Showtime is active, that skill's cooldown will be decreased upon being swapped in.


Updates

Date Changes
KR NA PvE PvP
07/07/2011 08/01/2012
  • Intense Showtime added.
02/14/2013 -
  • No longer requires original MP to activate the skills.
  • MP Usage Reduction increased.
  • Cooldown Reduction increased.
  • Action Speed Increase increased.
07/04/2013 07/04/2013
  • MP Usage Reduction decreased.
  • Cooldown Reduction decreased.
11/07/2013 02/12/2014
05/15/2014 09/17/2014
  • Cooldown Reduction increased.
  • MP Usage Reduction decreased.
02/05/2015 -
  • MP Usage Reduction decreased.
  • Cooldown Reduction decreased.
10/08/2015 03/16/2016
  • MP Usage Reduction increased.
  • Cooldown Reduction increased.
11/03/2015 11/23/2016
  • MP Usage Reduction decreased.
  • Cooldown Reduction decreased.
08/24/2017 09/13/2017
  • MP Usage Reduction increased.
  • Cooldown Reduction increased.
  • MP Usage Reduction decreased.
  • Cooldown Reduction decreased.
01/31/2019 03/06/2019
  • None
  • MP Usage Reduction decreased.
11/09/2023 12/06/2023
  • Cooldown Reduction decreased.


Alternative Names

Server Name Translation
South Korea 강렬한 쇼타임 Intense Showtime
Japan 強烈なショータイム Intense Showtime
China (Simplified Chinese) 狂暴时刻 Berserk Time
Germany Showtime
Spain Espectáculo Spectacle
France Plein la vue Show off
Italy Showtime
Poland Showtime
United Kingdom Show Time
Brazil Hora do Show Showtime